Player Matchup

Anubis
Anubis
Entrópico
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,523 Elo+
Party 2
Neith
Neith
Littlewoodsman
Neith
Level 65
God Stats
3W - 2L
1,716 SR
Queue Stats
36W - 34L
1,526 Elo+
Party 2
Atlas
Atlas
Nirvanium
Atlas
Level 60
God Stats
4W - 1L
1,679 SR
Queue Stats
18W - 19L
1,506 Elo+
Party 2
Team Averages
Level 64
1,631 SR
1,518 Elo+

VS

Team Averages
Level 85
1,518 SR
1,524 Elo+
Anubis
Anubis
DarkDragonStar
Anubis
Level 159
God Stats
65W - 63L
1,589 SR
Queue Stats
453W - 423L
1,572 Elo+
Solo
Achilles
Achilles
ItssBigt
Achilles
Level 27
God Stats
1W - 5L
1,464 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Geb
Geb
itsginge
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Entrópico
Anubis
11
2 / 2 / 3
7,181
718
6,719
8,247
3,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 3
7,048
705
8,384
7,333
2,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Nirvanium
Atlas
11
2 / 3 / 3
7,615
762
5,179
12,672
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,853
785
11,385
8,003
4,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ItssBigt
Achilles
10
1 / 3 / 2
6,646
665
5,744
7,113
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 3
7,865
787
4,743
9,747
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
6
6
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
Anubis
Entrópico
Anubis
2
2
3
1.75
L
Achilles
ItssBigt
Achilles
1
3
2
0.67
W
1
1
3
2.5
W
Atlas
Nirvanium
Atlas
2
3
3
1.17
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
21,872
28,252
Taken
24,863
16,028
Mitigated
16,880
7,987
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,385
1,540
0
4,842
8,003
4,248
43
3,695
4,308
44,859
0
W
Anubis
Entrópico
Anubis
6,719
517
0
2,388
8,247
3,604
520
4,520
3,638
32,807
0
L
Achilles
ItssBigt
Achilles
5,744
1,367
0
607
7,113
4,271
0
3,933
3,180
0
9,998
W
8,384
4,031
0
1,861
7,333
2,404
634
5,597
1,680
0
24,065
W
Atlas
Nirvanium
Atlas
5,179
2,080
696
3,042
12,672
10,020
336
6,378
5,998
9,657
0
L
4,743
667
0
1,136
9,747
8,361
0
4,489
5,258
13,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
22,364
108
Minions Killed
106
4
Camps Cleared
5
505,995
Distance Traveled
562,934
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,853
785
82
8
4
168,308
3
W
Anubis
7,181
718
49
5
4
164,551
4
L
Achilles
6,646
665
13
1
1
190,430
3
W
Neith
7,048
705
53
5
0
162,924
0
W
Atlas
7,615
762
6
1
0
178,520
3
L
Geb
7,865
787
11
1
0
204,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role