Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Buck Em86
Janus
Level 43
God Stats
3W - 5L
1,356 SR
Queue Stats
39W - 56L
1,319 Elo+
Party 3
Sylvanus
Sylvanus
DeathSpeake5
Sylvanus
Level 104
God Stats
1W - 0L
1,287 SR
Queue Stats
190W - 195L
1,378 Elo+
Party 3
Heimdallr
Heimdallr
Shorty8234
Heimdallr
Level 49
God Stats
16W - 8L
1,408 SR
Queue Stats
110W - 115L
1,353 Elo+
Party 3
Hades
Hades
joaqui-_-88
Hades
Level 38
God Stats
112W - 78L
1,487 SR
Queue Stats
509W - 556L
1,354 Elo+
Solo
Team Averages
Level 68
1,408 SR
1,381 Elo+

VS

Team Averages
Level 45
1,486 SR
1,342 Elo+
Achilles
Achilles
Cosxia
Achilles
Level 47
God Stats
1W - 3L
1,363 SR
Queue Stats
92W - 120L
1,331 Elo+
Party 2
Hades
Hades
EOE_SIDIOUS
Hades
Level 69
God Stats
12W - 10L
1,531 SR
Queue Stats
89W - 86L
1,226 Elo+
Party 1
Ares
Ares
FUJIWARAxLWxWH7
Ares
Level 41
God Stats
4W - 3L
1,534 SR
Queue Stats
40W - 18L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Foileee
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 126L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
eL Fargz
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 1 / 11
15,221
544
19,970
26,605
15,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Buck Em86
Janus
19
6 / 7 / 7
13,662
488
20,087
21,149
10,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DeathSpeake5
Sylvanus
17
3 / 4 / 13
13,460
481
17,221
34,305
37,855
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Shorty8234
Heimdallr
20
6 / 1 / 3
15,856
566
22,925
26,763
16,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 6 / 2
14,508
518
28,541
27,959
17,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cosxia
Achilles
20
7 / 2 / 2
12,676
453
16,094
29,094
36,666
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 5 / 6
10,785
385
8,137
23,708
11,222
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 9
10,626
380
10,263
34,130
41,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Foileee
Ah Muzen Cab
18
5 / 5 / 3
12,200
436
16,557
19,211
7,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
eL Fargz
Tsukuyomi
17
3 / 8 / 6
11,511
411
15,504
29,485
12,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
27
Kills
17
19
Deaths
27
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
11
12.5
W
Janus
Buck Em86
Janus
6
7
7
1.36
L
Achilles
Cosxia
Achilles
7
2
2
4
W
Sylvanus
DeathSpeake5
Sylvanus
3
4
13
2.38
L
2
5
6
1
L
0
7
9
0.64
L
Ah Muzen Cab
Foileee
Ah Muzen Cab
5
5
3
1.3
W
Heimdallr
Shorty8234
Heimdallr
6
1
3
7.5
L
Tsukuyomi
eL Fargz
Tsukuyomi
3
8
6
0.75
W
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,744
Damage
66,555
136,781
Taken
135,628
97,819
Mitigated
109,731
58,867
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
19,970
8,293
0
7,622
26,605
15,142
3,116
2,523
24,082
33
138,647
W
Janus
Buck Em86
Janus
20,087
525
195
3,086
21,149
10,666
1,931
8,545
12,604
103,172
0
L
Achilles
Cosxia
Achilles
16,094
3,543
0
3,519
29,094
36,666
144
17,215
9,963
0
68,547
W
Sylvanus
DeathSpeake5
Sylvanus
17,221
3,330
6,227
10,510
34,305
37,855
1,026
6,867
27,438
76,109
0
L
8,137
499
130
5,581
23,708
11,222
875
13,398
9,295
59,701
0
L
10,263
1,281
359
2,534
34,130
41,427
89
16,680
16,346
37,741
0
L
Ah Muzen Cab
Foileee
Ah Muzen Cab
16,557
4,602
0
1,228
19,211
7,516
38
4,922
13,511
0
90,734
W
Heimdallr
Shorty8234
Heimdallr
22,925
14,091
0
17,431
26,763
16,523
6,752
2,618
24,145
40
174,267
L
Tsukuyomi
eL Fargz
Tsukuyomi
15,504
4,559
0
9,213
29,485
12,900
0
9,581
19,256
0
87,971
W
28,541
2,855
249
13,547
27,959
17,633
910
2,790
24,307
110,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,707
Gold Earned
57,798
797
Minions Killed
504
0
Camps Cleared
0
2,456,153
Distance Traveled
2,418,263
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,221
544
169
6
0
577,885
0
W
Janus
13,662
488
136
5
0
477,597
0
L
Achilles
12,676
453
93
3
0
487,775
2
W
Sylvanus
13,460
481
86
3
0
445,868
3
L
Hades
10,785
385
97
3
0
311,834
2
L
Ares
10,626
380
49
2
0
482,220
8
L
Ah Muzen Cab
12,200
436
156
6
0
560,132
4
W
Heimdallr
15,856
566
234
8
0
521,986
0
L
Tsukuyomi
11,511
411
109
4
0
576,302
0
W
Hades
14,508
518
172
6
0
432,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role