Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Nytrin9
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,240 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Owlflamee
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,170 Elo+
Party 2
Merlin
Merlin
RisingFlaccid
Merlin
Level 26
God Stats
2W - 5L
1,228 SR
Queue Stats
134W - 180L
1,364 Elo+
Party 1
Thoth
Thoth
wrtl99
Thoth
Level 107
God Stats
1W - 2L
1,386 SR
Queue Stats
112W - 110L
1,397 Elo+
Party 1
Team Averages
Level 60
1,423 SR
1,334 Elo+

VS

Team Averages
Level 117
1,599 SR
1,444 Elo+
Zhong Kui
Zhong Kui
ALG Rogue
Zhong Kui
Level 121
God Stats
1W - 0L
1,691 SR
Queue Stats
144W - 114L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Kragan
Gilgamesh
Level 111
God Stats
1W - 1L
1,297 SR
Queue Stats
193W - 237L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Lightingbot9254
Kukulkan
Level 128
God Stats
7W - 4L
1,558 SR
Queue Stats
248W - 257L
1,415 Elo+
Solo
Hachiman
Hachiman
OSK PAIN
Hachiman
Level 103
God Stats
2W - 0L
1,691 SR
Queue Stats
148W - 153L
1,416 Elo+
Solo
Khepri
Khepri
战场小白
Khepri
Level 123
God Stats
5W - 2L
1,756 SR
Queue Stats
258W - 286L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 8 / 8
10,651
627
13,531
23,108
12,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
Nytrin9
Agni
19
5 / 12 / 8
11,374
669
16,434
20,988
15,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Owlflamee
Cu Chulainn
17
3 / 11 / 8
10,684
628
12,147
28,009
29,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 8 / 7
13,169
775
16,630
18,775
8,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
wrtl99
Thoth
17
6 / 7 / 5
11,305
665
12,931
13,581
6,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALG Rogue
Zhong Kui
18
8 / 7 / 16
12,237
720
18,493
20,269
17,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Kragan
Gilgamesh
20
10 / 4 / 21
13,308
783
17,295
29,342
20,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
20
10 / 2 / 22
13,881
817
21,384
12,677
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
OSK PAIN
Hachiman
20
14 / 5 / 16
13,894
817
32,646
17,093
9,151
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
19
4 / 7 / 23
12,993
764
7,825
28,663
34,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
144
23
Kills
46
46
Deaths
25
36
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
8
8
0.75
W
Zhong Kui
ALG Rogue
Zhong Kui
8
7
16
2.29
W
Gilgamesh
Kragan
Gilgamesh
10
4
21
5.13
W
Kukulkan
10
2
22
10.5
L
Agni
Nytrin9
Agni
5
12
8
0.75
W
Hachiman
OSK PAIN
Hachiman
14
5
16
4.4
L
Cu Chulainn
Owlflamee
Cu Chulainn
3
11
8
0.64
L
7
8
7
1.31
L
Thoth
wrtl99
Thoth
6
7
5
1.21
W
Khepri
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,673
Damage
97,643
104,461
Taken
108,044
72,939
Mitigated
88,658
19,004
Healing
38,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
13,531
4,377
101
5,710
23,108
12,883
0
10,698
12,410
0
24,812
W
Zhong Kui
ALG Rogue
Zhong Kui
18,493
1,963
1,882
2,577
20,269
17,693
454
8,523
11,746
31,120
0
W
Gilgamesh
Kragan
Gilgamesh
17,295
5,084
3,163
11,108
29,342
20,215
677
12,323
17,019
0
27,441
W
Kukulkan
21,384
968
5,124
3,793
12,677
7,259
1,185
6,006
6,671
55,848
0
L
Agni
Nytrin9
Agni
16,434
2,905
415
1,963
20,988
15,355
0
8,927
12,061
31,322
0
W
Hachiman
OSK PAIN
Hachiman
32,646
13,714
1,063
2,939
17,093
9,151
4,398
7,662
9,049
0
59,476
L
Cu Chulainn
Owlflamee
Cu Chulainn
12,147
2,945
1,604
1,360
28,009
29,733
0
14,111
13,898
0
17,064
L
16,630
1,435
1,024
3,810
18,775
8,596
0
7,625
11,150
39,078
0
L
Thoth
wrtl99
Thoth
12,931
1,814
1,500
1,517
13,581
6,372
0
6,341
7,240
27,816
0
W
Khepri
7,825
212
1,084
6,147
28,663
34,340
411
11,481
15,357
16,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
66,313
132
Minions Killed
169
0
Camps Cleared
0
1,265,884
Distance Traveled
1,550,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,651
627
19
1
0
298,811
2
W
Zhong Kui
12,237
720
27
2
0
270,944
0
W
Gilgamesh
13,308
783
11
1
0
340,499
2
W
Kukulkan
13,881
817
61
4
0
360,549
1
L
Agni
11,374
669
28
2
0
233,745
0
W
Hachiman
13,894
817
55
3
0
273,935
0
L
Cu Chulainn
10,684
628
11
1
0
262,543
0
L
Merlin
13,169
775
39
2
0
267,179
2
L
Thoth
11,305
665
35
2
0
203,606
0
W
Khepri
12,993
764
15
1
0
304,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role