Player Matchup

Cthulhu
Cthulhu
Mvxow
Cthulhu
Level 36
God Stats
6W - 2L
1,850 SR
Queue Stats
23W - 22L
1,427 Elo+
Party 1
Ishtar
Ishtar
freedan866
Ishtar
Level 150
God Stats
19W - 18L
1,481 SR
Queue Stats
195W - 259L
1,288 Elo+
Solo
Neith
Neith
mansour3400
Neith
Level 28
God Stats
7W - 9L
1,646 SR
Queue Stats
53W - 73L
1,377 Elo+
Party 1
Team Averages
Level 71
1,659 SR
1,364 Elo+

VS

Team Averages
Level 22
1,432 SR
1,098 Elo+
Hades
Hades
OhhBlitez
Hades
Level 40
God Stats
0W - 2L
1,297 SR
Queue Stats
34W - 79L
1,306 Elo+
Party 2
Fenrir
Fenrir
OhhBoogieX
Fenrir
Level 20
God Stats
11W - 18L
1,500 SR
Queue Stats
166W - 323L
993 Elo+
Party 2
Hachiman
Hachiman
OhhFizz
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
993 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mvxow
Cthulhu
17
3 / 6 / 8
13,203
695
13,938
23,166
27,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
freedan866
Ishtar
17
5 / 6 / 5
13,299
700
17,468
25,248
10,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 5
13,589
715
18,914
14,489
6,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
OhhBlitez
Hades
18
3 / 3 / 6
12,681
667
21,329
18,165
13,409
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
OhhBoogieX
Fenrir
17
4 / 4 / 7
12,989
684
11,127
29,649
14,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
OhhFizz
Hachiman
18
7 / 6 / 3
13,278
699
16,584
14,119
5,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
13
Kills
14
14
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Mvxow
Cthulhu
3
6
8
1.17
L
Hades
OhhBlitez
Hades
3
3
6
2
L
Fenrir
OhhBoogieX
Fenrir
4
4
7
1.88
L
Hachiman
OhhFizz
Hachiman
7
6
3
1.42
W
Ishtar
freedan866
Ishtar
5
6
5
1.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,320
Damage
49,040
62,903
Taken
61,933
44,816
Mitigated
33,595
11,348
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Mvxow
Cthulhu
13,938
1,387
589
2,786
23,166
27,346
468
7,951
14,770
27,097
0
L
Hades
OhhBlitez
Hades
21,329
2,629
632
8,116
18,165
13,409
373
2,853
14,961
61,950
0
L
Fenrir
OhhBoogieX
Fenrir
11,127
3,492
0
7,540
29,649
14,190
0
7,275
21,858
0
53,315
L
Hachiman
OhhFizz
Hachiman
16,584
8,467
0
1,472
14,119
5,996
1,167
3,484
10,278
0
43,221
W
Ishtar
freedan866
Ishtar
17,468
8,023
0
3,947
25,248
10,830
21
8,705
16,543
0
51,039
W
18,914
8,180
0
4,026
14,489
6,640
1,925
5,255
9,234
0
61,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
38,948
165
Minions Killed
203
5
Camps Cleared
12
976,092
Distance Traveled
936,028
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,203
695
23
1
0
344,645
4
L
Hades
12,681
667
88
5
1
302,953
5
L
Fenrir
12,989
684
67
4
9
342,558
6
L
Hachiman
13,278
699
48
3
2
290,517
2
W
Ishtar
13,299
700
53
3
1
321,886
2
W
Neith
13,589
715
89
5
4
309,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role