Player Matchup

Ishtar
Ishtar
ElektroWULF
Ishtar
Level 145
God Stats
22W - 6L
1,526 SR
Queue Stats
283W - 162L
1,586 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MetallWULF
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 55L
1,635 Elo+
Party 2
Olorun
Olorun
yxngpassi
Olorun
Level 123
God Stats
7W - 2L
1,621 SR
Queue Stats
138W - 78L
1,583 Elo+
Party 2
Team Averages
Level 122
1,549 SR
1,601 Elo+

VS

Team Averages
Level 71
1,616 SR
1,389 Elo+
Hou Yi
Hou Yi
Thijs_Turbo
Hou Yi
Level 89
God Stats
2W - 2L
1,599 SR
Queue Stats
26W - 35L
1,448 Elo+
Party 1
Arachne
Arachne
alzanista
Arachne
Level 58
God Stats
1W - 4L
1,719 SR
Queue Stats
22W - 28L
1,308 Elo+
Solo
Zhong Kui
Zhong Kui
sietse2011
Zhong Kui
Level 65
God Stats
3W - 4L
1,530 SR
Queue Stats
27W - 44L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 0 / 4
7,296
730
5,974
7,454
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
MetallWULF
Cu Chulainn
11
3 / 1 / 3
7,405
741
9,586
9,042
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
yxngpassi
Olorun
12
2 / 1 / 5
7,496
750
7,925
7,394
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 3 / 2
5,997
600
5,271
7,972
3,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
alzanista
Arachne
10
0 / 1 / 2
6,124
612
3,247
9,666
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
sietse2011
Zhong Kui
11
2 / 3 / 0
6,807
681
8,703
10,698
7,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
0
4
4
W
Cu Chulainn
MetallWULF
Cu Chulainn
3
1
3
4.5
L
Hou Yi
0
3
2
0.33
L
Arachne
alzanista
Arachne
0
1
2
1
L
Zhong Kui
sietse2011
Zhong Kui
2
3
0
0.67
W
Olorun
yxngpassi
Olorun
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
17,221
23,890
Taken
28,336
13,465
Mitigated
16,273
10,440
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
5,974
4,449
0
3,080
7,454
2,847
1,083
3,295
4,033
0
21,700
W
Cu Chulainn
MetallWULF
Cu Chulainn
9,586
1,066
0
3,200
9,042
7,250
165
2,821
6,050
0
23,179
L
Hou Yi
5,271
2,472
359
1,317
7,972
3,240
0
2,225
5,583
0
17,074
L
Arachne
alzanista
Arachne
3,247
2,084
0
3,314
9,666
5,206
0
2,630
6,789
0
9,838
L
Zhong Kui
sietse2011
Zhong Kui
8,703
876
220
1,635
10,698
7,827
0
2,237
8,337
28,740
0
W
Olorun
yxngpassi
Olorun
7,925
3,410
531
3,629
7,394
3,368
1,381
2,684
4,508
31,617
3,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,197
Gold Earned
18,928
155
Minions Killed
96
5
Camps Cleared
4
561,735
Distance Traveled
573,323
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,296
730
53
5
0
183,143
2
W
Cu Chulainn
7,405
741
47
5
1
191,275
3
L
Hou Yi
5,997
600
25
3
0
173,480
1
L
Arachne
6,124
612
19
2
4
222,265
3
L
Zhong Kui
6,807
681
52
5
0
177,578
5
W
Olorun
7,496
750
55
6
4
187,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role