Player Matchup

Neith
Neith
Anvorgesabionica
Neith
Level 151
God Stats
9W - 9L
1,625 SR
Queue Stats
209W - 158L
1,558 Elo+
Party 1
Thanatos
Thanatos
Digzson
Thanatos
Level 87
God Stats
2W - 2L
1,754 SR
Queue Stats
16W - 13L
1,511 Elo+
Party 2
Ares
Ares
Mabruxo
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,581 Elo+
Party 2
Sylvanus
Sylvanus
Martemarce
Sylvanus
Level 128
God Stats
2W - 2L
1,608 SR
Queue Stats
11W - 10L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pepo1988
Cu Chulainn
Level 25
God Stats
14W - 8L
1,625 SR
Queue Stats
129W - 84L
1,603 Elo+
Party 1
Team Averages
Level 98
1,622 SR
1,556 Elo+

VS

Team Averages
Level 94
1,468 SR
1,480 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Psmurf__
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,575 Elo+
Party 3
Yu Huang
Yu Huang
RRM-Rodrigo
Yu Huang
Level 160
God Stats
24W - 22L
1,568 SR
Queue Stats
677W - 598L
1,495 Elo+
Party 3
Rama
Rama
benn212
Rama
Level 36
God Stats
1W - 0L
1,270 SR
Queue Stats
12W - 19L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,938
549
2,168
6,087
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Digzson
Thanatos
7
0 / 2 / 2
4,540
504
3,994
7,295
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ares
Mabruxo
Ares
8
0 / 1 / 1
4,303
478
2,739
4,864
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Martemarce
Sylvanus
2
0 / 1 / 0
3,268
363
379
1,192
363
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Pepo1988
Cu Chulainn
10
2 / 0 / 1
5,646
627
4,700
7,188
4,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 2
5,545
616
1,798
4,689
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
 
Erlang Shen
9
0 / 2 / 2
5,276
586
5,730
8,737
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Psmurf__
Susano
8
1 / 1 / 3
4,700
522
2,256
5,722
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
RRM-Rodrigo
Yu Huang
10
4 / 0 / 1
5,739
638
5,412
2,455
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
benn212
Rama
8
0 / 1 / 4
4,747
527
2,145
3,950
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
6
6
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
2
2
W
Erlang Shen
 
Erlang Shen
0
2
2
0.5
L
2
2
0
1
L
Thanatos
Digzson
Thanatos
0
2
2
0.5
L
Ares
Mabruxo
Ares
0
1
1
0.5
L
Sylvanus
Martemarce
Sylvanus
0
1
0
0
L
Cu Chulainn
Pepo1988
Cu Chulainn
2
0
1
2.5
W
Susano
Psmurf__
Susano
1
1
3
2.5
W
Yu Huang
RRM-Rodrigo
Yu Huang
4
0
1
4.5
W
Rama
benn212
Rama
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
17,341
26,626
Taken
25,553
12,424
Mitigated
12,792
10,192
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,798
916
0
844
4,689
3,502
0
1,627
3,062
15,407
0
W
Erlang Shen
 
Erlang Shen
5,730
3,482
0
3,828
8,737
5,540
0
811
7,926
0
35,961
L
2,168
819
0
1,736
6,087
2,558
0
2,930
3,157
0
28,292
L
Thanatos
Digzson
Thanatos
3,994
1,567
0
4,433
7,295
2,729
0
1,689
5,606
0
24,279
L
Ares
Mabruxo
Ares
2,739
196
0
742
4,864
2,663
0
1,860
3,004
15,148
0
L
Sylvanus
Martemarce
Sylvanus
379
218
114
145
1,192
363
0
122
1,070
1,419
0
L
Cu Chulainn
Pepo1988
Cu Chulainn
4,700
621
0
3,022
7,188
4,111
0
609
6,579
3,454
34,442
W
Susano
Psmurf__
Susano
2,256
719
0
2,447
5,722
1,698
0
272
5,450
0
24,595
W
Yu Huang
RRM-Rodrigo
Yu Huang
5,412
924
0
458
2,455
902
0
144
2,311
34,781
0
W
Rama
benn212
Rama
2,145
1,637
0
2,123
3,950
1,150
30
1,075
2,875
0
35,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,695
Gold Earned
26,007
203
Minions Killed
288
0
Camps Cleared
0
701,976
Distance Traveled
880,245
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,545
616
25
3
0
182,467
0
W
Erlang Shen
5,276
586
73
8
0
165,481
2
L
Neith
4,938
549
55
6
0
159,216
0
L
Thanatos
4,540
504
44
5
0
186,694
4
L
Ares
4,303
478
22
2
0
175,604
3
L
Sylvanus
3,268
363
6
1
0
18,484
0
L
Cu Chulainn
5,646
627
76
8
0
161,978
0
W
Susano
4,700
522
56
6
0
210,145
1
W
Yu Huang
5,739
638
57
6
0
163,496
0
W
Rama
4,747
527
77
9
0
158,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role