Player Matchup

Kuzenbo
Kuzenbo
Eliasgamer199
Kuzenbo
Level 78
God Stats
1W - 4L
1,329 SR
Queue Stats
267W - 261L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Germetic
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,372 SR
Queue Stats
54W - 67L
1,467 Elo+
Party 2
Anubis
Anubis
wenors
Anubis
Level 38
God Stats
3W - 12L
1,122 SR
Queue Stats
49W - 68L
1,407 Elo+
Party 2
Team Averages
Level 80
1,274 SR
1,444 Elo+

VS

Team Averages
Level 110
1,613 SR
1,486 Elo+
Eset
Eset
Lenny17
Eset
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,535 Elo+
Party 1
Ishtar
Ishtar
NaivNuu
Ishtar
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 59L
1,419 Elo+
Solo
Achilles
Achilles
Urrkis
Achilles
Level 29
God Stats
3W - 1L
1,840 SR
Queue Stats
6W - 5L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
5 / 1 / 13
13,150
822
11,988
17,897
30,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Germetic
Ah Muzen Cab
19
10 / 2 / 7
13,194
825
20,176
14,666
6,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
wenors
Anubis
14
4 / 5 / 13
11,672
730
11,871
12,128
6,153
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Lenny17
Eset
15
6 / 5 / 2
10,996
687
18,969
14,453
5,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
NaivNuu
Ishtar
15
1 / 8 / 6
10,157
635
9,863
17,463
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Urrkis
Achilles
13
1 / 7 / 5
9,678
605
5,347
18,890
12,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
8
8
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
1
13
11.5
W
Ah Muzen Cab
Germetic
Ah Muzen Cab
10
2
7
6.75
L
Eset
Lenny17
Eset
6
5
2
1.4
L
Ishtar
NaivNuu
Ishtar
1
8
6
0.5
L
Achilles
Urrkis
Achilles
1
7
5
0.5
W
Anubis
wenors
Anubis
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
34,179
44,691
Taken
50,806
43,522
Mitigated
24,848
12,851
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
11,988
4,597
635
4,730
17,897
30,382
543
5,109
12,788
28,301
0
W
Ah Muzen Cab
Germetic
Ah Muzen Cab
20,176
8,640
495
4,665
14,666
6,987
2,186
6,032
8,634
137
69,048
L
Eset
Lenny17
Eset
18,969
745
626
1,138
14,453
5,291
0
7,355
7,098
39,085
0
L
Ishtar
NaivNuu
Ishtar
9,863
4,723
0
1,677
17,463
6,783
0
8,116
9,347
0
53,459
L
Achilles
Urrkis
Achilles
5,347
1,843
0
140
18,890
12,774
0
9,006
9,884
0
20,899
W
Anubis
wenors
Anubis
11,871
337
0
2,326
12,128
6,153
235
7,947
4,181
30,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
30,831
166
Minions Killed
218
4
Camps Cleared
8
859,652
Distance Traveled
741,988
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,150
822
24
2
0
302,944
3
W
Ah Muzen Cab
13,194
825
106
7
4
314,955
4
L
Eset
10,996
687
71
4
3
249,145
8
L
Ishtar
10,157
635
113
7
3
247,211
3
L
Achilles
9,678
605
34
2
2
245,632
3
W
Anubis
11,672
730
36
2
0
241,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role