Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Shoddy97
Nu Wa
Level 105
God Stats
2W - 3L
1,511 SR
Queue Stats
331W - 361L
1,456 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxLEVERSxX
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 488L
1,469 Elo+
Party 2
Ishtar
Ishtar
blackdog69971
Ishtar
Level 131
God Stats
15W - 20L
1,420 SR
Queue Stats
125W - 151L
1,353 Elo+
Party 1
Susano
Susano
Äppelwoi
Susano
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
26W - 27L
1,422 Elo+
Solo
Team Averages
Level 112
1,440 SR
1,440 Elo+

VS

Team Averages
Level 107
1,537 SR
1,447 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Hoogxnie
Artio
Level 95
God Stats
6W - 2L
1,925 SR
Queue Stats
375W - 383L
1,489 Elo+
Solo
Bakasura
Bakasura
LPGCgenteelyale
Bakasura
Level 101
God Stats
5W - 4L
1,436 SR
Queue Stats
158W - 198L
1,385 Elo+
Solo
Sylvanus
Sylvanus
MachtEXTREM
Sylvanus
Level 153
God Stats
18W - 17L
1,411 SR
Queue Stats
655W - 736L
1,382 Elo+
Solo
Janus
Janus
Nekojin88
Janus
Level 99
God Stats
5W - 8L
1,415 SR
Queue Stats
331W - 342L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 1
5,389
385
4,395
13,043
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Shoddy97
Nu Wa
11
0 / 1 / 2
6,634
474
8,732
6,704
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
XxLEVERSxX
Cu Chulainn
12
1 / 0 / 0
6,425
459
5,459
10,126
7,608
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 0
5,811
415
6,282
11,246
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
Äppelwoi
Susano
9
2 / 1 / 0
6,061
433
2,802
9,417
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 0 / 3
8,041
574
9,987
10,587
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Hoogxnie
Artio
11
3 / 1 / 4
7,200
514
6,903
11,694
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
1 / 2 / 2
7,077
506
2,456
11,789
5,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MachtEXTREM
Sylvanus
12
3 / 1 / 2
7,317
523
7,384
8,729
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Nekojin88
Janus
11
1 / 0 / 4
6,696
478
7,313
4,028
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Hou Yi
 
Hou Yi
5
0
3
6.5
W
Artio
Hoogxnie
Artio
3
1
4
5
W
Bakasura
1
2
2
1
W
Sylvanus
MachtEXTREM
Sylvanus
3
1
2
4
W
Janus
Nekojin88
Janus
1
0
4
3
L
Nu Wa
Shoddy97
Nu Wa
0
1
2
1
L
Cu Chulainn
XxLEVERSxX
Cu Chulainn
1
0
0
1
L
0
7
0
0
L
Susano
Äppelwoi
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
34,043
50,536
Taken
46,827
25,149
Mitigated
26,562
11,205
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,395
965
275
3,245
13,043
6,999
0
5,938
6,555
17,274
4,146
W
Hou Yi
 
Hou Yi
9,987
6,377
0
3,490
10,587
4,008
0
1,300
9,287
0
60,322
W
Artio
Hoogxnie
Artio
6,903
956
1,147
4,427
11,694
9,422
0
4,982
6,712
23,752
0
W
Bakasura
2,456
1,695
0
3,132
11,789
5,317
0
1,461
10,328
0
45,137
W
Sylvanus
MachtEXTREM
Sylvanus
7,384
2,703
1,539
3,305
8,729
5,957
500
2,883
5,846
41,118
11,370
W
Janus
Nekojin88
Janus
7,313
582
0
701
4,028
1,858
759
2,111
1,917
50,354
0
L
Nu Wa
Shoddy97
Nu Wa
8,732
2,442
0
1,310
6,704
2,690
0
4,904
1,600
52,508
0
L
Cu Chulainn
XxLEVERSxX
Cu Chulainn
5,459
1,405
0
2,584
10,126
7,608
0
5,176
4,823
0
44,467
L
6,282
3,405
114
1,490
11,246
4,253
0
1,117
10,105
0
32,504
L
Susano
Äppelwoi
Susano
2,802
552
0
2,187
9,417
3,599
0
2,533
6,786
0
30,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
36,331
340
Minions Killed
399
0
Camps Cleared
0
1,183,445
Distance Traveled
1,270,944
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,389
385
31
2
0
242,556
2
W
Hou Yi
8,041
574
90
6
0
240,406
0
W
Artio
7,200
514
30
2
0
251,478
0
W
Bakasura
7,077
506
99
7
0
325,562
1
W
Sylvanus
7,317
523
83
6
0
176,245
4
W
Janus
6,696
478
97
7
0
277,253
4
L
Nu Wa
6,634
474
96
7
0
233,555
5
L
Cu Chulainn
6,425
459
93
7
0
237,376
4
L
Ishtar
5,811
415
68
5
0
203,716
3
L
Susano
6,061
433
52
4
0
266,242
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role