Player Matchup

Achilles
Achilles
Deathj3zter
Achilles
Level 107
God Stats
1W - 5L
1,270 SR
Queue Stats
471W - 453L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
KSBXXX
Xbalanque
Level 125
God Stats
4W - 7L
1,271 SR
Queue Stats
354W - 346L
1,514 Elo+
Solo
Hades
Hades
KiRcHhOfF__
Hades
Level 106
God Stats
14W - 9L
1,804 SR
Queue Stats
329W - 315L
1,487 Elo+
Party 1
Loki
Loki
RO_Flof
Loki
Level 154
God Stats
2W - 2L
1,702 SR
Queue Stats
531W - 565L
1,461 Elo+
Solo
Anhur
Anhur
StrongMastaH
Anhur
Level 89
God Stats
1W - 2L
1,451 SR
Queue Stats
17W - 23L
1,455 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,475 Elo+

VS

Team Averages
Level 134
1,535 SR
1,500 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kammerjager3253
Xbalanque
Level 108
God Stats
7W - 5L
1,586 SR
Queue Stats
523W - 506L
1,472 Elo+
Solo
Pele
Pele
Nabzilla
Pele
Level 160
God Stats
2W - 2L
1,736 SR
Queue Stats
321W - 306L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Pjuske05
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,551 Elo+
Solo
Merlin
Merlin
WlmShk
Merlin
Level 147
God Stats
5W - 8L
1,353 SR
Queue Stats
1,028W - 1,054L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deathj3zter
Achilles
17
1 / 3 / 11
9,172
611
15,590
32,566
36,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
KSBXXX
Xbalanque
16
5 / 6 / 4
9,767
651
16,350
18,499
9,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 8
8,572
571
16,526
17,659
12,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
RO_Flof
Loki
19
4 / 2 / 10
10,300
687
11,817
12,177
6,188
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 6
10,260
684
12,199
13,623
6,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 6 / 10
10,037
669
12,691
14,113
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Kammerjager3253
Xbalanque
17
1 / 4 / 16
10,613
708
25,271
18,477
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
19
8 / 4 / 9
11,693
780
13,947
17,422
8,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Pjuske05
Xing Tian
20
6 / 2 / 14
13,039
869
15,931
33,098
42,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
WlmShk
Merlin
19
4 / 1 / 12
11,218
748
17,515
8,496
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
17
Kills
21
21
Deaths
17
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
6
10
1.17
L
Achilles
Deathj3zter
Achilles
1
3
11
2.17
L
Xbalanque
KSBXXX
Xbalanque
5
6
4
1.17
W
Xbalanque
Kammerjager3253
Xbalanque
1
4
16
2.25
L
1
6
8
0.83
W
Pele
8
4
9
3.13
W
Xing Tian
Pjuske05
Xing Tian
6
2
14
6.5
L
Loki
RO_Flof
Loki
4
2
10
4.5
L
6
4
6
2.25
W
Merlin
WlmShk
Merlin
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,482
Damage
85,355
94,524
Taken
91,606
71,152
Mitigated
69,282
42,291
Healing
43,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,691
6,627
2,176
1,910
14,113
6,045
1,732
3,396
10,563
0
25,886
L
Achilles
Deathj3zter
Achilles
15,590
4,238
376
14,571
32,566
36,981
0
8,686
23,880
0
23,820
L
Xbalanque
KSBXXX
Xbalanque
16,350
7,303
5,350
7,088
18,499
9,000
0
6,555
11,944
0
26,989
W
Xbalanque
Kammerjager3253
Xbalanque
25,271
12,788
1,383
7,650
18,477
8,393
3,261
5,482
12,647
0
46,675
L
16,526
141
1,978
3,912
17,659
12,513
0
5,834
11,825
22,142
0
W
Pele
13,947
1,901
1,383
6,088
17,422
8,173
1,183
3,931
13,381
0
32,105
W
Xing Tian
Pjuske05
Xing Tian
15,931
1,591
1,838
16,613
33,098
42,388
434
3,151
29,283
29,206
0
L
Loki
RO_Flof
Loki
11,817
526
1,624
3,192
12,177
6,188
0
6,800
5,377
0
37,760
L
12,199
7,415
1,046
3,154
13,623
6,470
189
5,571
8,052
0
23,294
W
Merlin
WlmShk
Merlin
17,515
1,166
1,777
3,065
8,496
4,283
1,630
566
7,771
36,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
56,600
128
Minions Killed
171
0
Camps Cleared
0
1,373,396
Distance Traveled
1,418,678
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,037
669
38
3
0
228,564
0
L
Achilles
9,172
611
17
1
0
279,197
0
L
Xbalanque
9,767
651
26
2
0
279,456
0
W
Xbalanque
10,613
708
42
3
0
263,697
1
L
Hades
8,572
571
20
1
0
208,975
1
W
Pele
11,693
780
26
2
0
288,540
0
W
Xing Tian
13,039
869
22
1
0
314,979
0
L
Loki
10,300
687
34
2
0
320,800
0
L
Anhur
10,260
684
31
2
0
284,968
1
W
Merlin
11,218
748
43
3
0
322,898
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role