Player Matchup

Cthulhu
Cthulhu
Arnylovag
Cthulhu
Level 49
God Stats
0W - 1L
1,204 SR
Queue Stats
32W - 49L
1,092 Elo+
Solo
Chang'e
Chang'e
JayJay1340
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 140L
1,411 Elo+
Solo
Janus
Janus
MrRekoJ86
Janus
Level 102
God Stats
4W - 8L
1,321 SR
Queue Stats
565W - 582L
1,402 Elo+
Party 1
Nox
Nox
Sezziron
Nox
Level 140
God Stats
3W - 10L
1,537 SR
Queue Stats
412W - 422L
1,366 Elo+
Party 1
Apollo
Apollo
maitril
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,442 Elo+
Solo
Team Averages
Level 84
1,412 SR
1,343 Elo+

VS

Team Averages
Level 92
1,481 SR
1,426 Elo+
Hercules
Hercules
Blank23fenriS
Hercules
Level 133
God Stats
3W - 2L
1,852 SR
Queue Stats
285W - 273L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
C31ronaldo7
Danzaburou
Level 59
God Stats
4W - 8L
1,202 SR
Queue Stats
91W - 166L
1,290 Elo+
Party 3
Zeus
Zeus
DiNGudlosJaevel
Zeus
Level 100
God Stats
1W - 0L
1,795 SR
Queue Stats
63W - 51L
1,493 Elo+
Party 2
Ra
Ra
Jesssica1988
Ra
Level 83
God Stats
2W - 1L
1,398 SR
Queue Stats
237W - 262L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Shahzaib_H
Ao Kuang
Level 86
God Stats
4W - 6L
1,157 SR
Queue Stats
346W - 420L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arnylovag
Cthulhu
20
4 / 8 / 9
12,297
683
12,842
28,954
39,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
JayJay1340
Chang'e
16
3 / 12 / 4
11,191
622
8,308
22,614
15,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
MrRekoJ86
Janus
17
0 / 10 / 6
10,449
581
13,591
19,493
8,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 11 / 14
13,757
764
18,624
22,785
12,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
maitril
Apollo
20
11 / 10 / 6
14,677
815
21,162
24,392
13,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blank23fenriS
Hercules
20
3 / 4 / 35
13,612
756
12,826
32,048
40,453
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
C31ronaldo7
Danzaburou
20
16 / 6 / 18
15,945
886
23,857
24,728
15,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
17 / 4 / 20
14,677
815
39,543
14,543
9,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 4 / 17
12,470
693
7,600
12,044
7,322
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
Shahzaib_H
Ao Kuang
20
12 / 6 / 23
14,431
802
21,419
23,454
14,621
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
164
22
Kills
51
51
Deaths
24
39
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arnylovag
Cthulhu
4
8
9
1.06
W
Hercules
Blank23fenriS
Hercules
3
4
35
5.13
W
Danzaburou
C31ronaldo7
Danzaburou
16
6
18
4.17
W
17
4
20
6.75
L
Chang'e
JayJay1340
Chang'e
3
12
4
0.42
W
3
4
17
2.88
L
Janus
MrRekoJ86
Janus
0
10
6
0.3
L
4
11
14
1
W
Ao Kuang
Shahzaib_H
Ao Kuang
12
6
23
3.92
L
Apollo
maitril
Apollo
11
10
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,527
Damage
105,245
118,238
Taken
106,817
90,855
Mitigated
86,727
21,390
Healing
49,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arnylovag
Cthulhu
12,842
728
1,359
1,214
28,954
39,735
378
16,287
12,667
30,805
0
W
Hercules
Blank23fenriS
Hercules
12,826
1,302
3,836
10,660
32,048
40,453
557
14,592
17,456
0
24,151
W
Danzaburou
C31ronaldo7
Danzaburou
23,857
13,638
1,736
10,057
24,728
15,226
2,756
10,457
14,271
0
43,976
W
39,543
3,368
1,756
1,241
14,543
9,105
1,461
8,840
5,703
75,059
0
L
Chang'e
JayJay1340
Chang'e
8,308
1,017
3,484
2,653
22,614
15,932
769
14,392
8,222
17,693
0
W
7,600
1,396
8,564
2,855
12,044
7,322
1,630
6,844
5,200
33,478
0
L
Janus
MrRekoJ86
Janus
13,591
405
1,377
1,966
19,493
8,976
755
11,712
7,781
25,922
0
L
18,624
782
554
2,614
22,785
12,948
395
11,438
11,347
39,559
0
W
Ao Kuang
Shahzaib_H
Ao Kuang
21,419
7,100
1,256
7,275
23,454
14,621
1,295
12,632
10,822
37,544
0
L
Apollo
maitril
Apollo
21,162
11,328
1,241
4,928
24,392
13,264
2,579
14,733
9,659
0
40,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,371
Gold Earned
71,135
155
Minions Killed
204
0
Camps Cleared
0
1,359,700
Distance Traveled
1,699,821
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,297
683
21
1
0
264,309
2
W
Hercules
13,612
756
25
1
0
367,599
0
W
Danzaburou
15,945
886
44
2
0
370,781
0
W
Zeus
14,677
815
69
4
0
304,107
0
L
Chang'e
11,191
622
19
1
0
268,258
0
W
Ra
12,470
693
44
2
0
312,709
0
L
Janus
10,449
581
26
1
0
285,421
0
L
Nox
13,757
764
47
3
0
282,809
0
W
Ao Kuang
14,431
802
22
1
0
344,625
0
L
Apollo
14,677
815
42
2
0
258,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role