Player Matchup

Guan Yu
Guan Yu
ExhaustedHippo
Guan Yu
Level 145
God Stats
1W - 2L
1,715 SR
Queue Stats
359W - 357L
1,465 Elo+
Solo
Anhur
Anhur
NandoIorian
Anhur
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
NinjaReaper X
Baba Yaga
Level 157
God Stats
4W - 2L
1,680 SR
Queue Stats
333W - 336L
1,524 Elo+
Solo
Neith
Neith
Trichloro
Neith
Level 155
God Stats
6W - 8L
1,203 SR
Queue Stats
375W - 380L
1,495 Elo+
Solo
Raijin
Raijin
brucegilkes
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,488 Elo+
Party 2
Team Averages
Level 129
1,520 SR
1,481 Elo+

VS

Team Averages
Level 81
1,587 SR
1,511 Elo+
Ares
Ares
B1untman13
Ares
Level 128
God Stats
2W - 0L
1,504 SR
Queue Stats
143W - 122L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
IcedAustin
Tsukuyomi
Level 66
God Stats
9W - 4L
1,385 SR
Queue Stats
210W - 198L
1,517 Elo+
Party 1
Chang'e
Chang'e
JwainSmooth
Chang'e
Level 68
God Stats
3W - 2L
1,654 SR
Queue Stats
387W - 364L
1,505 Elo+
Party 1
Persephone
Persephone
MassMutt
Persephone
Level 78
God Stats
14W - 4L
1,679 SR
Queue Stats
806W - 800L
1,480 Elo+
Solo
Lancelot
Lancelot
Ms_Mini_13
Lancelot
Level 66
God Stats
4W - 4L
1,711 SR
Queue Stats
287W - 275L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 12
11,813
563
13,918
34,767
50,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 11 / 13
11,731
559
10,097
27,695
12,017
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
NinjaReaper X
Baba Yaga
20
5 / 4 / 20
14,806
705
29,449
21,923
11,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Trichloro
Neith
20
9 / 9 / 15
14,938
711
32,627
27,398
13,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
20
10 / 7 / 13
14,697
700
24,863
25,547
12,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 24
14,339
683
17,373
37,355
46,014
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
IcedAustin
Tsukuyomi
20
10 / 8 / 16
14,624
696
30,875
34,543
17,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
JwainSmooth
Chang'e
20
16 / 3 / 19
15,691
747
30,913
32,084
28,916
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
MassMutt
Persephone
20
5 / 4 / 15
14,935
711
26,051
21,366
10,467
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Ms_Mini_13
Lancelot
20
6 / 7 / 23
14,462
689
20,624
29,707
31,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
139
28
Kills
42
42
Deaths
28
73
Assists
97
Player
Kills
Deaths
Assists
KDA
W
5
6
24
2.83
L
2
11
12
0.73
W
Tsukuyomi
IcedAustin
Tsukuyomi
10
8
16
2.25
W
Chang'e
JwainSmooth
Chang'e
16
3
19
8.5
W
Persephone
MassMutt
Persephone
5
4
15
3.13
W
Lancelot
Ms_Mini_13
Lancelot
6
7
23
2.5
L
2
11
13
0.77
L
Baba Yaga
NinjaReaper X
Baba Yaga
5
4
20
3.75
L
Neith
Trichloro
Neith
9
9
15
1.83
L
Raijin
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,954
Damage
125,836
137,330
Taken
155,055
99,749
Mitigated
134,376
49,808
Healing
65,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,373
733
2,862
3,652
37,355
46,014
985
9,166
28,189
25,027
0
L
13,918
740
11,723
9,330
34,767
50,471
112
16,468
17,752
0
21,971
W
Tsukuyomi
IcedAustin
Tsukuyomi
30,875
4,290
1,063
8,177
34,543
17,485
2,864
13,004
21,539
0
51,950
W
Chang'e
JwainSmooth
Chang'e
30,913
1,974
17,717
14,308
32,084
28,916
76
13,729
18,355
47,669
0
W
Persephone
MassMutt
Persephone
26,051
582
4,090
5,966
21,366
10,467
809
8,475
12,887
61,217
0
W
Lancelot
Ms_Mini_13
Lancelot
20,624
2,002
1,771
6,179
29,707
31,494
3,479
9,936
19,771
0
46,112
L
10,097
3,739
1,833
3,047
27,695
12,017
430
16,812
10,564
0
15,130
L
Baba Yaga
NinjaReaper X
Baba Yaga
29,449
1,515
2,612
7,472
21,923
11,513
1,980
10,755
11,118
66,110
0
L
Neith
Trichloro
Neith
32,627
11,246
1,581
3,938
27,398
13,442
2,893
16,200
10,939
0
55,465
L
Raijin
24,863
2,098
2,521
5,751
25,547
12,306
259
14,102
11,327
53,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,985
Gold Earned
74,051
198
Minions Killed
183
0
Camps Cleared
0
1,708,884
Distance Traveled
1,983,552
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,339
683
7
0
0
397,351
0
L
Guan Yu
11,813
563
18
1
0
377,912
3
W
Tsukuyomi
14,624
696
27
1
0
396,954
0
W
Chang'e
15,691
747
23
1
0
415,452
0
W
Persephone
14,935
711
91
4
0
397,612
2
W
Lancelot
14,462
689
35
2
0
376,183
0
L
Anhur
11,731
559
17
1
0
284,065
0
L
Baba Yaga
14,806
705
69
3
0
416,810
0
L
Neith
14,938
711
40
2
0
303,180
2
L
Raijin
14,697
700
54
3
0
326,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role