Player Matchup

Cthulhu
Cthulhu
Cesar-_-Salade
Cthulhu
Level 68
God Stats
5W - 3L
1,527 SR
Queue Stats
60W - 68L
1,355 Elo+
Party 2
Bellona
Bellona
Enge-Luka
Bellona
Level 79
God Stats
5W - 13L
1,162 SR
Queue Stats
24W - 42L
1,354 Elo+
Party 2
Hades
Hades
NoobAnubis
Hades
Level 128
God Stats
4W - 1L
1,839 SR
Queue Stats
341W - 341L
1,442 Elo+
Party 3
Aphrodite
Aphrodite
XxzetelzitterxX
Aphrodite
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 96L
1,353 Elo+
Party 2
Vamana
Vamana
angelovain
Vamana
Level 113
God Stats
2W - 0L
1,065 SR
Queue Stats
311W - 331L
1,459 Elo+
Party 3
Team Averages
Level 95
1,419 SR
1,393 Elo+

VS

Team Averages
Level 90
1,535 SR
1,443 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dark_wolf972
Fenrir
Level 153
God Stats
0W - 2L
1,276 SR
Queue Stats
159W - 174L
1,384 Elo+
Solo
Yemoja
Yemoja
Lord_Jellybean0
Yemoja
Level 63
God Stats
4W - 5L
1,821 SR
Queue Stats
142W - 153L
1,418 Elo+
Party 1
Hachiman
Hachiman
The_East10
Hachiman
Level 59
God Stats
7W - 5L
1,518 SR
Queue Stats
321W - 333L
1,429 Elo+
Party 1
King Arthur
King Arthur
iAmPharao
King Arthur
Level 86
God Stats
3W - 2L
1,561 SR
Queue Stats
141W - 139L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
10,366
471
11,748
13,017
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Enge-Luka
Bellona
17
2 / 0 / 1
10,103
459
9,819
13,671
8,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
18
1 / 1 / 4
11,568
526
18,294
22,917
15,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
XxzetelzitterxX
Aphrodite
19
3 / 2 / 3
11,418
519
6,769
11,885
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
angelovain
Vamana
18
3 / 1 / 3
11,094
504
14,703
21,554
11,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 1
10,695
486
13,767
12,819
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
1 / 2 / 0
8,933
406
12,768
20,277
12,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 1 / 1
9,354
425
3,735
17,327
16,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
The_East10
Hachiman
14
1 / 2 / 1
8,404
382
10,699
14,649
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
iAmPharao
King Arthur
15
2 / 3 / 2
9,849
448
11,480
25,247
14,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
W
1
2
2
1
L
Fenrir
1
2
0
0.5
W
Bellona
Enge-Luka
Bellona
2
0
1
2.5
L
0
1
1
0.5
W
Hades
1
1
4
3
L
Hachiman
The_East10
Hachiman
1
2
1
0.75
W
Aphrodite
XxzetelzitterxX
Aphrodite
3
2
3
2.25
W
Vamana
angelovain
Vamana
3
1
3
4.5
L
King Arthur
iAmPharao
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
52,449
83,044
Taken
90,319
51,106
Mitigated
53,955
37,190
Healing
37,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,767
1,407
0
2,648
12,819
5,806
984
4,401
8,418
99,675
0
W
11,748
652
0
2,887
13,017
10,422
416
2,276
10,741
67,878
0
L
Fenrir
12,768
5,157
0
5,894
20,277
12,124
0
12,463
7,814
0
63,800
W
Bellona
Enge-Luka
Bellona
9,819
1,894
0
4,965
13,671
8,571
1,006
1,909
11,762
38
86,971
L
3,735
1,604
8,698
6,431
17,327
16,292
0
7,019
10,308
34,984
0
W
Hades
18,294
2,488
353
14,293
22,917
15,599
2,502
2,750
20,167
92,007
0
L
Hachiman
The_East10
Hachiman
10,699
4,771
0
3,236
14,649
5,605
0
5,382
9,267
0
68,480
W
Aphrodite
XxzetelzitterxX
Aphrodite
6,769
723
3,137
6,178
11,885
5,329
834
8,266
3,619
76,659
0
W
Vamana
angelovain
Vamana
14,703
9,606
0
5,377
21,554
11,185
0
2,301
19,253
0
122,119
L
King Arthur
iAmPharao
King Arthur
11,480
1,897
0
10,286
25,247
14,128
0
7,584
17,663
0
90,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,549
Gold Earned
47,235
692
Minions Killed
551
0
Camps Cleared
0
2,195,646
Distance Traveled
1,920,402
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,695
486
160
7
0
380,686
3
W
Cthulhu
10,366
471
73
3
0
424,873
7
L
Fenrir
8,933
406
94
4
0
297,480
2
W
Bellona
10,103
459
137
6
0
451,340
3
L
Yemoja
9,354
425
57
3
0
379,204
1
W
Hades
11,568
526
172
8
0
382,358
1
L
Hachiman
8,404
382
106
5
0
396,593
2
W
Aphrodite
11,418
519
141
6
0
442,773
5
W
Vamana
11,094
504
169
8
0
494,302
4
L
King Arthur
9,849
448
134
6
0
466,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role