Player Matchup

Discordia
Discordia
BlackMaNfromNY
Discordia
Level 94
God Stats
2W - 5L
1,284 SR
Queue Stats
623W - 633L
1,449 Elo+
Party 3
Guan Yu
Guan Yu
Knizzles
Guan Yu
Level 151
God Stats
2W - 1L
1,614 SR
Queue Stats
105W - 102L
1,661 Elo+
Party 1
Ao Kuang
Ao Kuang
MaStaNInJa5500
Ao Kuang
Level 100
God Stats
14W - 12L
1,436 SR
Queue Stats
348W - 327L
1,435 Elo+
Party 3
Hercules
Hercules
Wxltrr
Hercules
Level 46
God Stats
1W - 4L
1,292 SR
Queue Stats
54W - 29L
1,642 Elo+
Party 1
Ishtar
Ishtar
xLipsThatGrip
Ishtar
Level 158
God Stats
28W - 20L
1,635 SR
Queue Stats
591W - 444L
1,603 Elo+
Party 3
Team Averages
Level 110
1,452 SR
1,558 Elo+

VS

Team Averages
Level 57
1,688 SR
1,597 Elo+
Poseidon
Poseidon
Djmeess
Poseidon
Level 102
God Stats
10W - 2L
1,949 SR
Queue Stats
105W - 45L
1,732 Elo+
Party 2
Olorun
Olorun
GattDawg
Olorun
Level 43
God Stats
5W - 1L
1,958 SR
Queue Stats
84W - 31L
1,697 Elo+
Party 2
Neith
Neith
Whitey445
Neith
Level 87
God Stats
1W - 1L
1,778 SR
Queue Stats
221W - 122L
1,671 Elo+
Party 2
Ymir
Ymir
solariman
Ymir
Level 45
God Stats
3W - 5L
1,254 SR
Queue Stats
17W - 19L
1,484 Elo+
Solo
Persephone
Persephone
xURxTRASHx4975
Persephone
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackMaNfromNY
Discordia
20
6 / 0 / 5
13,449
747
16,285
8,016
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Knizzles
Guan Yu
20
4 / 2 / 9
12,510
695
12,932
19,101
21,369
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
20
6 / 1 / 4
13,115
729
11,602
18,770
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Wxltrr
Hercules
18
0 / 2 / 12
11,552
642
11,284
24,635
32,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 3 / 7
14,043
780
28,786
16,128
8,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Djmeess
Poseidon
19
1 / 6 / 2
11,918
662
10,270
13,579
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
GattDawg
Olorun
19
1 / 2 / 2
11,480
638
9,059
15,668
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Whitey445
Neith
20
3 / 2 / 2
12,579
699
19,133
19,819
10,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
3 / 4 / 3
12,437
691
13,910
24,223
15,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
xURxTRASHx4975
Persephone
17
0 / 6 / 5
11,087
616
3,800
18,215
7,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
20
Kills
8
8
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlackMaNfromNY
Discordia
6
0
5
8.5
L
Poseidon
Djmeess
Poseidon
1
6
2
0.33
L
Olorun
GattDawg
Olorun
1
2
2
1
W
Guan Yu
Knizzles
Guan Yu
4
2
9
4.25
W
Ao Kuang
6
1
4
8
L
Neith
Whitey445
Neith
3
2
2
2
W
Hercules
Wxltrr
Hercules
0
2
12
3
L
Ymir
3
4
3
1.13
W
4
3
7
2.5
L
Persephone
xURxTRASHx4975
Persephone
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,889
Damage
56,172
86,650
Taken
91,504
76,384
Mitigated
45,336
24,064
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlackMaNfromNY
Discordia
16,285
1,017
0
2,287
8,016
3,971
1,744
3,671
4,277
63,269
0
L
Poseidon
Djmeess
Poseidon
10,270
1,766
0
780
13,579
5,486
0
4,855
8,724
63,689
0
L
Olorun
GattDawg
Olorun
9,059
4,953
0
2,837
15,668
6,651
0
5,538
10,130
37,906
0
W
Guan Yu
Knizzles
Guan Yu
12,932
1,880
4,494
4,536
19,101
21,369
622
5,790
13,083
0
40,589
W
Ao Kuang
11,602
3,833
0
6,321
18,770
9,837
1,188
9,497
9,005
51,340
0
L
Neith
Whitey445
Neith
19,133
7,660
0
3,096
19,819
10,673
353
4,248
15,571
0
65,107
W
Hercules
Wxltrr
Hercules
11,284
2,231
281
3,940
24,635
32,717
244
10,371
14,030
0
25,445
L
Ymir
13,910
1,696
0
2,635
24,223
15,083
0
8,867
15,356
34,518
0
W
28,786
15,182
0
2,205
16,128
8,490
4,581
6,758
9,216
0
103,692
L
Persephone
xURxTRASHx4975
Persephone
3,800
363
627
2,818
18,215
7,443
222
4,375
13,834
22,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,669
Gold Earned
59,501
399
Minions Killed
360
0
Camps Cleared
0
1,912,067
Distance Traveled
1,709,106
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,449
747
115
6
0
356,981
0
L
Poseidon
11,918
662
103
6
0
330,877
2
L
Olorun
11,480
638
53
3
0
355,989
0
W
Guan Yu
12,510
695
54
3
0
419,131
3
W
Ao Kuang
13,115
729
58
3
0
387,000
1
L
Neith
12,579
699
109
6
0
345,582
4
W
Hercules
11,552
642
24
1
0
392,224
3
L
Ymir
12,437
691
52
3
0
327,641
3
W
Ishtar
14,043
780
148
8
0
356,731
0
L
Persephone
11,087
616
43
2
0
349,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role