Player Matchup

Fenrir
Fenrir
Chelmo
Fenrir
Level 120
God Stats
0W - 2L
1,202 SR
Queue Stats
41W - 43L
1,396 Elo+
Party 1
Artemis
Artemis
L1nc0ln
Artemis
Level 155
God Stats
0W - 1L
1,681 SR
Queue Stats
44W - 39L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
SonicSyndicate1
Xbalanque
Level 159
God Stats
4W - 4L
1,387 SR
Queue Stats
418W - 384L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
Uzumakichan
Guan Yu
Level 121
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 1
Artio
Artio
shiva1966
Artio
Level 160
God Stats
8W - 5L
1,682 SR
Queue Stats
492W - 484L
1,442 Elo+
Party 2
Team Averages
Level 143
1,447 SR
1,521 Elo+

VS

Team Averages
Level 78
1,550 SR
1,479 Elo+
Horus
Horus
ChuleCr
Horus
Level 127
God Stats
7W - 11L
1,404 SR
Queue Stats
770W - 752L
1,464 Elo+
Solo
Jormungandr
Jormungandr
GodGolube
Jormungandr
Level 67
God Stats
2W - 0L
1,735 SR
Queue Stats
92W - 84L
1,478 Elo+
Solo
Sol
Sol
Proxism
Sol
Level 29
God Stats
4W - 1L
1,611 SR
Queue Stats
115W - 101L
1,557 Elo+
Solo
Eset
Eset
covachin
Eset
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 149L
1,409 Elo+
Solo
Anhur
Anhur
zzzzzzzzzzb
Anhur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 75L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chelmo
Fenrir
16
3 / 7 / 11
10,466
616
9,013
22,388
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
L1nc0ln
Artemis
20
7 / 4 / 12
12,468
733
33,460
28,009
16,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
SonicSyndicate1
Xbalanque
20
7 / 3 / 13
12,192
717
35,845
23,680
14,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Uzumakichan
Guan Yu
18
5 / 5 / 11
11,632
684
16,620
35,059
44,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
shiva1966
Artio
17
0 / 6 / 21
11,389
670
4,711
37,270
41,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChuleCr
Horus
18
2 / 3 / 16
11,933
702
13,312
27,717
41,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jormungandr
GodGolube
Jormungandr
17
0 / 4 / 16
10,898
641
17,564
26,150
45,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
20
10 / 2 / 14
13,501
794
33,355
19,654
12,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
19
4 / 10 / 15
12,248
720
26,440
22,380
11,993
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 12
13,408
789
37,867
18,753
13,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
98
22
Kills
25
25
Deaths
22
68
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chelmo
Fenrir
3
7
11
1.21
W
Horus
ChuleCr
Horus
2
3
16
3.33
W
Jormungandr
GodGolube
Jormungandr
0
4
16
2
L
Artemis
L1nc0ln
Artemis
7
4
12
3.25
W
Sol
10
2
14
8.5
L
Xbalanque
SonicSyndicate1
Xbalanque
7
3
13
4.5
L
Guan Yu
Uzumakichan
Guan Yu
5
5
11
2.1
W
Eset
4
10
15
1.15
L
Artio
shiva1966
Artio
0
6
21
1.75
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,649
Damage
128,538
146,406
Taken
114,654
136,379
Mitigated
124,657
72,394
Healing
45,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chelmo
Fenrir
9,013
633
2,253
3,031
22,388
18,799
939
12,448
9,940
0
12,527
W
Horus
ChuleCr
Horus
13,312
5,204
8,605
9,798
27,717
41,351
373
1,004
26,530
0
16,925
W
Jormungandr
GodGolube
Jormungandr
17,564
2,110
964
4,252
26,150
45,549
0
2,042
23,911
38,774
0
L
Artemis
L1nc0ln
Artemis
33,460
9,425
2,792
6,286
28,009
16,573
1,525
15,485
12,524
0
61,344
W
Sol
33,355
17,122
2,480
7,353
19,654
12,042
4,261
615
19,039
59,743
0
L
Xbalanque
SonicSyndicate1
Xbalanque
35,845
14,911
2,243
5,419
23,680
14,335
1,495
12,583
11,097
0
70,386
L
Guan Yu
Uzumakichan
Guan Yu
16,620
1,724
18,272
12,296
35,059
44,764
638
18,365
16,694
0
19,472
W
Eset
26,440
1,621
2,836
3,286
22,380
11,993
647
825
21,275
46,375
0
L
Artio
shiva1966
Artio
4,711
630
10,605
9,197
37,270
41,908
134
18,478
18,792
10,608
0
W
37,867
18,670
1,276
4,182
18,753
13,722
2,415
225
18,431
0
63,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
61,988
153
Minions Killed
192
0
Camps Cleared
0
1,486,189
Distance Traveled
1,438,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,466
616
7
0
0
321,116
0
W
Horus
11,933
702
5
0
0
316,341
0
W
Jormungandr
10,898
641
41
2
0
280,730
0
L
Artemis
12,468
733
54
3
0
291,989
0
W
Sol
13,501
794
56
3
0
293,230
2
L
Xbalanque
12,192
717
71
4
0
283,485
0
L
Guan Yu
11,632
684
5
0
0
310,770
0
W
Eset
12,248
720
39
2
0
252,253
0
L
Artio
11,389
670
16
1
0
278,829
0
W
Anhur
13,408
789
51
3
0
296,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role