Player Matchup

Fenrir
Fenrir
Cormackcotho44
Fenrir
Level 129
God Stats
13W - 10L
1,469 SR
Queue Stats
134W - 162L
1,425 Elo+
Solo
Guan Yu
Guan Yu
DenteiroPA
Guan Yu
Level 160
God Stats
27W - 22L
1,563 SR
Queue Stats
588W - 606L
1,513 Elo+
Solo
Zeus
Zeus
HORAK13
Zeus
Level 149
God Stats
5W - 1L
1,613 SR
Queue Stats
271W - 284L
1,482 Elo+
Solo
Team Averages
Level 146
1,548 SR
1,473 Elo+

VS

Team Averages
Level 137
1,604 SR
1,531 Elo+
The Morrigan
The Morrigan
Hierhael
The Morrigan
Level 129
God Stats
3W - 3L
1,533 SR
Queue Stats
116W - 141L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Shalo0022
Gilgamesh
Level 157
God Stats
4W - 6L
1,633 SR
Queue Stats
179W - 118L
1,724 Elo+
Solo
Chiron
Chiron
ShaoGhost
Chiron
Level 126
God Stats
3W - 5L
1,646 SR
Queue Stats
5W - 8L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
12,661
745
9,657
18,887
20,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
DenteiroPA
Guan Yu
17
2 / 0 / 12
11,849
697
15,005
26,875
36,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
HORAK13
Zeus
19
6 / 1 / 8
12,603
741
24,476
8,864
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hierhael
The Morrigan
16
3 / 6 / 2
10,903
641
15,284
12,022
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Shalo0022
Gilgamesh
14
1 / 6 / 4
10,443
614
12,535
28,125
30,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
ShaoGhost
Chiron
15
1 / 4 / 4
10,267
604
11,436
17,637
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
W
Guan Yu
DenteiroPA
Guan Yu
2
0
12
8
W
Zeus
HORAK13
Zeus
6
1
8
10
L
The Morrigan
Hierhael
The Morrigan
3
6
2
0.67
L
Gilgamesh
Shalo0022
Gilgamesh
1
6
4
0.5
L
Chiron
ShaoGhost
Chiron
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,138
Damage
39,255
54,626
Taken
57,784
61,543
Mitigated
41,023
20,116
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,657
3,192
0
3,329
18,887
20,614
312
6,763
12,124
0
39,646
W
Guan Yu
DenteiroPA
Guan Yu
15,005
1,094
4,259
10,900
26,875
36,907
442
7,166
19,709
0
53,142
W
Zeus
HORAK13
Zeus
24,476
1,997
0
1,628
8,864
4,022
1,331
1,503
7,361
82,464
0
L
The Morrigan
Hierhael
The Morrigan
15,284
2,188
0
270
12,022
4,460
0
5,358
6,536
43,790
1,767
L
Gilgamesh
Shalo0022
Gilgamesh
12,535
3,573
240
4,437
28,125
30,256
0
10,385
17,363
1,284
33,972
L
Chiron
ShaoGhost
Chiron
11,436
4,657
1,113
2,004
17,637
6,307
0
8,794
8,660
0
42,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
31,613
235
Minions Killed
166
13
Camps Cleared
2
1,002,860
Distance Traveled
787,858
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,661
745
50
3
7
323,630
4
W
Guan Yu
11,849
697
56
3
3
367,425
4
W
Zeus
12,603
741
129
8
3
311,805
5
L
The Morrigan
10,903
641
49
3
1
245,751
4
L
Gilgamesh
10,443
614
35
2
1
300,403
3
L
Chiron
10,267
604
82
5
0
241,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role