Player Matchup

Bastet
Bastet
 
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
gingerjcw
Janus
Level 159
God Stats
5W - 3L
1,360 SR
Queue Stats
157W - 98L
1,633 Elo+
Party 1
Ao Kuang
Ao Kuang
yammy-R1
Ao Kuang
Level 98
God Stats
3W - 1L
1,234 SR
Queue Stats
75W - 38L
1,675 Elo+
Party 1
Team Averages
Level 123
1,365 SR
1,602 Elo+

VS

Team Averages
Level 39
1,245 SR
1,280 Elo+
Janus
Janus
JuanPMorata05
Janus
Level 27
God Stats
4W - 19L
1,161 SR
Queue Stats
56W - 113L
1,266 Elo+
Party 2
Atlas
Atlas
TheCristiank97
Atlas
Level 66
God Stats
2W - 2L
1,533 SR
Queue Stats
61W - 124L
1,266 Elo+
Party 2
Fenrir
Fenrir
alexisriverius
Fenrir
Level 25
God Stats
0W - 4L
1,041 SR
Queue Stats
13W - 25L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 10
8,303
830
11,871
8,763
3,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
gingerjcw
Janus
12
2 / 2 / 13
7,602
760
10,808
4,617
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
yammy-R1
Ao Kuang
13
9 / 1 / 6
8,993
899
6,340
10,061
9,035
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,966
597
4,115
8,408
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 5 / 3
6,772
677
4,525
12,459
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 7 / 1
7,233
723
5,692
11,391
4,896
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
10
11
L
0
5
2
0.2
L
1
5
3
0.5
L
3
7
1
0.5
W
Janus
gingerjcw
Janus
2
2
13
4.25
W
Ao Kuang
yammy-R1
Ao Kuang
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,019
Damage
14,332
23,441
Taken
32,258
14,826
Mitigated
18,292
10,149
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,871
2,956
0
3,414
8,763
3,962
317
2,890
5,691
0
29,102
L
4,115
294
0
250
8,408
2,832
0
3,209
5,023
16,630
0
L
4,525
1,958
134
926
12,459
10,564
0
7,811
4,336
12,416
0
L
5,692
1,726
0
368
11,391
4,896
0
5,477
5,682
0
11,184
W
Janus
gingerjcw
Janus
10,808
921
74
1,865
4,617
1,829
248
1,678
2,817
36,449
0
W
Ao Kuang
yammy-R1
Ao Kuang
6,340
1,706
0
4,796
10,061
9,035
46
4,335
5,511
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
19,971
122
Minions Killed
82
8
Camps Cleared
1
568,505
Distance Traveled
440,051
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,303
830
42
4
1
210,160
4
L
Janus
5,966
597
47
5
1
137,966
4
L
Atlas
6,772
677
13
1
0
150,944
3
L
Fenrir
7,233
723
22
2
0
151,141
2
W
Janus
7,602
760
66
7
4
181,631
2
W
Ao Kuang
8,993
899
14
1
3
176,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role