Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
HRH Violet
Sol
Level 27
God Stats
22W - 26L
1,425 SR
Queue Stats
64W - 80L
1,423 Elo+
Party 2
Odin
Odin
LordKronos07
Odin
Level 125
God Stats
6W - 5L
1,407 SR
Queue Stats
128W - 129L
1,499 Elo+
Solo
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 106
God Stats
200W - 149L
1,566 SR
Queue Stats
298W - 264L
1,455 Elo+
Solo
Ne Zha
Ne Zha
baconbacksunday
Ne Zha
Level 158
God Stats
0W - 1L
1,847 SR
Queue Stats
54W - 49L
1,471 Elo+
Solo
Team Averages
Level 108
1,549 SR
1,470 Elo+

VS

Team Averages
Level 88
1,548 SR
1,615 Elo+
Ao Kuang
Ao Kuang
Ackylis
Ao Kuang
Level 75
God Stats
2W - 5L
1,334 SR
Queue Stats
53W - 47L
1,587 Elo+
Party 1
Ishtar
Ishtar
Kinokii
Ishtar
Level 146
God Stats
5W - 1L
1,764 SR
Queue Stats
89W - 72L
1,670 Elo+
Party 1
Hades
Hades
Razer_X_Brisk
Hades
Level 82
God Stats
3W - 0L
1,520 SR
Queue Stats
28W - 38L
1,353 Elo+
Solo
Bellona
Bellona
Tantolus
Bellona
Level 122
God Stats
1W - 4L
1,621 SR
Queue Stats
95W - 82L
1,612 Elo+
Party 1
Sylvanus
Sylvanus
myultaccount2
Sylvanus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 8L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,746
522
3,856
5,899
2,816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,984
453
3,820
5,970
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,523
502
1,417
4,995
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
V2 SMG PLAYER
Danzaburou
8
0 / 1 / 2
4,671
425
5,911
6,835
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
4,889
444
3,348
7,355
2,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ackylis
Ao Kuang
11
2 / 0 / 0
6,429
584
696
5,280
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Kinokii
Ishtar
10
1 / 1 / 1
5,668
515
3,710
5,842
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 2
6,144
559
3,213
5,627
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tantolus
Bellona
12
3 / 0 / 1
7,159
651
4,832
7,865
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
myultaccount2
Sylvanus
9
1 / 1 / 3
5,911
537
4,612
9,938
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
7
7
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Ao Kuang
Ackylis
Ao Kuang
2
0
0
2
L
0
3
0
0
W
Ishtar
Kinokii
Ishtar
1
1
1
1.5
L
1
0
1
1.5
W
0
0
2
1
W
Bellona
Tantolus
Bellona
3
0
1
3.5
L
Danzaburou
V2 SMG PLAYER
Danzaburou
0
1
2
1
L
1
2
1
0.75
W
Sylvanus
myultaccount2
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
17,063
31,054
Taken
34,552
11,619
Mitigated
20,284
13,049
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,856
418
259
2,438
5,899
2,816
0
2,865
3,034
42,757
0
W
Ao Kuang
Ackylis
Ao Kuang
696
0
0
1,528
5,280
1,955
0
546
4,734
45,042
0
L
3,820
2,110
0
1,271
5,970
1,614
0
0
5,970
29,240
0
W
Ishtar
Kinokii
Ishtar
3,710
2,367
0
2,534
5,842
1,745
695
0
5,842
0
35,060
L
1,417
0
0
3,125
4,995
1,893
0
393
4,602
0
36,341
W
3,213
129
319
2,746
5,627
3,390
180
2,315
3,312
46,215
0
W
Bellona
Tantolus
Bellona
4,832
1,368
0
5,831
7,865
6,358
112
3,820
4,045
0
45,034
L
Danzaburou
V2 SMG PLAYER
Danzaburou
5,911
2,477
0
3,265
6,835
2,338
0
2,373
4,462
0
25,750
L
3,348
991
225
2,466
7,355
2,958
0
2,890
4,465
0
20,928
W
Sylvanus
myultaccount2
Sylvanus
4,612
1,628
1,133
3,761
9,938
6,836
49
995
8,943
20,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
31,311
284
Minions Killed
392
0
Camps Cleared
0
1,021,521
Distance Traveled
1,079,356
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,746
522
73
7
0
188,606
4
W
Ao Kuang
6,429
584
99
9
0
255,074
2
L
Sol
4,984
453
57
5
0
167,325
2
W
Ishtar
5,668
515
83
8
0
221,955
4
L
Odin
5,523
502
79
7
0
235,531
2
W
Hades
6,144
559
92
8
0
193,386
8
W
Bellona
7,159
651
99
9
0
227,589
0
L
Danzaburou
4,671
425
52
5
0
213,426
3
L
Ne Zha
4,889
444
23
2
0
216,633
2
W
Sylvanus
5,911
537
19
2
0
181,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role