Player Matchup

Zhong Kui
Zhong Kui
GucciGoooober
Zhong Kui
Level 116
God Stats
1W - 2L
1,473 SR
Queue Stats
52W - 53L
1,563 Elo+
Solo
Charybdis
Charybdis
MrBubbles365
Charybdis
Level 67
God Stats
6W - 5L
1,500 SR
Queue Stats
102W - 150L
1,239 Elo+
Solo
Cthulhu
Cthulhu
epicness_to_epic
Cthulhu
Level 67
God Stats
1W - 1L
1,314 SR
Queue Stats
17W - 34L
1,283 Elo+
Solo
Team Averages
Level 83
1,429 SR
1,362 Elo+

VS

Team Averages
Level 93
1,463 SR
1,261 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ArcaneZatanna
Ishtar
Level 147
God Stats
38W - 67L
1,389 SR
Queue Stats
199W - 363L
1,246 Elo+
Solo
Nemesis
Nemesis
humancornio
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,037 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GucciGoooober
Zhong Kui
12
5 / 2 / 3
7,833
783
9,362
11,137
8,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
MrBubbles365
Charybdis
11
2 / 1 / 5
7,079
708
9,487
5,898
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 7
7,618
762
6,180
9,905
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 6 / 2
6,116
612
5,534
12,639
12,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 1
6,874
687
10,409
8,598
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
humancornio
Nemesis
10
1 / 1 / 1
6,324
632
3,794
9,912
7,051
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
4
4
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
2
0.33
L
2
1
1
2.5
W
Zhong Kui
GucciGoooober
Zhong Kui
5
2
3
3.25
W
Charybdis
MrBubbles365
Charybdis
2
1
5
4.5
W
1
1
7
4.5
L
Nemesis
humancornio
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
19,737
26,940
Taken
31,149
19,905
Mitigated
22,889
8,868
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,534
2,190
0
320
12,639
12,116
0
6,377
6,262
12,122
0
L
10,409
4,487
294
1,793
8,598
3,722
0
4,618
3,980
0
32,512
W
Zhong Kui
GucciGoooober
Zhong Kui
9,362
2,023
0
5,174
11,137
8,535
835
1,943
9,194
23,910
0
W
Charybdis
MrBubbles365
Charybdis
9,487
4,623
0
229
5,898
2,702
1,101
1,199
4,699
0
29,851
W
6,180
969
1,031
2,434
9,905
8,668
174
2,682
7,223
17,886
0
L
Nemesis
humancornio
Nemesis
3,794
771
0
1,302
9,912
7,051
0
4,831
5,081
0
12,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,530
Gold Earned
19,314
118
Minions Killed
85
3
Camps Cleared
3
499,575
Distance Traveled
491,632
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,116
612
20
2
1
138,560
0
L
Ishtar
6,874
687
45
5
0
143,712
4
W
Zhong Kui
7,833
783
38
4
2
155,946
1
W
Charybdis
7,079
708
56
6
1
156,741
1
W
Cthulhu
7,618
762
24
2
0
186,888
3
L
Nemesis
6,324
632
20
2
2
209,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role