Player Matchup

Ravana
Ravana
BADFNBEAST
Ravana
Level 155
God Stats
13W - 11L
1,611 SR
Queue Stats
90W - 93L
1,600 Elo+
Solo
Apollo
Apollo
SOUTHEASTSTAR
Apollo
Level 129
God Stats
17W - 10L
1,714 SR
Queue Stats
363W - 368L
1,603 Elo+
Solo
Sobek
Sobek
Savage king010
Sobek
Level 147
God Stats
5W - 1L
2,025 SR
Queue Stats
360W - 348L
1,603 Elo+
Solo
Ra
Ra
gentlemanginetz
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,653 Elo+
Party 1
Tiamat
Tiamat
st-rock19
Tiamat
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,587 Elo+
Party 1
Team Averages
Level 147
1,670 SR
1,609 Elo+

VS

Team Averages
Level 136
1,572 SR
1,573 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EniGmaYoshi95
Yemoja
Level 157
God Stats
7W - 13L
1,521 SR
Queue Stats
234W - 235L
1,528 Elo+
Solo
Ne Zha
Ne Zha
FREEFALCON1539
Ne Zha
Level 64
God Stats
1W - 1L
1,770 SR
Queue Stats
136W - 128L
1,636 Elo+
Solo
Ishtar
Ishtar
SunKingLux
Ishtar
Level 160
God Stats
26W - 26L
1,619 SR
Queue Stats
611W - 576L
1,642 Elo+
Solo
Bellona
Bellona
zStainville__-
Bellona
Level 158
God Stats
6W - 11L
1,450 SR
Queue Stats
300W - 308L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BADFNBEAST
Ravana
9
1 / 0 / 2
5,236
524
4,749
4,181
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 1
6,257
626
5,083
5,382
1,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 0 / 2
5,026
503
2,502
5,639
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,800
580
2,953
6,050
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
st-rock19
Tiamat
9
2 / 0 / 0
5,452
545
2,868
3,082
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 2 / 0
4,943
494
2,526
4,977
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 0
4,917
492
1,982
6,080
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 1 / 0
4,542
454
2,955
8,092
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
SunKingLux
Ishtar
10
0 / 1 / 0
5,223
522
2,542
5,088
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,695
570
5,099
8,884
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Ravana
BADFNBEAST
Ravana
1
0
2
2
L
1
0
0
1
L
0
1
0
0
W
2
0
1
2.5
W
0
0
2
1
L
Ishtar
SunKingLux
Ishtar
0
1
0
0
W
0
1
0
0
W
Tiamat
st-rock19
Tiamat
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
15,104
24,334
Taken
33,121
10,399
Mitigated
16,064
13,405
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,526
1,646
0
1,622
4,977
1,752
0
605
4,372
30,293
3,933
W
Ravana
BADFNBEAST
Ravana
4,749
1,413
0
2,898
4,181
1,430
0
112
4,069
0
32,398
L
1,982
922
2,191
2,246
6,080
2,658
0
1,692
4,388
10,895
0
L
2,955
329
0
3,118
8,092
2,681
0
1,176
6,916
0
26,983
W
5,083
3,518
0
2,778
5,382
1,789
0
1,361
4,021
0
55,147
W
2,502
348
0
2,716
5,639
3,691
13
1,850
3,789
10,852
0
L
Ishtar
SunKingLux
Ishtar
2,542
1,398
0
1,266
5,088
1,943
0
1,979
3,109
0
42,308
W
2,953
651
57
3,222
6,050
2,136
0
314
5,736
42,032
0
W
Tiamat
st-rock19
Tiamat
2,868
498
0
1,734
3,082
1,353
0
125
2,957
32,879
0
L
5,099
1,768
0
5,222
8,884
7,030
0
2,871
6,013
0
40,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,771
Gold Earned
25,320
344
Minions Killed
306
0
Camps Cleared
0
1,014,614
Distance Traveled
921,149
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,943
494
67
7
0
171,788
3
W
Ravana
5,236
524
68
7
0
225,597
3
L
Yemoja
4,917
492
27
3
0
174,910
0
L
Ne Zha
4,542
454
60
6
0
234,458
0
W
Apollo
6,257
626
100
10
0
165,181
2
W
Sobek
5,026
503
10
1
0
221,333
6
L
Ishtar
5,223
522
75
8
0
169,335
2
W
Ra
5,800
580
99
10
0
198,761
1
W
Tiamat
5,452
545
67
7
0
203,742
4
L
Bellona
5,695
570
77
8
0
170,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role