Player Matchup

Charybdis
Charybdis
MastaJoshwa
Charybdis
Level 147
God Stats
1W - 1L
1,428 SR
Queue Stats
30W - 18L
1,679 Elo+
Party 2
Nu Wa
Nu Wa
TJVannie
Nu Wa
Level 146
God Stats
2W - 0L
1,462 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Horus
Horus
YouregonNapay
Horus
Level 157
God Stats
39W - 23L
1,708 SR
Queue Stats
126W - 105L
1,658 Elo+
Solo
Team Averages
Level 150
1,533 SR
1,612 Elo+

VS

Team Averages
Level 87
1,364 SR
1,430 Elo+
Nemesis
Nemesis
Thwenzo
Nemesis
Level 88
God Stats
0W - 1L
1,269 SR
Queue Stats
13W - 13L
1,441 Elo+
Party 1
Sol
Sol
clam_012
Sol
Level 107
God Stats
1W - 2L
1,609 SR
Queue Stats
15W - 17L
1,462 Elo+
Party 1
Bacchus
Bacchus
samammath36
Bacchus
Level 67
God Stats
0W - 2L
1,215 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MastaJoshwa
Charybdis
15
4 / 0 / 3
9,372
721
18,818
8,768
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TJVannie
Nu Wa
15
3 / 0 / 4
9,912
762
11,077
6,871
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 7
8,820
678
6,599
15,261
13,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Thwenzo
Nemesis
12
0 / 2 / 2
7,749
596
7,490
16,311
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 2 / 1
7,920
609
8,919
10,690
4,161
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
samammath36
Bacchus
12
3 / 3 / 0
9,059
697
6,435
14,656
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
3
3
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MastaJoshwa
Charybdis
4
0
3
5.5
W
Nu Wa
TJVannie
Nu Wa
3
0
4
5
L
Nemesis
Thwenzo
Nemesis
0
2
2
0.5
W
0
3
7
1.17
L
0
2
1
0.25
L
Bacchus
samammath36
Bacchus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
22,844
30,900
Taken
41,657
20,875
Mitigated
30,314
14,063
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MastaJoshwa
Charybdis
18,818
11,915
0
1,356
8,768
3,888
1,632
4,322
4,264
0
46,488
W
Nu Wa
TJVannie
Nu Wa
11,077
2,372
0
710
6,871
3,199
1,327
3,643
3,154
51,476
0
L
Nemesis
Thwenzo
Nemesis
7,490
1,148
0
1,658
16,311
9,194
0
5,836
10,098
0
24,273
W
6,599
2,889
4,930
7,067
15,261
13,788
345
7,861
7,000
0
12,485
L
8,919
1,956
0
4,274
10,690
4,161
0
2,090
8,450
46,986
0
L
Bacchus
samammath36
Bacchus
6,435
850
0
741
14,656
16,959
0
2,723
11,640
15,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
24,728
173
Minions Killed
152
10
Camps Cleared
3
682,105
Distance Traveled
739,390
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,372
721
45
3
2
217,268
6
W
Nu Wa
9,912
762
118
9
7
241,995
2
L
Nemesis
7,749
596
44
3
2
278,949
5
W
Horus
8,820
678
10
1
1
222,842
4
L
Sol
7,920
609
95
7
1
233,497
3
L
Bacchus
9,059
697
13
1
0
226,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role