Player Matchup

Nemesis
Nemesis
Alkemeti
Nemesis
Level 39
God Stats
2W - 0L
1,659 SR
Queue Stats
72W - 107L
1,348 Elo+
Solo
Achilles
Achilles
PickledHorsemeat
Achilles
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,421 Elo+
Solo
Kali
Kali
RoyalTrump
Kali
Level 88
God Stats
3W - 6L
1,699 SR
Queue Stats
203W - 198L
1,401 Elo+
Solo
Camazotz
Camazotz
UnderALunaLight
Camazotz
Level 160
God Stats
3W - 5L
1,182 SR
Queue Stats
1,501W - 1,624L
1,419 Elo+
Solo
Chang'e
Chang'e
angel209856
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 59L
1,305 Elo+
Solo
Team Averages
Level 71
1,508 SR
1,379 Elo+

VS

Team Averages
Level 79
1,554 SR
1,444 Elo+
Ishtar
Ishtar
AIexander III
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo
Guan Yu
Guan Yu
Cleiton0007
Guan Yu
Level 88
God Stats
4W - 2L
1,613 SR
Queue Stats
353W - 349L
1,396 Elo+
Solo
Apollo
Apollo
J_I_R_T1
Apollo
Level 67
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 2L
1,731 Elo+
Solo
Achilles
Achilles
Zerai
Achilles
Level 127
God Stats
7W - 8L
1,421 SR
Queue Stats
203W - 173L
1,426 Elo+
Solo
Osiris
Osiris
iHeartYo
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alkemeti
Nemesis
18
9 / 8 / 8
12,375
728
13,520
20,932
10,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 4 / 20
13,378
787
18,784
21,815
22,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 9 / 14
14,184
834
26,563
30,665
16,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
17
3 / 5 / 7
11,017
648
6,739
17,410
7,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
angel209856
Chang'e
20
5 / 4 / 15
12,646
744
17,975
19,286
17,147
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
12,153
715
23,962
15,945
8,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Cleiton0007
Guan Yu
20
9 / 7 / 10
12,324
725
12,981
25,929
29,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
J_I_R_T1
Apollo
19
5 / 7 / 9
11,925
701
14,898
20,700
10,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Zerai
Achilles
19
7 / 7 / 12
11,913
701
20,305
28,470
29,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
iHeartYo
Osiris
16
1 / 8 / 12
10,311
607
8,266
19,047
12,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
82
33
Kills
28
30
Deaths
36
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
7
11
1.64
W
Nemesis
Alkemeti
Nemesis
9
8
8
1.63
L
Guan Yu
Cleiton0007
Guan Yu
9
7
10
2
L
Apollo
J_I_R_T1
Apollo
5
7
9
1.36
W
7
4
20
4.25
W
9
9
14
1.78
W
Camazotz
3
5
7
1.3
L
Achilles
Zerai
Achilles
7
7
12
1.86
W
Chang'e
angel209856
Chang'e
5
4
15
3.13
L
Osiris
iHeartYo
Osiris
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,581
Damage
80,412
110,108
Taken
110,091
74,500
Mitigated
89,990
47,111
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,962
10,567
0
0
15,945
8,362
1,422
3,354
12,446
0
46,976
W
Nemesis
Alkemeti
Nemesis
13,520
7,533
1,692
2,290
20,932
10,665
2,317
83
20,849
0
24,539
L
Guan Yu
Cleiton0007
Guan Yu
12,981
2,755
4,611
6,271
25,929
29,299
308
4,278
21,286
235
19,703
L
Apollo
J_I_R_T1
Apollo
14,898
9,993
397
5,400
20,700
10,857
1,036
4,692
15,820
0
31,489
W
18,784
6,306
2,548
5,549
21,815
22,138
1,886
204
21,611
0
28,687
W
26,563
10,482
1,517
11,038
30,665
16,969
1,913
816
29,849
0
49,726
W
Camazotz
6,739
1,915
1,460
6,723
17,410
7,581
524
0
17,410
0
23,715
L
Achilles
Zerai
Achilles
20,305
3,063
1,130
7,998
28,470
29,117
162
3,295
24,614
974
30,742
W
Chang'e
angel209856
Chang'e
17,975
2,608
7,483
6,811
19,286
17,147
1,526
92
19,194
39,013
0
L
Osiris
iHeartYo
Osiris
8,266
2,362
1,335
1,114
19,047
12,355
458
2,356
16,512
0
14,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,600
Gold Earned
58,626
160
Minions Killed
117
0
Camps Cleared
0
1,403,093
Distance Traveled
1,279,074
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,153
715
39
2
0
262,790
0
W
Nemesis
12,375
728
16
1
0
256,434
4
L
Guan Yu
12,324
725
12
1
0
255,328
3
L
Apollo
11,925
701
36
2
0
250,090
0
W
Achilles
13,378
787
24
1
0
332,020
1
W
Kali
14,184
834
42
2
0
268,488
0
W
Camazotz
11,017
648
28
2
0
270,793
0
L
Achilles
11,913
701
17
1
0
273,806
0
W
Chang'e
12,646
744
50
3
0
275,358
0
L
Osiris
10,311
607
13
1
0
237,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role