Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Alextro1
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,449 Elo+
Solo
Bacchus
Bacchus
Sp0rNy
Bacchus
Level 125
God Stats
9W - 8L
1,491 SR
Queue Stats
141W - 152L
1,454 Elo+
Solo
Ne Zha
Ne Zha
TwisstedSoul
Ne Zha
Level 108
God Stats
5W - 0L
1,870 SR
Queue Stats
81W - 71L
1,488 Elo+
Party 3
Chaac
Chaac
jadsay
Chaac
Level 124
God Stats
2W - 2L
1,314 SR
Queue Stats
37W - 27L
1,541 Elo+
Party 3
Team Averages
Level 116
1,535 SR
1,486 Elo+

VS

Team Averages
Level 79
1,478 SR
1,422 Elo+
Cernunnos
Cernunnos
Dnota
Cernunnos
Level 56
God Stats
11W - 13L
1,452 SR
Queue Stats
29W - 36L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
GrumpyWooks
Baron Samedi
Level 69
God Stats
5W - 4L
1,617 SR
Queue Stats
206W - 246L
1,457 Elo+
Solo
Hades
Hades
Khaimera313
Hades
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 346L
1,410 Elo+
Party 2
Awilix
Awilix
l-_-R_l_P-_-l
Awilix
Level 151
God Stats
2W - 3L
1,444 SR
Queue Stats
679W - 691L
1,433 Elo+
Party 2
Susano
Susano
serega2xt
Susano
Level 58
God Stats
1W - 3L
1,379 SR
Queue Stats
22W - 26L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
7 / 4 / 2
11,504
548
14,086
10,109
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Alextro1
Medusa
18
5 / 2 / 2
11,572
551
16,243
13,876
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Sp0rNy
Bacchus
15
2 / 2 / 5
10,219
487
7,627
24,341
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
18
5 / 2 / 5
11,468
546
12,789
17,018
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
jadsay
Chaac
19
5 / 1 / 5
11,962
570
15,568
16,521
16,539
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dnota
Cernunnos
16
3 / 4 / 2
9,987
476
13,389
19,448
9,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GrumpyWooks
Baron Samedi
16
3 / 7 / 2
9,855
469
8,919
16,673
8,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 2
9,359
446
10,945
19,408
10,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 6
9,336
445
6,912
19,353
7,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
serega2xt
Susano
16
3 / 5 / 1
10,250
488
9,202
19,410
8,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
24
Kills
11
11
Deaths
25
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
4
2
2
W
Medusa
Alextro1
Medusa
5
2
2
3
L
Cernunnos
Dnota
Cernunnos
3
4
2
1
L
Baron Samedi
GrumpyWooks
Baron Samedi
3
7
2
0.57
L
0
4
2
0.25
W
Bacchus
Sp0rNy
Bacchus
2
2
5
2.25
W
Ne Zha
5
2
5
3.75
W
Chaac
jadsay
Chaac
5
1
5
7.5
L
2
5
6
1
L
Susano
serega2xt
Susano
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,313
Damage
49,367
81,865
Taken
94,292
59,069
Mitigated
43,757
26,689
Healing
29,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,086
433
0
250
10,109
4,542
647
4,402
5,412
85,140
0
W
Medusa
Alextro1
Medusa
16,243
7,882
0
3,743
13,876
6,085
2,472
1,077
12,774
0
102,898
L
Cernunnos
Dnota
Cernunnos
13,389
8,595
0
7,702
19,448
9,198
2,419
1,857
17,563
0
74,197
L
Baron Samedi
GrumpyWooks
Baron Samedi
8,919
552
960
4,720
16,673
8,285
368
7,471
8,768
65,965
0
L
10,945
1,897
177
7,657
19,408
10,036
942
4,075
15,195
76,053
0
W
Bacchus
Sp0rNy
Bacchus
7,627
1,089
0
8,094
24,341
23,546
0
5,907
18,246
36,139
0
W
Ne Zha
12,789
4,060
0
7,328
17,018
8,357
1,715
3,076
13,789
0
96,879
W
Chaac
jadsay
Chaac
15,568
2,778
0
7,274
16,521
16,539
483
5,299
11,164
0
88,374
L
6,912
2,388
356
3,747
19,353
7,890
0
4,208
15,019
0
33,011
L
Susano
serega2xt
Susano
9,202
1,397
0
4,240
19,410
8,348
369
3,224
16,034
0
75,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
48,787
605
Minions Killed
538
0
Camps Cleared
0
2,042,538
Distance Traveled
1,832,344
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,504
548
146
7
0
372,194
2
W
Medusa
11,572
551
138
7
0
410,592
1
L
Cernunnos
9,987
476
98
5
0
330,174
0
L
Baron Samedi
9,855
469
128
6
0
306,133
5
L
Hades
9,359
446
124
6
0
360,609
0
W
Bacchus
10,219
487
44
2
0
408,394
2
W
Ne Zha
11,468
546
122
6
0
436,254
3
W
Chaac
11,962
570
155
7
0
415,104
1
L
Awilix
9,336
445
59
3
0
413,186
1
L
Susano
10,250
488
129
6
0
422,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role