Player Matchup

Medusa
Medusa
HelpMyTeamSux
Medusa
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
137W - 58L
1,683 Elo+
Party 2
Ne Zha
Ne Zha
PrimeIsva
Ne Zha
Level 61
God Stats
4W - 0L
1,768 SR
Queue Stats
294W - 32L
1,803 Elo+
Party 2
Discordia
Discordia
ShRooR
Discordia
Level 147
God Stats
6W - 4L
1,577 SR
Queue Stats
71W - 69L
1,565 Elo+
Solo
Geb
Geb
Yanto187
Geb
Level 160
God Stats
6W - 5L
1,624 SR
Queue Stats
205W - 217L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
stunningpotato29
Ratatoskr
Level 160
God Stats
82W - 9L
1,979 SR
Queue Stats
222W - 40L
1,787 Elo+
Party 2
Team Averages
Level 138
1,716 SR
1,662 Elo+

VS

Team Averages
Level 122
1,557 SR
1,640 Elo+
Medusa
Medusa
EasyDeasy
Medusa
Level 89
God Stats
0W - 2L
1,458 SR
Queue Stats
100W - 91L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
ElRaboDeNyom
Kuzenbo
Level 110
God Stats
26W - 16L
1,604 SR
Queue Stats
158W - 107L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
Vaezyr
Ne Zha
Level 160
God Stats
9W - 8L
1,638 SR
Queue Stats
1,479W - 411L
1,879 Elo+
Solo
Chang'e
Chang'e
charly_30_3
Chang'e
Level 122
God Stats
7W - 4L
1,561 SR
Queue Stats
299W - 297L
1,557 Elo+
Solo
Anhur
Anhur
elvaquerodel10
Anhur
Level 129
God Stats
38W - 48L
1,524 SR
Queue Stats
617W - 565L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
15,282
546
10,988
20,879
11,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
PrimeIsva
Ne Zha
20
6 / 3 / 17
16,105
575
22,528
36,401
21,443
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ShRooR
Discordia
20
2 / 5 / 11
14,426
515
25,241
20,619
10,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 5 / 15
13,792
493
10,556
29,907
43,920
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
20
17 / 1 / 6
18,333
655
38,378
41,530
46,453
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EasyDeasy
Medusa
17
2 / 7 / 7
11,297
403
17,236
24,343
11,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
ElRaboDeNyom
Kuzenbo
19
1 / 6 / 3
12,750
455
20,969
28,538
44,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
Vaezyr
Ne Zha
20
12 / 5 / 3
14,568
520
30,645
32,541
22,423
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Chang'e
charly_30_3
Chang'e
17
1 / 5 / 7
11,598
414
12,126
30,885
35,568
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 6 / 4
13,478
481
12,798
21,463
10,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
29
Kills
17
17
Deaths
29
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
EasyDeasy
Medusa
2
7
7
0.79
L
Kuzenbo
ElRaboDeNyom
Kuzenbo
1
6
3
0.42
W
4
3
5
2.17
W
Ne Zha
PrimeIsva
Ne Zha
6
3
17
4.83
W
Discordia
ShRooR
Discordia
2
5
11
1.5
L
Ne Zha
Vaezyr
Ne Zha
12
5
3
2.7
W
0
5
15
1.5
L
Chang'e
charly_30_3
Chang'e
1
5
7
0.9
L
1
6
4
0.5
W
Ratatoskr
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,691
Damage
93,774
149,336
Taken
137,770
133,420
Mitigated
124,577
68,226
Healing
29,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EasyDeasy
Medusa
17,236
7,396
0
945
24,343
11,365
0
5,325
18,628
0
106,573
L
Kuzenbo
ElRaboDeNyom
Kuzenbo
20,969
3,324
0
5,099
28,538
44,343
0
5,493
22,877
96,646
0
W
10,988
4,462
0
4,981
20,879
11,126
4,671
2,347
18,532
0
140,931
W
Ne Zha
PrimeIsva
Ne Zha
22,528
6,443
0
24,450
36,401
21,443
10,555
9,620
26,487
0
156,077
W
Discordia
ShRooR
Discordia
25,241
1,813
704
8,461
20,619
10,478
2,881
4,119
16,414
124,226
0
L
Ne Zha
Vaezyr
Ne Zha
30,645
9,537
0
7,140
32,541
22,423
0
6,473
25,722
0
156,040
W
10,556
902
1,094
6,505
29,907
43,920
1,040
7,696
22,067
32,254
0
L
Chang'e
charly_30_3
Chang'e
12,126
795
6,321
7,847
30,885
35,568
0
10,403
19,817
50,226
0
L
12,798
5,338
0
2,327
21,463
10,878
774
6,355
14,929
0
143,846
W
Ratatoskr
38,378
9,270
0
22,031
41,530
46,453
2,592
11,454
28,202
0
141,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,938
Gold Earned
63,691
776
Minions Killed
794
0
Camps Cleared
0
2,761,099
Distance Traveled
2,491,834
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,297
403
147
5
0
463,625
7
L
Kuzenbo
12,750
455
177
6
0
534,045
5
W
Medusa
15,282
546
191
7
0
505,315
12
W
Ne Zha
16,105
575
161
6
0
596,964
4
W
Discordia
14,426
515
185
7
0
506,864
7
L
Ne Zha
14,568
520
186
7
0
577,962
5
W
Geb
13,792
493
31
1
0
526,863
12
L
Chang'e
11,598
414
52
2
0
488,007
12
L
Anhur
13,478
481
232
8
0
428,195
1
W
Ratatoskr
18,333
655
208
7
0
625,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role