Player Matchup

Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IH8MEXICANS
Janus
Level 45
God Stats
12W - 9L
1,537 SR
Queue Stats
76W - 101L
1,386 Elo+
Party 2
Ishtar
Ishtar
LukeIsGay16
Ishtar
Level 52
God Stats
23W - 26L
1,487 SR
Queue Stats
73W - 108L
1,391 Elo+
Party 2
Lancelot
Lancelot
Themuffinman257
Lancelot
Level 84
God Stats
3W - 2L
1,499 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Geb
Geb
mungussy
Geb
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 25L
1,234 Elo+
Party 2
Team Averages
Level 52
1,505 SR
1,392 Elo+

VS

Team Averages
Level 31
1,347 SR
1,311 Elo+
Cthulhu
Cthulhu
Hennyblack
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
LimpWizkid
Xbalanque
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,663 Elo+
Solo
Atlas
Atlas
QuietWiZ4rd
Atlas
Level 40
God Stats
0W - 8L
1,102 SR
Queue Stats
84W - 92L
978 Elo+
Party 1
Susano
Susano
SirTibbz98
Susano
Level 26
God Stats
4W - 3L
1,234 SR
Queue Stats
104W - 112L
978 Elo+
Party 1
Kukulkan
Kukulkan
cgdeth
Kukulkan
Level 47
God Stats
3W - 7L
1,399 SR
Queue Stats
36W - 46L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 3
5,996
500
3,237
8,380
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 1
6,984
582
4,365
4,736
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
10
3 / 1 / 2
6,388
532
8,901
6,790
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
12
3 / 0 / 3
7,167
597
5,684
8,130
5,218
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 3
6,928
577
3,950
9,934
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hennyblack
Cthulhu
10
2 / 5 / 0
5,837
486
3,684
8,996
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
LimpWizkid
Xbalanque
8
1 / 2 / 0
5,081
423
4,261
8,615
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,639
470
3,815
9,443
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
SirTibbz98
Susano
8
0 / 2 / 2
5,236
436
2,853
7,875
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
cgdeth
Kukulkan
10
0 / 2 / 0
5,779
482
2,198
5,263
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
3
3
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
L
Cthulhu
Hennyblack
Cthulhu
2
5
0
0.4
W
1
1
1
1.5
L
Xbalanque
LimpWizkid
Xbalanque
1
2
0
0.5
W
Ishtar
3
1
2
4
L
0
2
2
0.5
L
Susano
SirTibbz98
Susano
0
2
2
0.5
W
Lancelot
3
0
3
4.5
L
Kukulkan
cgdeth
Kukulkan
0
2
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
16,811
37,970
Taken
40,192
21,157
Mitigated
15,953
9,425
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,237
2,769
0
2,161
8,380
3,143
128
1,216
7,122
0
23,739
L
Cthulhu
Hennyblack
Cthulhu
3,684
452
156
1,727
8,996
4,407
0
0
8,996
19,507
0
W
4,365
327
0
750
4,736
1,840
0
1,193
3,543
56,648
0
L
Xbalanque
LimpWizkid
Xbalanque
4,261
2,003
0
2,423
8,615
2,485
0
1,685
6,900
0
21,360
W
Ishtar
8,901
5,745
0
2,762
6,790
2,832
757
1,776
5,014
0
48,568
L
3,815
2,036
1,335
1,563
9,443
4,233
0
2,444
6,927
16,411
0
L
Susano
SirTibbz98
Susano
2,853
656
0
3,050
7,875
2,736
0
1,760
5,998
0
23,629
W
Lancelot
5,684
895
0
1,300
8,130
5,218
686
2,613
5,195
0
40,120
L
Kukulkan
cgdeth
Kukulkan
2,198
124
0
739
5,263
2,092
0
2,121
3,056
45,634
0
W
3,950
471
0
2,452
9,934
8,124
84
2,495
7,399
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
27,572
321
Minions Killed
225
0
Camps Cleared
0
1,260,095
Distance Traveled
1,104,085
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,996
500
43
4
0
279,979
1
L
Cthulhu
5,837
486
36
3
0
196,494
0
W
Janus
6,984
582
110
9
0
255,438
3
L
Xbalanque
5,081
423
36
3
0
206,043
3
W
Ishtar
6,388
532
83
7
0
227,601
1
L
Atlas
5,639
470
24
2
0
247,482
0
L
Susano
5,236
436
45
4
0
238,452
2
W
Lancelot
7,167
597
59
5
0
260,147
3
L
Kukulkan
5,779
482
84
7
0
215,614
7
W
Geb
6,928
577
26
2
0
236,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role