Player Matchup

Jormungandr
Jormungandr
HeyItsKMART
Jormungandr
Level 141
God Stats
6W - 3L
1,706 SR
Queue Stats
225W - 246L
1,422 Elo+
Solo
Artemis
Artemis
JusShoots
Artemis
Level 48
God Stats
2W - 0L
1,153 SR
Queue Stats
60W - 71L
1,421 Elo+
Party 2
Tiamat
Tiamat
PhoenixinK
Tiamat
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 116L
1,426 Elo+
Party 2
Ravana
Ravana
mattkilledu941
Ravana
Level 88
God Stats
3W - 4L
1,519 SR
Queue Stats
295W - 304L
1,455 Elo+
Solo
Loki
Loki
rin_61
Loki
Level 115
God Stats
2W - 1L
1,291 SR
Queue Stats
239W - 295L
1,456 Elo+
Solo
Team Averages
Level 91
1,434 SR
1,436 Elo+

VS

Team Averages
Level 106
1,479 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
K1NGofCANNAB1S
Achilles
Level 111
God Stats
1W - 3L
1,369 SR
Queue Stats
221W - 194L
1,495 Elo+
Party 1
Mercury
Mercury
Luxotens
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,474 Elo+
Solo
Cliodhna
Cliodhna
SkywardEidolon
Cliodhna
Level 88
God Stats
0W - 1L
1,527 SR
Queue Stats
13W - 15L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
tanimoto1887
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeyItsKMART
Jormungandr
16
3 / 2 / 15
9,178
834
10,715
15,629
16,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
JusShoots
Artemis
16
9 / 3 / 11
9,339
849
9,439
11,333
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
PhoenixinK
Tiamat
16
6 / 2 / 17
9,616
874
11,363
11,034
9,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 1 / 15
9,362
851
9,026
11,121
9,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
rin_61
Loki
15
3 / 3 / 15
8,819
802
12,302
8,654
4,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 6
8,950
814
19,709
10,807
4,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
0 / 5 / 9
7,701
700
5,229
14,877
19,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Luxotens
Mercury
15
3 / 6 / 5
8,264
751
7,805
10,454
4,840
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
13
0 / 5 / 7
7,419
674
5,566
9,277
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
tanimoto1887
Jing Wei
16
4 / 4 / 5
8,713
792
9,360
12,916
6,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
25
Kills
11
11
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
6
1.4
W
Jormungandr
HeyItsKMART
Jormungandr
3
2
15
5.25
W
Artemis
JusShoots
Artemis
9
3
11
4.83
L
Achilles
0
5
9
0.9
L
Mercury
Luxotens
Mercury
3
6
5
0.92
W
Tiamat
PhoenixinK
Tiamat
6
2
17
7.25
L
Cliodhna
0
5
7
0.7
W
4
1
15
11.5
W
Loki
rin_61
Loki
3
3
15
3.5
L
Jing Wei
tanimoto1887
Jing Wei
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,845
Damage
47,669
57,771
Taken
58,331
47,515
Mitigated
40,783
19,388
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,709
2,589
946
2,113
10,807
4,973
0
4,337
6,470
39,543
0
W
Jormungandr
HeyItsKMART
Jormungandr
10,715
1,291
2,132
2,736
15,629
16,718
356
4,259
11,209
23,791
0
W
Artemis
JusShoots
Artemis
9,439
5,171
0
2,135
11,333
6,876
374
4,451
6,854
0
15,287
L
Achilles
5,229
794
1,548
3,398
14,877
19,895
0
6,360
8,517
0
12,891
L
Mercury
Luxotens
Mercury
7,805
3,090
1,082
619
10,454
4,840
0
3,951
6,503
0
13,206
W
Tiamat
PhoenixinK
Tiamat
11,363
1,747
2,419
3,574
11,034
9,870
384
3,625
7,307
18,950
0
L
Cliodhna
5,566
614
0
1,014
9,277
4,728
0
2,344
6,933
0
10,316
W
9,026
1,906
1,175
3,345
11,121
9,512
229
4,856
6,156
0
17,884
W
Loki
rin_61
Loki
12,302
867
1,009
863
8,654
4,539
452
2,518
6,103
0
28,505
L
Jing Wei
tanimoto1887
Jing Wei
9,360
5,755
892
3,119
12,916
6,347
184
5,086
7,830
0
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
41,047
119
Minions Killed
116
0
Camps Cleared
0
1,122,941
Distance Traveled
969,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,950
814
40
4
0
183,662
1
W
Jormungandr
9,178
834
30
3
0
236,405
0
W
Artemis
9,339
849
16
1
0
195,504
0
L
Achilles
7,701
700
17
2
0
182,291
0
L
Mercury
8,264
751
11
1
0
218,324
0
W
Tiamat
9,616
874
19
2
0
223,541
1
L
Cliodhna
7,419
674
15
1
0
169,045
0
W
Ravana
9,362
851
19
2
0
236,705
0
W
Loki
8,819
802
35
3
0
230,786
2
L
Jing Wei
8,713
792
33
3
0
216,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role