Player Matchup

Yu Huang
Yu Huang
Gold III
 
Yu Huang
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
 
Jing Wei
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
KryoKaze
Cthulhu
Platinum IV
Level 146
God Stats
3W - 3L
1,463 SR
Queue Stats
250W - 247L
1,531 MMR
Solo
Chaac
Chaac
Gold V
MultiSapman
Chaac
Gold V
Level 157
God Stats
0W - 1L
1,604 SR
Queue Stats
8W - 8L
1,628 MMR
Solo
Atlas
Atlas
Bronze III
Welzevyl
Atlas
Bronze III
Level 123
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,506 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,530 SR
1,486 MMR
Ratatoskr
Ratatoskr
Gold III
 
Ratatoskr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
AMBRINOS
Bellona
Gold IV
Level 124
God Stats
1W - 2L
1,304 SR
Queue Stats
113W - 123L
1,493 MMR
Solo
Anubis
Anubis
Gold III
AquilesRuko
Anubis
Gold III
Level 97
God Stats
11W - 4L
1,584 SR
Queue Stats
94W - 90L
1,646 MMR
Party 1
Aphrodite
Aphrodite
Silver V
fmlte
Aphrodite
Silver V
Level 128
God Stats
6W - 0L
1,762 SR
Queue Stats
36W - 48L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 2 / 0
7,799
557
6,572
8,296
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
13
1 / 2 / 0
7,203
515
5,218
9,928
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KryoKaze
Cthulhu
12
1 / 4 / 0
7,295
521
10,460
12,401
7,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 1 / 3
6,245
446
3,871
9,742
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Welzevyl
Atlas
9
0 / 2 / 1
6,298
450
5,368
12,497
12,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CliodhnaNe ZhaThothKali

VS

Bans
ArachneSobekLancelotBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
5 / 1 / 4
7,828
559
8,398
9,886
3,752
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
 
Ullr
12
0 / 1 / 3
6,748
482
7,017
9,291
3,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
AMBRINOS
Bellona
13
1 / 1 / 3
7,683
549
8,013
13,387
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
2 / 1 / 4
7,463
533
5,900
8,030
3,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
fmlte
Aphrodite
12
3 / 1 / 4
7,505
536
4,523
7,703
3,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
2
0
1.5
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Ratatoskr
 
Ratatoskr
5
1
4
7
W
Ullr
 
Ullr
0
1
3
1.5
W
Bellona
AMBRINOS
Bellona
1
1
3
2.5
W
Anubis
2
1
4
4
L
Cthulhu
KryoKaze
Cthulhu
1
4
0
0.25
L
0
1
3
1.5
L
Atlas
Welzevyl
Atlas
0
2
1
0.25
W
Aphrodite
fmlte
Aphrodite
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
33,851
52,864
Taken
48,297
31,361
Mitigated
25,072
10,445
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,572
1,023
0
916
8,296
3,441
33
1,983
6,313
61,500
0
L
Jing Wei
 
Jing Wei
5,218
3,380
0
1,783
9,928
3,594
0
2,015
7,913
0
67,681
W
Ratatoskr
 
Ratatoskr
8,398
3,221
0
4,250
9,886
3,752
0
1,542
8,192
0
46,832
W
Ullr
 
Ullr
7,017
2,443
0
819
9,291
3,332
0
3,345
5,902
0
55,224
W
Bellona
AMBRINOS
Bellona
8,013
2,196
0
5,705
13,387
10,457
0
8,521
4,209
0
56,573
W
Anubis
5,900
176
0
3,630
8,030
3,901
0
5,339
2,339
61,283
0
L
Cthulhu
KryoKaze
Cthulhu
10,460
803
259
1,390
12,401
7,885
0
959
11,442
53,125
0
L
3,871
316
0
2,612
9,742
4,272
0
1,599
8,143
0
50,202
L
Atlas
Welzevyl
Atlas
5,368
1,878
239
3,246
12,497
12,169
0
3,867
8,630
22,746
0
W
Aphrodite
fmlte
Aphrodite
4,523
534
4,538
4,964
7,703
3,630
0
2,400
5,255
34,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,840
Gold Earned
37,227
455
Minions Killed
454
0
Camps Cleared
0
1,349,976
Distance Traveled
1,412,959
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,799
557
123
9
0
250,412
2
L
Jing Wei
7,203
515
128
9
0
257,304
8
W
Ratatoskr
7,828
559
85
6
0
351,177
3
W
Ullr
6,748
482
88
6
0
251,346
4
W
Bellona
7,683
549
116
8
0
264,566
4
W
Anubis
7,463
533
105
8
0
272,049
1
L
Cthulhu
7,295
521
102
7
0
269,749
5
L
Chaac
6,245
446
81
6
0
292,906
3
L
Atlas
6,298
450
21
2
0
279,605
5
W
Aphrodite
7,505
536
60
4
0
273,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role