Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Gosulcy
Cthulhu
Level 57
God Stats
3W - 0L
1,809 SR
Queue Stats
78W - 85L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
GrumpyWooks
Baron Samedi
Level 69
God Stats
5W - 4L
1,552 SR
Queue Stats
206W - 246L
1,446 Elo+
Solo
Chiron
Chiron
The-King-Sora_
Chiron
Level 160
God Stats
2W - 1L
1,745 SR
Queue Stats
136W - 144L
1,601 Elo+
Party 2
Team Averages
Level 92
1,621 SR
1,498 Elo+

VS

Team Averages
Level 114
1,601 SR
1,461 Elo+
Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Draigonfight
Fenrir
Level 158
God Stats
4W - 5L
1,579 SR
Queue Stats
272W - 313L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Grooyaa
Aphrodite
Level 61
God Stats
4W - 2L
1,763 SR
Queue Stats
57W - 54L
1,487 Elo+
Party 3
Hachiman
Hachiman
Luck1Se7en
Hachiman
Level 58
God Stats
22W - 19L
1,507 SR
Queue Stats
57W - 53L
1,491 Elo+
Party 3
Yu Huang
Yu Huang
Sharodin
Yu Huang
Level 149
God Stats
3W - 2L
1,658 SR
Queue Stats
311W - 355L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 9
7,917
528
4,256
9,297
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
 
Neith
12
3 / 3 / 7
7,756
517
11,065
11,889
5,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Gosulcy
Cthulhu
15
1 / 0 / 1
8,714
581
7,377
11,935
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GrumpyWooks
Baron Samedi
14
6 / 0 / 1
8,446
563
12,378
9,003
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 2 / 2
8,504
567
13,011
9,513
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 0
8,172
545
9,234
12,965
5,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
3 / 2 / 2
7,667
511
8,665
14,699
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Grooyaa
Aphrodite
10
1 / 2 / 1
6,579
439
3,488
10,604
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Luck1Se7en
Hachiman
10
0 / 4 / 1
5,667
378
5,551
12,707
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Sharodin
Yu Huang
11
0 / 4 / 3
6,467
431
5,614
11,272
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
W
Neith
 
Neith
3
3
7
2.17
L
Ullr
 
Ullr
1
2
0
0.5
L
Fenrir
3
2
2
2
W
Cthulhu
Gosulcy
Cthulhu
1
0
1
1.5
L
Aphrodite
Grooyaa
Aphrodite
1
2
1
0.75
W
Baron Samedi
GrumpyWooks
Baron Samedi
6
0
1
6.5
L
Hachiman
Luck1Se7en
Hachiman
0
4
1
0.13
L
Yu Huang
Sharodin
Yu Huang
0
4
3
0.38
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
32,552
51,637
Taken
62,247
32,511
Mitigated
29,624
20,938
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,256
353
0
2,111
9,297
9,725
192
3,022
6,275
18,364
0
W
Neith
 
Neith
11,065
4,027
0
4,573
11,889
5,210
534
2,623
9,266
0
51,573
L
Ullr
 
Ullr
9,234
4,122
0
1,890
12,965
5,905
813
7,862
4,275
0
77,030
L
Fenrir
8,665
2,835
0
2,582
14,699
6,059
0
4,409
10,061
0
61,402
W
Cthulhu
Gosulcy
Cthulhu
7,377
472
0
4,197
11,935
8,148
0
0
11,935
58,325
0
L
Aphrodite
Grooyaa
Aphrodite
3,488
823
2,392
3,337
10,604
9,387
0
4,069
6,352
18,911
0
W
Baron Samedi
GrumpyWooks
Baron Samedi
12,378
1,249
2,383
3,867
9,003
5,470
364
2,621
6,382
56,044
0
L
Hachiman
Luck1Se7en
Hachiman
5,551
2,573
0
2,890
12,707
3,334
504
913
11,724
0
33,086
L
Yu Huang
Sharodin
Yu Huang
5,614
595
0
1,409
11,272
4,939
0
5,382
5,576
41,244
0
W
13,011
5,001
462
3,345
9,513
3,958
0
836
8,677
0
76,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
34,552
477
Minions Killed
357
0
Camps Cleared
0
1,453,417
Distance Traveled
1,418,493
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,917
528
4
0
0
310,426
7
W
Neith
7,756
517
85
6
0
273,602
2
L
Ullr
8,172
545
130
9
0
252,711
2
L
Fenrir
7,667
511
91
6
0
317,190
4
W
Cthulhu
8,714
581
141
9
0
315,523
2
L
Aphrodite
6,579
439
23
2
0
285,041
0
W
Baron Samedi
8,446
563
105
7
0
287,722
3
L
Hachiman
5,667
378
52
3
0
295,361
3
L
Yu Huang
6,467
431
61
4
0
268,190
0
W
Chiron
8,504
567
142
9
0
266,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role