Player Matchup

Artemis
Artemis
AlcoholicDemon66
Artemis
Level 18
God Stats
33W - 25L
1,543 SR
Queue Stats
40W - 36L
1,512 Elo+
Party 1
Yemoja
Yemoja
CHUCKY-STAR
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,714 Elo+
Party 1
Chang'e
Chang'e
Gpetie
Chang'e
Level 37
God Stats
6W - 4L
1,190 SR
Queue Stats
109W - 103L
1,275 Elo+
Solo
Shiva
Shiva
NeinKapwnd-
Shiva
Level 99
God Stats
14W - 9L
1,676 SR
Queue Stats
255W - 218L
1,522 Elo+
Party 1
Izanami
Izanami
OBloodyRabbitO
Izanami
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,225 Elo+
Solo
Team Averages
Level 42
1,482 SR
1,450 Elo+

VS

Team Averages
Level 56
1,422 SR
1,376 Elo+
Ares
Ares
AndyyBoi
Ares
Level 42
God Stats
9W - 6L
1,525 SR
Queue Stats
23W - 22L
1,460 Elo+
Solo
Yu Huang
Yu Huang
BOBSDAHMAHN
Yu Huang
Level 85
God Stats
2W - 2L
1,412 SR
Queue Stats
19W - 22L
1,388 Elo+
Solo
Izanami
Izanami
Dark_Wolf6478
Izanami
Level 38
God Stats
4W - 1L
1,525 SR
Queue Stats
9W - 12L
1,327 Elo+
Solo
Achilles
Achilles
King_Crimsxn
Achilles
Level 32
God Stats
0W - 7L
1,180 SR
Queue Stats
86W - 112L
1,317 Elo+
Solo
Ah Puch
Ah Puch
meliodaswtmv
Ah Puch
Level 85
God Stats
5W - 3L
1,467 SR
Queue Stats
142W - 150L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
7,764
971
7,814
4,290
1,852
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
14
1 / 0 / 7
8,268
1,034
3,429
5,809
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
Gpetie
Chang'e
14
2 / 0 / 6
8,424
1,053
13,905
12,757
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 7
8,667
1,083
16,306
12,184
11,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 4 / 3
8,856
1,107
5,958
8,562
3,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

321

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 5
9,179
1,147
7,663
13,608
16,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
BOBSDAHMAHN
Yu Huang
14
0 / 5 / 5
8,099
1,012
10,757
10,820
5,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
13
2 / 0 / 1
8,444
1,056
6,436
9,587
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
King_Crimsxn
Achilles
14
3 / 3 / 3
8,817
1,102
14,258
16,089
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
meliodaswtmv
Ah Puch
12
0 / 0 / 0
6,978
872
0
0
0

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
9
Kills
6
6
Deaths
9
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Ares
1
1
5
3.5
L
Yu Huang
BOBSDAHMAHN
Yu Huang
0
5
5
0.5
W
Yemoja
1
0
7
4.5
L
Izanami
2
0
1
2.5
W
Chang'e
Gpetie
Chang'e
2
0
6
5
L
Achilles
King_Crimsxn
Achilles
3
3
3
1.5
W
2
2
7
2.75
W
4
4
3
1.38
L
Ah Puch
meliodaswtmv
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,412
Damage
39,114
43,602
Taken
50,104
24,777
Mitigated
46,757
13,361
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,814
3,354
0
0
4,290
1,852
0
2,160
2,095
0
17,234
L
Ares
7,663
688
0
2,179
13,608
16,693
0
4,650
8,632
16,766
0
L
Yu Huang
BOBSDAHMAHN
Yu Huang
10,757
1,257
0
0
10,820
5,531
0
3,887
6,763
24,266
0
W
Yemoja
3,429
804
3,121
890
5,809
2,746
0
2,895
2,854
11,045
0
L
Izanami
6,436
3,090
0
902
9,587
4,583
0
2,546
6,873
0
33,553
W
Chang'e
Gpetie
Chang'e
13,905
1,795
2,486
4,262
12,757
5,323
0
4,901
7,609
23,184
0
L
Achilles
King_Crimsxn
Achilles
14,258
3,587
0
1,052
16,089
19,950
0
5,221
10,502
0
20,670
W
16,306
4,149
558
1,299
12,184
11,370
0
3,870
7,873
0
28,754
W
5,958
4,014
0
745
8,562
3,486
0
4,594
3,862
0
22,713
L
Ah Puch
meliodaswtmv
Ah Puch
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
41,517
143
Minions Killed
139
4
Camps Cleared
5
720,037
Distance Traveled
565,492
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,764
971
22
3
0
144,472
1
L
Ares
9,179
1,147
22
3
1
154,403
1
L
Yu Huang
8,099
1,012
37
5
1
117,722
0
W
Yemoja
8,268
1,034
16
2
0
138,772
1
L
Izanami
8,444
1,056
65
8
1
140,150
2
W
Chang'e
8,424
1,053
32
4
1
147,011
0
L
Achilles
8,817
1,102
15
2
2
153,217
0
W
Shiva
8,667
1,083
25
3
2
166,617
3
W
Izanami
8,856
1,107
48
6
1
123,165
2
L
Ah Puch
6,978
872
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role