Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold IV
SUSANORASTA
Lancelot
Gold IV
Level 49
God Stats
7W - 5L
1,616 SR
Queue Stats
119W - 173L
1,362 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
abdullah127
Baron Samedi
Platinum III
Level 145
God Stats
4W - 6L
1,819 SR
Queue Stats
275W - 256L
1,581 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,645 SR
1,481 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,782 SR
1,896 MMR
Ne Zha
Ne Zha
Diamond III
FarcMau
Ne Zha
Diamond III
Level 159
God Stats
25W - 6L
1,640 SR
Queue Stats
78W - 32L
1,979 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum II
Shakyall
Baba Yaga
Platinum II
Level 40
God Stats
10W - 2L
1,876 SR
Queue Stats
60W - 26L
1,730 MMR
Party 2
Ares
Ares
Diamond IV
oilim3
Ares
Diamond IV
Level 160
God Stats
21W - 2L
1,830 SR
Queue Stats
78W - 32L
1,979 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 10 / 4
12,723
707
18,720
23,801
11,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
SUSANORASTA
Lancelot
17
3 / 2 / 6
12,178
677
13,503
29,115
42,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
abdullah127
Baron Samedi
17
3 / 4 / 6
12,169
676
22,912
20,345
11,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Hou YiAh Muzen CabThothAchillesPersephone

VS

Bans
SobekScyllaAthenaKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FarcMau
Ne Zha
18
7 / 3 / 6
14,247
792
17,014
28,230
36,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baba Yaga
Shakyall
Baba Yaga
17
3 / 5 / 7
12,584
699
23,877
16,418
9,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
oilim3
Ares
19
6 / 2 / 8
14,456
803
22,610
24,664
40,714
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
16
16
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
10
4
0.6
W
Ne Zha
FarcMau
Ne Zha
7
3
6
3.33
L
Lancelot
SUSANORASTA
Lancelot
3
2
6
3
W
Baba Yaga
Shakyall
Baba Yaga
3
5
7
1.3
L
Baron Samedi
abdullah127
Baron Samedi
3
4
6
1.5
W
Ares
oilim3
Ares
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,135
Damage
63,501
73,261
Taken
69,312
66,042
Mitigated
86,782
16,857
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
18,720
7,173
0
1,813
23,801
11,577
1,604
14,618
9,183
0
52,928
W
Ne Zha
FarcMau
Ne Zha
17,014
5,023
2,673
9,917
28,230
36,101
2,015
9,820
18,012
0
60,322
L
Lancelot
SUSANORASTA
Lancelot
13,503
3,503
0
2,467
29,115
42,488
57
18,464
10,651
0
28,663
W
Baba Yaga
Shakyall
Baba Yaga
23,877
1,599
0
1,425
16,418
9,967
786
4,729
11,355
72,037
0
L
Baron Samedi
abdullah127
Baron Samedi
22,912
1,500
7,033
5,544
20,345
11,977
203
13,710
6,635
60,792
0
W
Ares
oilim3
Ares
22,610
2,317
0
2,688
24,664
40,714
441
8,831
15,285
44,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
41,287
180
Minions Killed
204
4
Camps Cleared
11
961,542
Distance Traveled
1,028,370
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,723
707
77
4
2
272,972
7
W
Ne Zha
14,247
792
51
3
2
355,465
5
L
Lancelot
12,178
677
33
2
0
374,271
1
W
Baba Yaga
12,584
699
118
7
3
317,417
4
L
Baron Samedi
12,169
676
70
4
2
314,299
6
W
Ares
14,456
803
35
2
6
355,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role