Player Matchup

Ishtar
Ishtar
JackTheSoldier
Ishtar
Level 125
God Stats
11W - 4L
1,598 SR
Queue Stats
560W - 534L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
Montime
Hou Yi
Level 108
God Stats
1W - 1L
1,258 SR
Queue Stats
70W - 46L
1,653 Elo+
Party 1
Khepri
Khepri
Nevidah
Khepri
Level 8
God Stats
1W - 2L
1,189 SR
Queue Stats
6W - 9L
1,489 Elo+
Solo
Scylla
Scylla
iamcups
Scylla
Level 146
God Stats
2W - 0L
1,659 SR
Queue Stats
86W - 66L
1,564 Elo+
Party 1
Medusa
Medusa
sindellover1317
Medusa
Level 107
God Stats
8W - 6L
1,727 SR
Queue Stats
274W - 261L
1,455 Elo+
Party 1
Team Averages
Level 99
1,486 SR
1,540 Elo+

VS

Team Averages
Level 79
1,360 SR
1,501 Elo+
Sobek
Sobek
EvilShredder32x
Sobek
Level 139
God Stats
0W - 5L
1,278 SR
Queue Stats
169W - 188L
1,501 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hypergoof
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,558 Elo+
Solo
Ishtar
Ishtar
Mandomon_
Ishtar
Level 107
God Stats
0W - 2L
1,288 SR
Queue Stats
132W - 138L
1,478 Elo+
Party 2
Hel
Hel
OhHolyJoely
Hel
Level 57
God Stats
0W - 8L
1,157 SR
Queue Stats
152W - 177L
1,492 Elo+
Party 3
Nox
Nox
ShiftToOgredrive
Nox
Level 74
God Stats
52W - 36L
1,576 SR
Queue Stats
150W - 155L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
13,936
820
16,618
18,336
10,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Montime
Hou Yi
19
3 / 3 / 7
12,326
725
22,699
15,064
8,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Nevidah
Khepri
18
0 / 2 / 10
12,437
732
5,162
12,277
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
iamcups
Scylla
20
6 / 1 / 6
13,434
790
19,424
14,061
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 1 / 4
13,035
767
23,890
17,353
10,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
11,457
674
11,043
31,960
55,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Hypergoof
Cu Chulainn
17
2 / 3 / 4
11,169
657
13,542
26,164
31,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Mandomon_
Ishtar
18
0 / 7 / 2
11,306
665
8,934
26,152
13,770
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 4 / 4
11,699
688
12,064
13,109
7,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 3
11,643
685
10,367
16,405
9,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
11
11
Deaths
21
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Cu Chulainn
Hypergoof
Cu Chulainn
2
3
4
1.33
W
6
4
6
2.25
L
Ishtar
Mandomon_
Ishtar
0
7
2
0.14
W
Hou Yi
Montime
Hou Yi
3
3
7
2.17
W
Khepri
Nevidah
Khepri
0
2
10
2.5
L
4
4
4
1.5
L
4
4
3
1.38
W
Scylla
iamcups
Scylla
6
1
6
9
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,793
Damage
55,950
77,091
Taken
113,790
53,690
Mitigated
116,801
10,718
Healing
22,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,043
1,184
389
6,704
31,960
55,466
0
4,601
27,359
28,316
0
L
Cu Chulainn
Hypergoof
Cu Chulainn
13,542
2,067
0
850
26,164
31,088
0
4,672
21,492
0
35,504
W
16,618
9,456
0
4,362
18,336
10,472
2,696
5,168
13,168
0
83,944
L
Ishtar
Mandomon_
Ishtar
8,934
5,259
0
3,482
26,152
13,770
1,262
8,898
17,254
0
49,657
W
Hou Yi
Montime
Hou Yi
22,699
14,980
0
2,367
15,064
8,191
3,143
6,361
8,079
0
49,320
W
Khepri
Nevidah
Khepri
5,162
933
0
1,140
12,277
16,359
50
5,523
6,754
5,871
0
L
12,064
1,268
6,218
3,781
13,109
7,014
639
4,105
9,004
33,879
0
L
10,367
209
0
1,241
16,405
9,463
792
2,310
14,095
37,657
0
W
Scylla
iamcups
Scylla
19,424
3,195
0
595
14,061
7,895
1,951
6,369
7,692
61,078
0
W
23,890
9,951
0
2,254
17,353
10,773
2,334
10,053
7,300
0
57,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
57,274
375
Minions Killed
260
0
Camps Cleared
0
1,637,710
Distance Traveled
1,467,350
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,457
674
40
2
0
339,836
3
L
Cu Chulainn
11,169
657
39
2
0
238,736
0
W
Ishtar
13,936
820
102
6
0
281,466
4
L
Ishtar
11,306
665
75
4
0
241,983
0
W
Hou Yi
12,326
725
71
4
0
333,657
2
W
Khepri
12,437
732
1
0
0
326,196
4
L
Hel
11,699
688
59
3
0
304,486
1
L
Nox
11,643
685
47
3
0
342,309
2
W
Scylla
13,434
790
121
7
0
333,701
0
W
Medusa
13,035
767
80
5
0
362,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role