Player Matchup

Eset
Eset
IDONTSELLDRUGZ
Eset
Level 27
God Stats
2W - 4L
1,309 SR
Queue Stats
137W - 151L
1,453 Elo+
Solo
Sol
Sol
KIA01VN
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,328 Elo+
Solo
Susano
Susano
MentalPayne
Susano
Level 107
God Stats
0W - 4L
1,089 SR
Queue Stats
46W - 49L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Sparkler110
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,447 Elo+
Solo
Izanami
Izanami
epicness_to_epic
Izanami
Level 67
God Stats
0W - 2L
1,314 SR
Queue Stats
23W - 19L
1,420 Elo+
Solo
Team Averages
Level 71
1,343 SR
1,417 Elo+

VS

Team Averages
Level 81
1,465 SR
1,407 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BeansOnDaGrill7
Kuzenbo
Level 128
God Stats
8W - 2L
1,611 SR
Queue Stats
625W - 640L
1,394 Elo+
Solo
Chiron
Chiron
JORDAN_HUGE
Chiron
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,364 Elo+
Solo
Nike
Nike
LuCidDReAmS1160
Nike
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
256W - 287L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zangetsu023
Tsukuyomi
Level 27
God Stats
4W - 3L
1,215 SR
Queue Stats
305W - 334L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
7,944
794
9,832
9,975
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
11
1 / 5 / 5
6,664
666
4,338
8,400
2,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
12
3 / 3 / 4
6,918
692
5,935
7,429
3,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Sparkler110
The Morrigan
11
0 / 5 / 6
6,748
675
6,357
8,202
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
7,457
746
5,629
10,532
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 7
9,142
914
6,691
17,261
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 14
8,943
894
6,216
12,573
10,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
14
5 / 2 / 7
8,807
881
11,464
8,095
4,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 18
8,326
833
5,210
12,005
8,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Zangetsu023
Tsukuyomi
16
7 / 2 / 12
9,393
939
12,759
8,149
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
8
Kills
22
22
Deaths
10
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
7
4.75
W
3
1
14
10
L
4
4
3
1.38
W
Chiron
5
2
7
4.25
L
Sol
1
5
5
0.7
W
1
3
18
3.33
L
Susano
3
3
4
1.67
L
The Morrigan
Sparkler110
The Morrigan
0
5
6
0.6
W
Tsukuyomi
Zangetsu023
Tsukuyomi
7
2
12
6.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,091
Damage
42,340
44,538
Taken
58,083
18,078
Mitigated
37,524
8,273
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,691
634
759
7,319
17,261
10,762
608
4,429
12,347
0
15,485
W
6,216
1,981
1,443
5,032
12,573
10,168
684
4,536
7,385
15,050
0
L
9,832
93
554
1,496
9,975
4,406
0
1,387
8,588
20,554
0
W
Chiron
11,464
2,485
2,366
2,075
8,095
4,243
2,906
3,099
4,996
0
22,793
L
Sol
4,338
1,247
593
794
8,400
2,838
0
896
7,504
8,554
0
W
5,210
429
1,293
935
12,005
8,270
575
4,990
4,788
0
11,005
L
Susano
5,935
208
1,129
543
7,429
3,644
0
1,269
6,160
0
11,115
L
The Morrigan
Sparkler110
The Morrigan
6,357
1,538
779
713
8,202
3,437
0
945
7,257
13,391
0
W
Tsukuyomi
Zangetsu023
Tsukuyomi
12,759
1,169
418
1,883
8,149
4,081
2,227
3,473
4,676
0
39,840
L
5,629
2,930
365
1,307
10,532
3,753
0
1,719
8,813
0
18,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,731
Gold Earned
44,611
87
Minions Killed
112
0
Camps Cleared
0
744,006
Distance Traveled
971,195
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,142
914
12
1
0
198,306
1
W
Kuzenbo
8,943
894
18
2
0
211,279
5
L
Eset
7,944
794
20
2
0
163,882
0
W
Chiron
8,807
881
33
3
0
168,755
0
L
Sol
6,664
666
4
0
0
129,516
0
W
Nike
8,326
833
5
1
0
192,060
0
L
Susano
6,918
692
14
1
0
145,746
1
L
The Morrigan
6,748
675
21
2
0
148,469
0
W
Tsukuyomi
9,393
939
44
4
0
200,795
0
L
Izanami
7,457
746
28
3
0
156,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role