Player Matchup

Ah Puch
Ah Puch
Bane66586
Ah Puch
Level 58
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 16L
1,424 Elo+
Party 2
Ymir
Ymir
ChiefJP
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,872 Elo+
Party 1
Cliodhna
Cliodhna
Iestyn12
Cliodhna
Level 120
God Stats
2W - 2L
1,297 SR
Queue Stats
42W - 46L
1,442 Elo+
Party 2
Ishtar
Ishtar
MaddIceMan
Ishtar
Level 157
God Stats
37W - 49L
1,469 SR
Queue Stats
932W - 1,013L
1,456 Elo+
Solo
Tyr
Tyr
ManicLucidity
Tyr
Level 160
God Stats
2W - 1L
1,784 SR
Queue Stats
36W - 27L
1,641 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,567 Elo+

VS

Team Averages
Level 120
1,601 SR
1,487 Elo+
Tiamat
Tiamat
ADredkilla
Tiamat
Level 158
God Stats
4W - 5L
1,388 SR
Queue Stats
771W - 791L
1,590 Elo+
Solo
Camazotz
Camazotz
BeezlebubVI
Camazotz
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 137L
1,423 Elo+
Solo
Chaac
Chaac
Iron_Blaze_818
Chaac
Level 128
God Stats
2W - 1L
1,709 SR
Queue Stats
57W - 66L
1,461 Elo+
Solo
Ullr
Ullr
OniRex
Ullr
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 36L
1,491 Elo+
Solo
Cabrakan
Cabrakan
TNELSON9977
Cabrakan
Level 129
God Stats
3W - 0L
1,908 SR
Queue Stats
56W - 51L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bane66586
Ah Puch
20
0 / 10 / 17
16,014
942
25,451
28,606
17,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
ChiefJP
Ymir
20
4 / 4 / 14
17,591
1,035
17,925
27,765
55,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Iestyn12
Cliodhna
20
7 / 7 / 11
16,849
991
27,438
28,242
13,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
MaddIceMan
Ishtar
20
6 / 9 / 14
18,187
1,070
34,289
24,345
12,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 9 / 8
17,855
1,050
28,015
43,225
45,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADredkilla
Tiamat
20
9 / 2 / 19
18,801
1,106
47,069
22,697
21,447
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
BeezlebubVI
Camazotz
20
4 / 10 / 19
17,508
1,030
21,910
46,896
47,746
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
2 / 5 / 22
17,454
1,027
18,215
34,237
41,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
OniRex
Ullr
18
0 / 0 / 0
11,583
681
0
0
0
Cabrakan
TNELSON9977
Cabrakan
20
24 / 7 / 9
22,884
1,346
58,505
35,364
32,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
108
24
Kills
39
39
Deaths
24
64
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ADredkilla
Tiamat
9
2
19
9.25
L
Ah Puch
Bane66586
Ah Puch
0
10
17
0.85
W
Camazotz
BeezlebubVI
Camazotz
4
10
19
1.35
L
Ymir
ChiefJP
Ymir
4
4
14
2.75
L
Cliodhna
Iestyn12
Cliodhna
7
7
11
1.79
W
2
5
22
2.6
L
Ishtar
MaddIceMan
Ishtar
6
9
14
1.44
L
7
9
8
1.22
W
Ullr
OniRex
Ullr
0
0
0
0
W
Cabrakan
TNELSON9977
Cabrakan
24
7
9
4.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,118
Damage
145,699
152,183
Taken
139,194
144,543
Mitigated
143,743
22,176
Healing
35,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ADredkilla
Tiamat
47,069
4,262
574
5,425
22,697
21,447
0
8,258
14,439
82,612
0
L
Ah Puch
Bane66586
Ah Puch
25,451
1,915
0
3,109
28,606
17,300
0
18,576
9,891
77,339
0
W
Camazotz
BeezlebubVI
Camazotz
21,910
13,097
0
10,963
46,896
47,746
0
10,756
35,796
0
37,853
L
Ymir
ChiefJP
Ymir
17,925
5,944
0
1,359
27,765
55,974
0
15,320
12,027
35,858
0
L
Cliodhna
Iestyn12
Cliodhna
27,438
3,233
0
3,750
28,242
13,403
0
22,372
5,695
0
50,797
W
18,215
2,784
0
9,499
34,237
41,748
0
15,260
18,677
0
44,418
L
Ishtar
MaddIceMan
Ishtar
34,289
27,153
0
3,667
24,345
12,433
0
19,157
5,003
90
70,927
L
28,015
6,213
0
10,291
43,225
45,433
0
28,700
13,993
523
62,347
W
Ullr
OniRex
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
TNELSON9977
Cabrakan
58,505
8,539
0
9,074
35,364
32,802
0
9,715
25,649
93,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,496
Gold Earned
88,230
356
Minions Killed
289
20
Camps Cleared
4
1,560,429
Distance Traveled
1,285,188
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,801
1,106
92
5
1
352,821
0
L
Ah Puch
16,014
942
98
6
1
293,256
3
W
Camazotz
17,508
1,030
51
3
3
322,349
0
L
Ymir
17,591
1,035
43
3
0
302,607
3
L
Cliodhna
16,849
991
60
4
2
338,235
0
W
Chaac
17,454
1,027
61
4
0
285,702
0
L
Ishtar
18,187
1,070
81
5
11
290,853
1
L
Tyr
17,855
1,050
74
4
6
335,478
2
W
Ullr
11,583
681
0
0
0
0
0
W
Cabrakan
22,884
1,346
85
5
0
324,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role