Player Matchup

Shiva
Shiva
Frikkels16
Shiva
Level 108
God Stats
19W - 10L
1,580 SR
Queue Stats
508W - 564L
1,417 Elo+
Party 1
Bacchus
Bacchus
HowBoutNooo
Bacchus
Level 55
God Stats
2W - 1L
1,511 SR
Queue Stats
49W - 40L
1,485 Elo+
Solo
Danzaburou
Danzaburou
ScambledEggs
Danzaburou
Level 57
God Stats
1W - 1L
1,141 SR
Queue Stats
84W - 98L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
XxXShadowReaper
Zhong Kui
Level 68
God Stats
3W - 6L
1,182 SR
Queue Stats
275W - 316L
1,429 Elo+
Party 1
Bastet
Bastet
smiteplayer71
Bastet
Level 96
God Stats
4W - 1L
1,704 SR
Queue Stats
18W - 19L
1,481 Elo+
Solo
Team Averages
Level 77
1,424 SR
1,442 Elo+

VS

Team Averages
Level 92
1,388 SR
1,452 Elo+
Kuzenbo
Kuzenbo
Nieube
Kuzenbo
Level 65
God Stats
2W - 5L
1,187 SR
Queue Stats
98W - 105L
1,437 Elo+
Solo
Freya
Freya
Riberto1996
Freya
Level 143
God Stats
2W - 4L
1,579 SR
Queue Stats
323W - 309L
1,425 Elo+
Solo
Loki
Loki
Somi10
Loki
Level 127
God Stats
0W - 2L
1,131 SR
Queue Stats
73W - 89L
1,442 Elo+
Solo
Eset
Eset
TheOnlyTal
Eset
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 106L
1,493 Elo+
Solo
Mulan
Mulan
Yazuskrii
Mulan
Level 65
God Stats
27W - 34L
1,545 SR
Queue Stats
278W - 298L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
1 / 0 / 2
10,043
558
7,813
17,735
15,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
HowBoutNooo
Bacchus
14
2 / 1 / 4
8,792
488
5,853
14,809
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ScambledEggs
Danzaburou
14
3 / 5 / 3
9,247
514
10,751
12,523
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
XxXShadowReaper
Zhong Kui
16
3 / 1 / 4
9,898
550
13,149
10,969
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 0 / 2
9,987
555
10,185
14,209
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nieube
Kuzenbo
15
0 / 2 / 0
8,898
494
13,226
12,288
15,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 0
10,045
558
10,363
15,502
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
Somi10
Loki
15
1 / 3 / 0
8,542
475
4,030
13,845
7,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 5 / 3
7,341
408
9,031
14,115
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Yazuskrii
Mulan
13
0 / 2 / 0
7,201
400
6,657
15,102
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
7
7
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
1
0
2
2
W
Bacchus
HowBoutNooo
Bacchus
2
1
4
4
L
Kuzenbo
Nieube
Kuzenbo
0
2
0
0
L
6
3
0
2
W
Danzaburou
ScambledEggs
Danzaburou
3
5
3
0.9
L
Loki
Somi10
Loki
1
3
0
0.33
L
0
5
3
0.3
W
Zhong Kui
XxXShadowReaper
Zhong Kui
3
1
4
5
L
Mulan
Yazuskrii
Mulan
0
2
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
43,307
70,245
Taken
70,852
51,793
Mitigated
46,003
26,021
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,813
713
0
3,443
17,735
15,088
0
11,768
5,363
0
84,169
W
Bacchus
HowBoutNooo
Bacchus
5,853
959
786
4,641
14,809
16,057
0
5,272
9,092
21,925
0
L
Kuzenbo
Nieube
Kuzenbo
13,226
4,398
0
1,250
12,288
15,473
0
651
11,637
72,490
0
L
10,363
3,190
0
7,297
15,502
6,543
204
2,264
13,238
76,837
0
W
Danzaburou
ScambledEggs
Danzaburou
10,751
4,628
0
2,940
12,523
5,394
1,086
8,775
3,256
0
79,717
L
Loki
Somi10
Loki
4,030
1,008
0
2,945
13,845
7,103
0
3,587
10,258
0
80,720
L
9,031
1,111
1,615
3,746
14,115
5,187
0
5,091
9,024
31,373
0
W
Zhong Kui
XxXShadowReaper
Zhong Kui
13,149
1,522
0
6,519
10,969
8,982
333
2,118
8,482
85,340
0
L
Mulan
Yazuskrii
Mulan
6,657
1,084
0
6,302
15,102
11,697
0
7,409
7,693
0
54,799
W
10,185
2,256
0
7,692
14,209
6,272
0
3,619
10,382
0
89,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
42,027
601
Minions Killed
538
0
Camps Cleared
0
1,662,043
Distance Traveled
1,619,417
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,043
558
151
8
0
326,987
6
W
Bacchus
8,792
488
25
1
0
342,777
7
L
Kuzenbo
8,898
494
135
8
0
309,884
5
L
Freya
10,045
558
144
8
0
317,731
3
W
Danzaburou
9,247
514
128
7
0
302,567
1
L
Loki
8,542
475
126
7
0
349,883
3
L
Eset
7,341
408
42
2
0
326,908
8
W
Zhong Kui
9,898
550
161
9
0
329,539
5
L
Mulan
7,201
400
91
5
0
315,011
7
W
Bastet
9,987
555
136
8
0
360,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role