Player Matchup

Nox
Nox
Niewyspany
Nox
Level 149
God Stats
4W - 2L
1,890 SR
Queue Stats
17W - 7L
1,734 Elo+
Party 1
Sylvanus
Sylvanus
Pineappson
Sylvanus
Level 154
God Stats
2W - 1L
1,747 SR
Queue Stats
22W - 7L
1,830 Elo+
Party 1
Guan Yu
Guan Yu
p0kaDDy
Guan Yu
Level 29
God Stats
1W - 0L
1,230 SR
Queue Stats
17W - 2L
1,835 Elo+
Party 1
Team Averages
Level 111
1,622 SR
1,800 Elo+

VS

Team Averages
Level 53
1,500 SR
1,619 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Cangekin
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 16L
1,663 Elo+
Party 2
Janus
Janus
Dogulefant
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 8L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 8
9,173
917
6,938
9,678
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Pineappson
Sylvanus
13
7 / 1 / 11
8,683
868
13,742
12,005
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
p0kaDDy
Guan Yu
12
2 / 1 / 14
7,632
763
8,079
11,066
9,595
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 9 / 2
6,088
609
6,067
14,734
6,737
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
1 / 6 / 2
6,776
678
6,059
10,767
3,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
11
2 / 3 / 1
7,244
724
11,425
5,882
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
9
2
0.11
L
Ullr
1
6
2
0.33
L
Janus
2
3
1
0.83
W
9
1
8
13
W
Sylvanus
Pineappson
Sylvanus
7
1
11
12.5
W
Guan Yu
p0kaDDy
Guan Yu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
23,551
32,749
Taken
31,383
21,719
Mitigated
12,077
19,524
Healing
1,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,067
1,769
0
584
14,734
6,737
0
9,238
5,496
0
16,952
L
Ullr
6,059
2,047
0
671
10,767
3,472
0
6,345
4,422
0
14,368
L
Janus
11,425
1,001
0
0
5,882
1,868
0
3,862
2,020
23,445
0
W
6,938
636
0
750
9,678
5,002
328
2,780
6,700
31,783
0
W
Sylvanus
Pineappson
Sylvanus
13,742
4,566
7,817
5,885
12,005
7,122
74
5,162
6,505
26,342
4,274
W
Guan Yu
p0kaDDy
Guan Yu
8,079
746
2,570
2,502
11,066
9,595
218
2,987
7,865
120
15,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
20,108
124
Minions Killed
92
9
Camps Cleared
0
578,146
Distance Traveled
530,869
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,088
609
22
2
0
177,977
1
L
Ullr
6,776
678
18
2
0
168,346
3
L
Janus
7,244
724
52
5
0
184,546
3
W
Nox
9,173
917
65
7
4
194,069
4
W
Sylvanus
8,683
868
45
5
5
173,648
4
W
Guan Yu
7,632
763
14
1
0
210,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role