Player Matchup

Cernunnos
Cernunnos
AMAZING_HARLEYY
Cernunnos
Level 140
God Stats
1W - 2L
1,536 SR
Queue Stats
138W - 225L
1,314 Elo+
Party 2
Anubis
Anubis
IzaGodOfTheDeath
Anubis
Level 160
God Stats
102W - 183L
1,380 SR
Queue Stats
439W - 738L
1,323 Elo+
Party 2
Mercury
Mercury
korallen_Ratte
Mercury
Level 139
God Stats
1W - 1L
1,223 SR
Queue Stats
450W - 764L
1,305 Elo+
Party 2
Team Averages
Level 146
1,380 SR
1,314 Elo+

VS

Team Averages
Level 95
1,584 SR
1,314 Elo+
Charybdis
Charybdis
KEN97KANEKI
Charybdis
Level 97
God Stats
8W - 9L
1,529 SR
Queue Stats
56W - 87L
1,311 Elo+
Party 1
Lancelot
Lancelot
PLAYS3J
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,301 Elo+
Solo
Baron Samedi
Baron Samedi
ZOCKERDISCORD
Baron Samedi
Level 83
God Stats
0W - 1L
1,722 SR
Queue Stats
37W - 58L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMAZING_HARLEYY
Cernunnos
18
5 / 2 / 5
12,844
714
17,589
18,163
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 4 / 7
12,539
697
21,152
18,536
10,560
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 6
11,947
664
8,367
17,204
8,040
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KEN97KANEKI
Charybdis
18
6 / 4 / 2
12,229
679
16,602
17,806
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
PLAYS3J
Lancelot
14
2 / 8 / 6
10,811
601
12,851
18,620
7,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ZOCKERDISCORD
Baron Samedi
18
3 / 1 / 8
11,863
659
13,347
18,370
26,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
13
Kills
11
11
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AMAZING_HARLEYY
Cernunnos
5
2
5
3.75
W
4
4
7
1.88
L
Charybdis
KEN97KANEKI
Charybdis
6
4
2
1.75
L
Lancelot
PLAYS3J
Lancelot
2
8
6
0.63
L
Baron Samedi
ZOCKERDISCORD
Baron Samedi
3
1
8
7
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,108
Damage
42,800
53,903
Taken
54,796
27,642
Mitigated
40,627
17,471
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AMAZING_HARLEYY
Cernunnos
17,589
9,290
412
7,254
18,163
9,042
493
4,644
13,519
0
48,243
W
21,152
1,318
0
9,455
18,536
10,560
597
5,026
13,510
60,876
0
L
Charybdis
KEN97KANEKI
Charybdis
16,602
10,962
208
3,801
17,806
6,667
1,093
8,487
9,319
0
51,905
L
Lancelot
PLAYS3J
Lancelot
12,851
3,649
0
368
18,620
7,316
0
7,233
11,387
7
28,637
L
Baron Samedi
ZOCKERDISCORD
Baron Samedi
13,347
1,092
2,484
5,763
18,370
26,644
171
5,869
12,501
46,147
0
W
8,367
2,802
0
350
17,204
8,040
370
4,249
12,955
0
29,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,330
Gold Earned
34,903
194
Minions Killed
202
7
Camps Cleared
8
840,970
Distance Traveled
816,289
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,844
714
59
3
2
251,024
2
W
Anubis
12,539
697
93
5
2
266,848
1
L
Charybdis
12,229
679
101
6
3
235,309
0
L
Lancelot
10,811
601
34
2
3
297,794
0
L
Baron Samedi
11,863
659
67
4
2
283,186
0
W
Mercury
11,947
664
42
2
3
323,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role