Player Matchup

Scylla
Scylla
Gold II
HooDRack
Scylla
Gold II
Level 72
God Stats
36W - 64L
1,242 SR
Queue Stats
241W - 274L
1,445 MMR
Solo
Xing Tian
Xing Tian
Gold II
IridescentAnger
Xing Tian
Gold II
Level 104
God Stats
2W - 6L
1,560 SR
Queue Stats
66W - 57L
1,477 MMR
Solo
Achilles
Achilles
Bronze III
kitkat_chibi
Achilles
Bronze III
Level 41
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,441 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,388 SR
1,416 MMR
Chaac
Chaac
Silver I
Pri_Aphrodisiac
Chaac
Silver I
Level 152
God Stats
13W - 18L
1,395 SR
Queue Stats
283W - 318L
1,086 MMR
Solo
Discordia
Discordia
Silver I
Rafalira
Discordia
Silver I
Level 62
God Stats
2W - 0L
1,269 SR
Queue Stats
22W - 19L
1,523 MMR
Solo
Hachiman
Hachiman
Gold IV
Reaper56023
Hachiman
Gold IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HooDRack
Scylla
19
2 / 2 / 3
12,792
609
15,400
19,402
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
IridescentAnger
Xing Tian
17
1 / 3 / 4
13,115
625
12,067
29,853
38,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
kitkat_chibi
Achilles
18
5 / 2 / 1
12,895
614
18,934
34,643
39,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
LokiAtlasZeusAh Muzen CabFreya

VS

Bans
HadesCabrakanMedusaAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
13,171
627
21,770
32,195
31,141
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rafalira
Discordia
19
3 / 1 / 4
14,109
672
25,401
7,849
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Reaper56023
Hachiman
18
2 / 2 / 3
13,423
639
26,631
18,828
9,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
7
7
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
HooDRack
Scylla
2
2
3
1.75
L
Xing Tian
IridescentAnger
Xing Tian
1
3
4
1
W
2
5
4
0.8
W
Discordia
Rafalira
Discordia
3
1
4
5
W
Hachiman
Reaper56023
Hachiman
2
2
3
1.75
L
Achilles
kitkat_chibi
Achilles
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,401
Damage
73,802
83,898
Taken
58,872
85,865
Mitigated
44,520
23,604
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
HooDRack
Scylla
15,400
1,575
0
1,703
19,402
7,834
0
6,476
12,926
84,111
0
L
Xing Tian
IridescentAnger
Xing Tian
12,067
1,162
0
7,199
29,853
38,166
0
9,115
20,738
33,689
0
W
21,770
3,339
0
8,430
32,195
31,141
484
16,649
15,546
0
62,612
W
Discordia
Rafalira
Discordia
25,401
361
0
1,319
7,849
3,578
936
4,292
3,557
71,083
0
W
Hachiman
Reaper56023
Hachiman
26,631
17,236
0
8,230
18,828
9,801
1,477
6,962
11,866
0
72,386
L
Achilles
kitkat_chibi
Achilles
18,934
2,635
0
14,702
34,643
39,865
0
10,466
24,177
0
46,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
40,703
220
Minions Killed
251
8
Camps Cleared
10
1,215,513
Distance Traveled
1,192,640
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,792
609
130
6
6
372,017
2
L
Xing Tian
13,115
625
46
2
0
404,493
3
W
Chaac
13,171
627
67
3
2
400,260
1
W
Discordia
14,109
672
101
5
4
407,835
9
W
Hachiman
13,423
639
83
4
4
384,545
4
L
Achilles
12,895
614
44
2
2
439,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role