Player Matchup

Cerberus
Cerberus
ArachneForLife
Cerberus
Level 41
God Stats
3W - 1L
1,673 SR
Queue Stats
46W - 41L
1,581 Elo+
Solo
Geb
Geb
ShibaMasterTiG
Geb
Level 146
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 5L
1,771 Elo+
Solo
Hercules
Hercules
ShotgunSSurgeon
Hercules
Level 160
God Stats
5W - 3L
1,624 SR
Queue Stats
803W - 621L
1,602 Elo+
Party 1
Ares
Ares
Virtchoo
Ares
Level 104
God Stats
4W - 3L
1,567 SR
Queue Stats
327W - 365L
1,529 Elo+
Solo
Mulan
Mulan
archy6566898
Mulan
Level 138
God Stats
2W - 4L
1,670 SR
Queue Stats
155W - 121L
1,574 Elo+
Party 1
Team Averages
Level 118
1,569 SR
1,611 Elo+

VS

Team Averages
Level 132
1,544 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MrScruffy
Izanami
Level 144
God Stats
2W - 2L
1,303 SR
Queue Stats
167W - 182L
1,616 Elo+
Solo
Gilgamesh
Gilgamesh
ShamoneyXL
Gilgamesh
Level 120
God Stats
2W - 5L
1,346 SR
Queue Stats
200W - 192L
1,502 Elo+
Solo
Ganesha
Ganesha
cujo64
Ganesha
Level 117
God Stats
6W - 1L
1,696 SR
Queue Stats
315W - 311L
1,593 Elo+
Party 2
Hera
Hera
tpoynter
Hera
Level 129
God Stats
9W - 1L
1,875 SR
Queue Stats
383W - 350L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 5 / 2
7,471
623
6,019
15,465
9,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 5
8,315
693
8,337
14,209
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
15
1 / 3 / 5
8,288
691
5,574
22,293
20,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
13
1 / 4 / 3
8,102
675
5,899
16,266
17,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 3 / 0
8,752
729
9,406
14,578
13,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 14
9,175
765
11,094
6,939
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
MrScruffy
Izanami
17
9 / 2 / 9
10,324
860
27,389
9,958
5,426
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ShamoneyXL
Gilgamesh
15
4 / 2 / 10
9,038
753
10,458
10,722
11,139
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
cujo64
Ganesha
15
0 / 2 / 17
9,409
784
6,116
10,905
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
16
3 / 0 / 14
9,578
798
14,418
6,196
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
7
Kills
18
18
Deaths
7
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
14
9
L
Cerberus
0
5
2
0.2
W
Izanami
MrScruffy
Izanami
9
2
9
6.75
W
Gilgamesh
ShamoneyXL
Gilgamesh
4
2
10
4.5
L
0
3
5
0.83
L
Hercules
1
3
5
1.17
L
Ares
1
4
3
0.63
L
5
3
0
1.67
W
Ganesha
cujo64
Ganesha
0
2
17
4.25
W
Hera
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,235
Damage
69,475
82,811
Taken
44,720
77,431
Mitigated
38,577
25,434
Healing
16,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,094
632
1,799
1,633
6,939
3,545
941
2,557
4,344
25,971
0
L
Cerberus
6,019
125
1,233
2,280
15,465
9,896
0
5,810
9,655
25,369
0
W
Izanami
MrScruffy
Izanami
27,389
15,681
816
2,889
9,958
5,426
3,836
4,993
4,830
0
44,846
W
Gilgamesh
ShamoneyXL
Gilgamesh
10,458
2,362
1,876
1,698
10,722
11,139
527
4,485
5,922
0
13,257
L
8,337
268
1,707
1,956
14,209
16,137
0
6,259
7,950
15,873
0
L
Hercules
5,574
1,620
847
8,195
22,293
20,247
0
8,153
14,140
81
17,159
L
Ares
5,899
272
1,015
1,705
16,266
17,733
0
6,779
9,487
8,771
0
L
9,406
1,599
1,157
5,339
14,578
13,418
0
4,627
9,951
0
17,841
W
Ganesha
cujo64
Ganesha
6,116
575
808
1,975
10,905
14,669
356
5,281
5,482
15,414
0
W
Hera
14,418
2,921
1,607
1,149
6,196
3,798
1,567
3,020
3,106
32,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
47,524
102
Minions Killed
131
0
Camps Cleared
0
997,477
Distance Traveled
987,955
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,175
765
34
3
0
225,918
3
L
Cerberus
7,471
623
48
4
0
189,976
1
W
Izanami
10,324
860
49
4
0
168,820
2
W
Gilgamesh
9,038
753
6
1
0
216,367
2
L
Geb
8,315
693
6
1
0
207,267
1
L
Hercules
8,288
691
20
2
0
204,385
1
L
Ares
8,102
675
9
1
0
202,636
0
L
Mulan
8,752
729
19
2
0
193,213
0
W
Ganesha
9,409
784
0
0
0
162,861
0
W
Hera
9,578
798
42
4
0
213,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role