Player Matchup

Ganesha
Ganesha
BiℓℓCosby
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,732 Elo+
Party 1
Janus
Janus
Kowamy
Janus
Level 42
God Stats
10W - 16L
1,509 SR
Queue Stats
77W - 74L
1,501 Elo+
Solo
Cupid
Cupid
Lord_B-MO
Cupid
Level 116
God Stats
3W - 1L
1,688 SR
Queue Stats
207W - 217L
1,566 Elo+
Party 1
Tyr
Tyr
SolracR2D2
Tyr
Level 149
God Stats
3W - 1L
1,505 SR
Queue Stats
256W - 265L
1,603 Elo+
Solo
Lancelot
Lancelot
SoraKai96
Lancelot
Level 49
God Stats
10W - 18L
1,470 SR
Queue Stats
89W - 124L
1,460 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,572 Elo+

VS

Team Averages
Level 67
1,516 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Flashbangdyamom
Awilix
Level 32
God Stats
22W - 13L
1,680 SR
Queue Stats
29W - 27L
1,584 Elo+
Solo
Ishtar
Ishtar
Ttv-_-not_good
Ishtar
Level 83
God Stats
2W - 2L
1,437 SR
Queue Stats
179W - 178L
1,467 Elo+
Party 2
Susano
Susano
Unmade-_-
Susano
Level 91
God Stats
32W - 25L
1,484 SR
Queue Stats
606W - 546L
1,565 Elo+
Party 2
Scylla
Scylla
Wolfzuv
Scylla
Level 104
God Stats
4W - 8L
1,480 SR
Queue Stats
357W - 336L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 3 / 3
7,198
450
2,685
11,784
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Kowamy
Janus
13
1 / 4 / 1
7,790
487
5,089
10,192
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Lord_B-MO
Cupid
13
0 / 3 / 0
7,847
490
7,703
12,580
4,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 4 / 1
8,078
505
5,994
19,327
14,714
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
SoraKai96
Lancelot
9
3 / 6 / 1
7,044
440
6,524
12,986
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 4
7,964
498
4,407
9,081
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 2 / 7
9,760
610
17,529
13,765
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 0
9,697
606
6,609
10,279
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Susano
Unmade-_-
Susano
15
2 / 3 / 4
9,069
567
11,823
13,784
7,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Wolfzuv
Scylla
18
10 / 0 / 3
10,775
673
9,021
5,986
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
20
20
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
L
Ganesha
0
3
3
0.5
W
6
2
7
4.75
L
Janus
Kowamy
Janus
1
4
1
0.38
L
Cupid
Lord_B-MO
Cupid
0
3
0
0
L
2
4
1
0.63
L
Lancelot
SoraKai96
Lancelot
3
6
1
0.58
W
1
0
0
1
W
Susano
Unmade-_-
Susano
2
3
4
1.33
W
Scylla
Wolfzuv
Scylla
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
49,389
66,869
Taken
52,895
36,860
Mitigated
27,016
16,061
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,407
643
136
3,117
9,081
5,967
0
1,143
7,938
0
31,315
L
Ganesha
2,685
387
1,939
2,102
11,784
8,383
0
1,905
9,835
18,149
0
W
17,529
7,717
0
1,650
13,765
5,953
1,989
3,307
10,458
0
80,369
L
Janus
Kowamy
Janus
5,089
812
0
500
10,192
4,387
0
2,885
7,169
69,484
0
L
Cupid
Lord_B-MO
Cupid
7,703
3,663
303
4,294
12,580
4,306
0
0
12,580
0
66,748
L
5,994
500
0
6,423
19,327
14,714
303
914
18,409
0
60,879
L
Lancelot
SoraKai96
Lancelot
6,524
1,607
0
500
12,986
5,070
0
2,933
9,855
0
41,711
W
6,609
3,370
0
5,361
10,279
4,699
2,664
285
9,994
0
87,256
W
Susano
Unmade-_-
Susano
11,823
3,209
0
5,181
13,784
7,798
0
1,355
12,429
0
65,293
W
Scylla
Wolfzuv
Scylla
9,021
1,908
0
1,000
5,986
2,599
0
1,684
4,302
94,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,957
Gold Earned
47,265
434
Minions Killed
543
0
Camps Cleared
0
1,510,643
Distance Traveled
1,662,235
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,964
498
35
2
0
354,859
4
L
Ganesha
7,198
450
4
0
0
333,709
3
W
Awilix
9,760
610
100
6
0
359,007
0
L
Janus
7,790
487
122
8
0
322,733
2
L
Cupid
7,847
490
138
9
0
282,448
4
L
Tyr
8,078
505
99
6
0
284,905
2
L
Lancelot
7,044
440
71
4
0
286,848
5
W
Ishtar
9,697
606
149
9
0
294,573
5
W
Susano
9,069
567
100
6
0
338,970
3
W
Scylla
10,775
673
159
10
0
314,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role