Player Matchup

Chaac
Chaac
NorwegianBeast
Chaac
Level 44
God Stats
3W - 4L
1,491 SR
Queue Stats
90W - 115L
1,499 Elo+
Solo
Bastet
Bastet
Viagrow1139
Bastet
Level 13
God Stats
0W - 3L
1,132 SR
Queue Stats
20W - 51L
1,337 Elo+
Solo
Scylla
Scylla
iDavidIDK
Scylla
Level 88
God Stats
1W - 4L
1,513 SR
Queue Stats
29W - 34L
1,483 Elo+
Solo
Persephone
Persephone
saidimedamin4593
Persephone
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,566 Elo+
Solo
Hou Yi
Hou Yi
slayphill420
Hou Yi
Level 104
God Stats
9W - 6L
1,606 SR
Queue Stats
265W - 273L
1,521 Elo+
Solo
Team Averages
Level 60
1,448 SR
1,481 Elo+

VS

Team Averages
Level 91
1,649 SR
1,482 Elo+
Ymir
Ymir
Habibati
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,742 Elo+
Party 1
Janus
Janus
Kebler660
Janus
Level 95
God Stats
2W - 1L
1,914 SR
Queue Stats
62W - 62L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Nemrodz
Gilgamesh
Level 101
God Stats
1W - 1L
1,534 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Tchou27
Danzaburou
Level 79
God Stats
83W - 92L
1,455 SR
Queue Stats
155W - 183L
1,382 Elo+
Solo
Merlin
Merlin
Zutphen
Merlin
Level 152
God Stats
3W - 4L
1,844 SR
Queue Stats
304W - 297L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,223
691
3,528
8,790
4,849
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
10
0 / 2 / 0
5,838
649
2,843
7,320
3,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Scylla
iDavidIDK
Scylla
13
0 / 1 / 0
6,672
741
5,564
7,682
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
saidimedamin4593
Persephone
11
0 / 4 / 0
6,261
696
4,186
7,830
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
0 / 2 / 0
6,184
687
3,013
4,688
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 3
7,535
837
2,283
6,757
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Kebler660
Janus
15
4 / 0 / 6
8,211
912
8,755
5,056
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Nemrodz
Gilgamesh
13
0 / 0 / 3
7,408
823
4,423
8,043
6,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Tchou27
Danzaburou
14
1 / 0 / 2
7,113
790
3,033
6,974
3,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Zutphen
Merlin
15
5 / 0 / 4
8,112
901
11,039
5,816
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
12
12
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
3
3.5
W
Janus
Kebler660
Janus
4
0
6
7
W
Gilgamesh
Nemrodz
Gilgamesh
0
0
3
1.5
L
0
3
0
0
W
Danzaburou
Tchou27
Danzaburou
1
0
2
2
L
Bastet
0
2
0
0
W
Merlin
Zutphen
Merlin
5
0
4
7
L
Scylla
iDavidIDK
Scylla
0
1
0
0
L
Persephone
saidimedamin4593
Persephone
0
4
0
0
L
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
29,533
36,310
Taken
32,646
16,045
Mitigated
21,120
3,549
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,283
328
0
770
6,757
6,772
290
2,306
4,451
6,369
0
W
Janus
Kebler660
Janus
8,755
589
0
0
5,056
2,275
679
976
4,080
35,842
0
W
Gilgamesh
Nemrodz
Gilgamesh
4,423
1,112
1,466
3,584
8,043
6,496
569
2,365
5,678
124
16,609
L
3,528
0
0
1,257
8,790
4,849
0
6,114
2,676
0
15,906
W
Danzaburou
Tchou27
Danzaburou
3,033
1,202
283
2,751
6,974
3,162
1,284
2,232
4,742
0
18,517
L
Bastet
2,843
1,017
0
316
7,320
3,061
0
4,614
2,706
0
4,857
W
Merlin
Zutphen
Merlin
11,039
301
0
1,465
5,816
2,415
724
1,871
3,945
30,188
0
L
Scylla
iDavidIDK
Scylla
5,564
345
0
874
7,682
3,014
0
3,687
3,995
28,038
0
L
Persephone
saidimedamin4593
Persephone
4,186
110
0
553
7,830
3,118
0
5,356
2,470
12,408
0
L
Hou Yi
3,013
1,265
0
549
4,688
2,003
0
2,426
2,262
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
38,379
127
Minions Killed
202
0
Camps Cleared
0
808,669
Distance Traveled
1,004,898
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,535
837
7
1
0
179,422
0
W
Janus
8,211
912
83
9
0
208,241
3
W
Gilgamesh
7,408
823
34
4
0
225,441
0
L
Chaac
6,223
691
30
3
0
193,694
1
W
Danzaburou
7,113
790
31
3
0
189,584
0
L
Bastet
5,838
649
8
1
0
150,481
0
W
Merlin
8,112
901
47
5
0
202,210
0
L
Scylla
6,672
741
52
6
0
173,937
0
L
Persephone
6,261
696
14
2
0
189,392
0
L
Hou Yi
6,184
687
23
3
0
101,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role