Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Avernic
Fafnir
Level 123
God Stats
1W - 1L
1,814 SR
Queue Stats
37W - 39L
1,640 Elo+
Solo
Chiron
Chiron
SEYVANHEL
Chiron
Level 156
God Stats
26W - 16L
1,641 SR
Queue Stats
1,472W - 1,621L
1,432 Elo+
Solo
Izanami
Izanami
Snydayy
Izanami
Level 127
God Stats
8W - 8L
1,551 SR
Queue Stats
382W - 378L
1,535 Elo+
Solo
Fenrir
Fenrir
urmumlul4222
Fenrir
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 143L
1,443 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,510 Elo+

VS

Team Averages
Level 118
1,460 SR
1,485 Elo+
Bacchus
Bacchus
AfricanRights
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,486 Elo+
Solo
Nu Wa
Nu Wa
JjomsS
Nu Wa
Level 102
God Stats
2W - 1L
1,285 SR
Queue Stats
46W - 46L
1,440 Elo+
Solo
Neith
Neith
Make_It_Rain75
Neith
Level 118
God Stats
49W - 59L
1,484 SR
Queue Stats
184W - 189L
1,469 Elo+
Solo
Ishtar
Ishtar
StarGazer0122
Ishtar
Level 157
God Stats
85W - 95L
1,476 SR
Queue Stats
1,014W - 1,021L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
sooperboost
Cu Chulainn
Level 104
God Stats
16W - 6L
1,557 SR
Queue Stats
171W - 160L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 0 / 0
5,605
561
1,333
7,244
5,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Avernic
Fafnir
7
0 / 1 / 0
5,071
507
2,474
8,324
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
SEYVANHEL
Chiron
9
0 / 2 / 0
4,835
484
5,028
6,125
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Snydayy
Izanami
10
0 / 0 / 0
5,579
558
2,349
5,737
1,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
0 / 5 / 1
4,877
488
3,000
10,824
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
2 / 0 / 2
5,085
509
4,904
7,402
4,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
JjomsS
Nu Wa
10
2 / 0 / 2
5,800
580
6,144
6,348
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 4
5,648
565
3,683
3,981
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,842
584
3,498
8,429
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sooperboost
Cu Chulainn
11
1 / 0 / 0
6,196
620
5,053
3,925
2,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
0
1
W
Bacchus
2
0
2
3
L
Fafnir
Avernic
Fafnir
0
1
0
0
W
Nu Wa
JjomsS
Nu Wa
2
0
2
3
W
0
0
4
2
L
Chiron
SEYVANHEL
Chiron
0
2
0
0
L
Izanami
Snydayy
Izanami
0
0
0
0
W
3
1
2
4
W
Cu Chulainn
sooperboost
Cu Chulainn
1
0
0
1
L
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
23,282
38,254
Taken
30,085
20,152
Mitigated
13,845
13,321
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,333
235
6
2,714
7,244
5,569
0
300
6,880
0
35,995
W
Bacchus
4,904
1,506
105
1,445
7,402
4,648
0
1,011
6,391
21,330
0
L
Fafnir
Avernic
Fafnir
2,474
672
0
2,172
8,324
6,356
0
3,599
4,613
11,083
0
W
Nu Wa
JjomsS
Nu Wa
6,144
1,536
31
3,354
6,348
1,916
0
748
5,600
34,620
0
W
3,683
894
0
1,617
3,981
1,569
0
409
3,572
0
45,845
L
Chiron
SEYVANHEL
Chiron
5,028
1,990
105
1,725
6,125
2,163
305
3,216
2,727
0
34,841
L
Izanami
Snydayy
Izanami
2,349
1,640
0
2,768
5,737
1,887
0
1,090
4,583
0
51,983
W
3,498
2,154
0
920
8,429
3,018
0
306
8,123
0
36,684
W
Cu Chulainn
sooperboost
Cu Chulainn
5,053
769
0
838
3,925
2,694
0
0
3,925
0
48,157
L
Fenrir
3,000
614
0
3,831
10,824
4,177
0
2,279
8,403
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
28,571
305
Minions Killed
345
0
Camps Cleared
0
945,798
Distance Traveled
978,310
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,605
561
71
7
0
203,981
3
W
Bacchus
5,085
509
33
3
0
204,266
5
L
Fafnir
5,071
507
19
2
0
190,792
2
W
Nu Wa
5,800
580
58
6
0
180,842
1
W
Neith
5,648
565
82
8
0
192,875
0
L
Chiron
4,835
484
59
6
0
180,826
0
L
Izanami
5,579
558
105
11
0
183,163
2
W
Ishtar
5,842
584
78
8
0
186,921
4
W
Cu Chulainn
6,196
620
94
9
0
213,406
0
L
Fenrir
4,877
488
51
5
0
187,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role