Player Matchup

Cerberus
Cerberus
ItsJulii23
Cerberus
Level 87
God Stats
5W - 5L
1,409 SR
Queue Stats
207W - 233L
1,440 Elo+
Party 3
Hades
Hades
Pegaso452002
Hades
Level 87
God Stats
13W - 13L
1,428 SR
Queue Stats
205W - 221L
1,414 Elo+
Party 3
Vamana
Vamana
VISCOAHOLIC
Vamana
Level 90
God Stats
6W - 4L
1,486 SR
Queue Stats
230W - 264L
1,468 Elo+
Party 3
Neith
Neith
lilianabarros200
Neith
Level 69
God Stats
27W - 27L
1,517 SR
Queue Stats
29W - 33L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
lolmen058
Sylvanus
Level 69
God Stats
3W - 4L
1,383 SR
Queue Stats
24W - 24L
1,439 Elo+
Party 2
Team Averages
Level 80
1,445 SR
1,435 Elo+

VS

Team Averages
Level 107
1,578 SR
1,433 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Oklouat
Hun Batz
Level 123
God Stats
5W - 5L
1,552 SR
Queue Stats
302W - 303L
1,468 Elo+
Solo
Ares
Ares
WASP1NATOR
Ares
Level 84
God Stats
10W - 7L
1,754 SR
Queue Stats
94W - 107L
1,416 Elo+
Party 1
Tyr
Tyr
shootyguy57
Tyr
Level 80
God Stats
35W - 36L
1,487 SR
Queue Stats
357W - 468L
1,381 Elo+
Party 1
Ishtar
Ishtar
thewrecker-42
Ishtar
Level 99
God Stats
8W - 7L
1,599 SR
Queue Stats
332W - 430L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsJulii23
Cerberus
15
0 / 1 / 1
8,978
528
7,187
11,854
9,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 1 / 4
8,946
526
8,945
12,060
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
16
6 / 0 / 0
9,705
571
10,857
11,150
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 2 / 1
7,111
418
7,383
10,094
3,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
lolmen058
Sylvanus
12
1 / 0 / 1
7,939
467
5,891
9,506
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 4 / 0
7,918
466
8,552
12,713
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Oklouat
Hun Batz
13
1 / 0 / 1
7,620
448
4,440
12,556
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 0
7,185
423
5,517
13,237
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 0
8,572
504
9,502
16,533
12,554
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 2
7,168
422
9,291
9,312
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
4
4
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
0
0.25
W
Cerberus
ItsJulii23
Cerberus
0
1
1
0.5
L
Hun Batz
Oklouat
Hun Batz
1
0
1
1.5
W
0
1
4
2
W
Vamana
6
0
0
6
L
1
2
0
0.5
W
0
2
1
0.25
W
Sylvanus
lolmen058
Sylvanus
1
0
1
1.5
L
1
1
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
37,302
54,664
Taken
64,351
34,155
Mitigated
40,603
23,173
Healing
19,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,552
1,953
0
4,041
12,713
5,411
336
7,222
5,491
65,959
0
W
Cerberus
ItsJulii23
Cerberus
7,187
558
0
4,032
11,854
9,983
44
0
11,854
63,326
0
L
Hun Batz
Oklouat
Hun Batz
4,440
904
0
5,058
12,556
5,630
0
841
11,715
0
68,584
W
8,945
332
0
6,474
12,060
6,677
0
7,421
4,215
78,655
0
W
Vamana
10,857
5,663
0
3,211
11,150
6,046
627
2,514
8,532
0
89,078
L
5,517
180
0
2,325
13,237
12,474
0
4,318
8,919
19,315
0
W
7,383
4,153
0
3,314
10,094
3,851
0
1,368
8,726
0
53,350
W
Sylvanus
lolmen058
Sylvanus
5,891
2,501
1,114
5,028
9,506
7,598
288
2,238
7,268
33,616
0
L
9,502
2,721
0
5,077
16,533
12,554
0
6,399
9,346
0
66,334
L
9,291
4,279
506
2,712
9,312
4,534
0
2,455
6,857
0
71,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
38,463
552
Minions Killed
490
0
Camps Cleared
0
1,601,571
Distance Traveled
1,523,993
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,918
466
131
8
0
279,939
5
W
Cerberus
8,978
528
160
9
0
311,130
5
L
Hun Batz
7,620
448
101
6
0
382,538
6
W
Hades
8,946
526
129
8
0
323,640
5
W
Vamana
9,705
571
131
8
0
389,622
5
L
Ares
7,185
423
22
1
0
306,964
2
W
Neith
7,111
418
90
5
0
279,398
4
W
Sylvanus
7,939
467
42
2
0
297,781
7
L
Tyr
8,572
504
116
7
0
290,795
7
L
Ishtar
7,168
422
120
7
0
263,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role