Player Matchup

Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HopOnMe
Arachne
Level 43
God Stats
11W - 11L
1,443 SR
Queue Stats
13W - 23L
1,318 Elo+
Solo
Bellona
Bellona
KamBammm
Bellona
Level 54
God Stats
3W - 4L
1,382 SR
Queue Stats
29W - 30L
1,408 Elo+
Solo
Cupid
Cupid
NotSoMonsterousD
Cupid
Level 99
God Stats
0W - 1L
1,262 SR
Queue Stats
95W - 99L
1,459 Elo+
Solo
Discordia
Discordia
Wohkah
Discordia
Level 107
God Stats
1W - 2L
1,496 SR
Queue Stats
43W - 57L
1,450 Elo+
Solo
Team Averages
Level 78
1,417 SR
1,427 Elo+

VS

Team Averages
Level 78
1,551 SR
1,481 Elo+
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
OneWhoRuns
Horus
Level 44
God Stats
8W - 4L
1,658 SR
Queue Stats
39W - 36L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
Potatopedro
Baron Samedi
Level 69
God Stats
29W - 32L
1,572 SR
Queue Stats
131W - 121L
1,458 Elo+
Solo
Danzaburou
Danzaburou
SGT Painal
Danzaburou
Level 89
God Stats
29W - 25L
1,594 SR
Queue Stats
477W - 473L
1,443 Elo+
Party 1
Ra
Ra
sdfadfg
Ra
Level 64
God Stats
5W - 4L
1,430 SR
Queue Stats
42W - 41L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 2
5,768
412
4,500
14,047
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
HopOnMe
Arachne
11
3 / 2 / 1
6,721
480
6,244
11,480
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
KamBammm
Bellona
11
0 / 6 / 2
6,557
468
7,376
14,305
12,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 1
6,149
439
2,837
7,674
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Wohkah
Discordia
11
2 / 4 / 1
6,349
454
9,613
8,774
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 0 / 5
7,964
569
4,625
9,723
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Horus
11
1 / 1 / 10
7,036
503
7,324
12,633
11,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Potatopedro
Baron Samedi
12
5 / 2 / 5
7,711
551
9,840
9,178
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
SGT Painal
Danzaburou
15
4 / 0 / 1
8,644
617
8,187
9,095
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 1
7,536
538
8,192
10,960
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
19
19
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
2
0.33
W
Pele
 
Pele
5
0
5
7.5
L
Arachne
HopOnMe
Arachne
3
2
1
1.75
L
Bellona
KamBammm
Bellona
0
6
2
0.17
L
0
4
1
0.13
W
Horus
1
1
10
6
W
Baron Samedi
Potatopedro
Baron Samedi
5
2
5
3.75
W
Danzaburou
SGT Painal
Danzaburou
4
0
1
4.5
L
Discordia
Wohkah
Discordia
2
4
1
0.63
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
38,168
56,280
Taken
51,589
31,308
Mitigated
30,023
11,357
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,500
1,396
280
4,352
14,047
9,086
0
3,687
10,360
21,988
0
W
Pele
 
Pele
4,625
940
0
3,851
9,723
4,333
1,334
2,368
7,355
0
51,786
L
Arachne
HopOnMe
Arachne
6,244
4,699
0
1,799
11,480
4,150
338
3,532
7,948
0
41,288
L
Bellona
KamBammm
Bellona
7,376
3,085
0
3,021
14,305
12,750
436
7,358
6,947
0
46,013
L
2,837
1,185
260
1,645
7,674
2,138
0
0
7,674
0
39,238
W
Horus
7,324
3,719
1,325
4,626
12,633
11,817
235
3,735
8,898
0
21,555
W
Baron Samedi
Potatopedro
Baron Samedi
9,840
1,036
1,140
2,141
9,178
4,963
299
2,584
6,594
46,943
0
W
Danzaburou
SGT Painal
Danzaburou
8,187
3,236
0
6,839
9,095
4,059
82
1,100
7,995
0
79,095
L
Discordia
Wohkah
Discordia
9,613
749
0
0
8,774
3,184
300
3,455
5,319
47,082
0
W
8,192
483
956
2,902
10,960
4,851
424
4,326
6,634
62,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
38,891
292
Minions Killed
451
0
Camps Cleared
0
1,294,377
Distance Traveled
1,306,223
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,768
412
19
1
0
243,588
2
W
Pele
7,964
569
104
7
0
306,580
2
L
Arachne
6,721
480
70
5
0
319,573
5
L
Bellona
6,557
468
73
5
0
251,868
4
L
Cupid
6,149
439
70
5
0
221,189
1
W
Horus
7,036
503
40
3
0
273,224
4
W
Baron Samedi
7,711
551
85
6
0
242,061
3
W
Danzaburou
8,644
617
122
9
0
221,836
1
L
Discordia
6,349
454
60
4
0
258,159
2
W
Ra
7,536
538
100
7
0
262,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role