Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mr LadyFingerZ
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,464 Elo+
Party 1
Awilix
Awilix
Ronronjewce
Awilix
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
TheR3ALStrawhat
Sun Wukong
Level 86
God Stats
1W - 2L
1,544 SR
Queue Stats
36W - 35L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
oHappy Feet
Zhong Kui
Level 129
God Stats
2W - 3L
1,629 SR
Queue Stats
112W - 106L
1,554 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,502 Elo+

VS

Team Averages
Level 121
1,460 SR
1,483 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Scotty4475
Tiamat
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,468 Elo+
Solo
Chang'e
Chang'e
devonabarrs
Chang'e
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 110L
1,488 Elo+
Solo
Zeus
Zeus
rubensvc7
Zeus
Level 109
God Stats
1W - 0L
1,587 SR
Queue Stats
44W - 37L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ЧихПыхман
Ah Muzen Cab
Level 124
God Stats
9W - 5L
1,215 SR
Queue Stats
331W - 336L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 9 / 9
9,977
624
7,509
24,233
38,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 6 / 6
10,779
674
13,962
15,265
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
17
4 / 7 / 2
9,612
601
9,147
17,568
7,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
TheR3ALStrawhat
Sun Wukong
17
2 / 6 / 11
10,344
647
7,551
24,021
33,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
oHappy Feet
Zhong Kui
17
3 / 8 / 7
10,477
655
20,633
23,189
18,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 2 / 23
12,556
785
18,061
13,399
6,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Scotty4475
Tiamat
19
4 / 4 / 20
11,278
705
12,185
16,843
11,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
devonabarrs
Chang'e
19
3 / 2 / 26
11,122
695
13,126
18,407
13,266
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zeus
20
12 / 3 / 19
12,775
798
25,407
12,693
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ЧихПыхман
Ah Muzen Cab
18
11 / 5 / 18
11,915
745
28,165
15,245
7,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
142
15
Kills
36
36
Deaths
16
35
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
9
9
0.83
W
Persephone
 
Persephone
6
2
23
8.75
L
3
6
6
1
L
Awilix
4
7
2
0.71
W
Tiamat
Scotty4475
Tiamat
4
4
20
3.5
L
Sun Wukong
TheR3ALStrawhat
Sun Wukong
2
6
11
1.25
W
Chang'e
devonabarrs
Chang'e
3
2
26
8
L
Zhong Kui
oHappy Feet
Zhong Kui
3
8
7
0.81
W
Zeus
12
3
19
7.17
W
Ah Muzen Cab
ЧихПыхман
Ah Muzen Cab
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,802
Damage
96,944
104,276
Taken
76,587
105,059
Mitigated
44,057
32,249
Healing
40,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,509
1,263
6,911
4,728
24,233
38,433
0
15,669
8,564
0
12,490
W
Persephone
 
Persephone
18,061
2,903
4,266
5,508
13,399
6,249
636
5,770
7,627
43,151
0
L
13,962
245
1,718
2,474
15,265
6,690
0
9,736
5,529
38,044
0
L
Awilix
9,147
2,983
895
1,108
17,568
7,419
0
13,504
4,064
0
16,120
W
Tiamat
Scotty4475
Tiamat
12,185
2,333
1,174
4,654
16,843
11,447
788
6,959
9,884
22,188
0
L
Sun Wukong
TheR3ALStrawhat
Sun Wukong
7,551
944
2,539
5,421
24,021
33,632
0
14,624
9,397
0
21,354
W
Chang'e
devonabarrs
Chang'e
13,126
1,745
11,123
7,682
18,407
13,266
608
6,056
12,351
26,415
0
L
Zhong Kui
oHappy Feet
Zhong Kui
20,633
975
1,341
5,114
23,189
18,885
0
15,246
7,943
36,723
0
W
Zeus
25,407
2,940
1,073
2,199
12,693
6,014
1,936
6,447
6,246
44,022
0
W
Ah Muzen Cab
ЧихПыхман
Ah Muzen Cab
28,165
10,328
133
3,068
15,245
7,081
378
9,362
5,883
0
42,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
59,646
178
Minions Killed
184
0
Camps Cleared
0
1,306,540
Distance Traveled
1,476,664
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,977
624
12
1
0
271,318
0
W
Persephone
12,556
785
64
4
0
303,735
4
L
Nox
10,779
674
65
4
0
249,546
0
L
Awilix
9,612
601
25
2
0
291,127
0
W
Tiamat
11,278
705
13
1
0
306,653
0
L
Sun Wukong
10,344
647
28
2
0
275,465
1
W
Chang'e
11,122
695
20
1
0
317,106
2
L
Zhong Kui
10,477
655
48
3
0
219,084
2
W
Zeus
12,775
798
52
3
0
284,380
3
W
Ah Muzen Cab
11,915
745
35
2
0
264,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role