Player Matchup

Zhong Kui
Zhong Kui
Platinum I
HabileAegis
Zhong Kui
Platinum I
Level 127
God Stats
3W - 2L
1,530 SR
Queue Stats
64W - 82L
1,935 MMR
Solo
Hercules
Hercules
Platinum III
SimilarAtom2439
Hercules
Platinum III
Level 126
God Stats
15W - 8L
1,919 SR
Queue Stats
22W - 11L
2,104 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
XxMoMoney 079xX
Cu Chulainn
Diamond II
Level 159
God Stats
116W - 87L
1,629 SR
Queue Stats
533W - 502L
2,401 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,693 SR
2,147 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,558 SR
2,120 MMR
Bakasura
Bakasura
Gold II
ArathFoster
Bakasura
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,843 MMR
Solo
Shiva
Shiva
Diamond IV
OGBOBBYJOHNSON02
Shiva
Diamond IV
Level 159
God Stats
24W - 33L
1,529 SR
Queue Stats
527W - 607L
2,011 MMR
Solo
Hades
Hades
Diamond I
Royal_Paynekage
Hades
Diamond I
Level 158
God Stats
135W - 125L
1,644 SR
Queue Stats
201W - 229L
2,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HabileAegis
Zhong Kui
18
7 / 7 / 7
14,020
738
22,507
24,472
17,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
20
7 / 3 / 10
14,974
788
25,548
31,083
39,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
20
4 / 1 / 12
14,576
767
27,702
25,475
31,242
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Baba YagaAchillesBaron SamediAtlasFenrir

VS

Bans
HorusPersephoneMorgan Le FayArtioYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArathFoster
Bakasura
18
4 / 6 / 4
12,498
658
13,734
24,018
22,259
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 6
11,513
606
20,329
26,886
29,103
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 5 / 8
13,081
688
26,165
32,940
31,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
10
11
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArathFoster
Bakasura
4
6
4
1
W
Zhong Kui
HabileAegis
Zhong Kui
7
7
7
1.5
L
3
7
6
0.86
L
3
5
8
1.4
W
Hercules
7
3
10
4
W
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,757
Damage
60,228
81,030
Taken
83,844
87,858
Mitigated
83,284
32,593
Healing
18,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArathFoster
Bakasura
13,734
8,461
0
2,362
24,018
22,259
540
6,093
17,686
0
23,460
W
Zhong Kui
HabileAegis
Zhong Kui
22,507
1,201
0
7,726
24,472
17,212
1,098
9,216
14,551
79,918
0
L
20,329
3,690
1,126
2,202
26,886
29,103
231
7,798
18,786
38
34,940
L
26,165
1,875
1,506
11,664
32,940
31,922
55
8,971
23,406
72,986
0
W
Hercules
25,548
8,102
1,199
11,844
31,083
39,404
400
9,543
18,077
0
48,860
W
Cu Chulainn
XxMoMoney 079xX
Cu Chulainn
27,702
3,820
3,547
8,277
25,475
31,242
1,038
8,169
15,789
1,122
84,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
37,092
242
Minions Killed
197
8
Camps Cleared
10
1,065,182
Distance Traveled
1,057,779
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,498
658
50
3
5
381,709
3
W
Zhong Kui
14,020
738
97
5
2
298,417
2
L
Shiva
11,513
606
44
2
0
332,227
6
L
Hades
13,081
688
103
5
5
343,843
5
W
Hercules
14,974
788
60
3
0
389,564
2
W
Cu Chulainn
14,576
767
85
4
6
377,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role