Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
SUSANORASTA
Achilles
Gold III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 173L
1,364 MMR
Party 1
Tyr
Tyr
Silver II
manxelmb
Tyr
Silver II
Level 146
God Stats
13W - 17L
1,518 SR
Queue Stats
60W - 61L
1,382 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,506 SR
1,415 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,495 SR
1,455 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze IV
STBx
Artemis
Bronze IV
Level 111
God Stats
0W - 3L
1,486 SR
Queue Stats
7W - 18L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 5
7,152
715
8,578
6,411
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
SUSANORASTA
Achilles
12
2 / 0 / 6
7,263
726
5,402
9,001
9,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

13
9 / 2 / 4
8,616
862
10,851
14,981
9,403
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AresThothAh Muzen CabCupidBaron Samedi

VS

Bans
GilgameshKhepriHou YiCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 3 / 2
6,541
654
5,592
12,141
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
 
Poseidon
11
0 / 5 / 2
6,419
642
7,054
7,810
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
STBx
Artemis
10
2 / 5 / 0
6,850
685
8,346
9,104
3,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
2
2
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Poseidon
 
Poseidon
0
5
2
0.2
L
Artemis
STBx
Artemis
2
5
0
0.4
W
Achilles
SUSANORASTA
Achilles
2
0
6
5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
20,992
30,393
Taken
29,055
21,959
Mitigated
18,418
11,243
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,578
2,991
0
2,686
6,411
2,886
948
3,199
3,086
32,099
4,034
L
Bacchus
 
Bacchus
5,592
930
0
1,598
12,141
12,027
0
3,069
8,815
10,989
0
L
Poseidon
 
Poseidon
7,054
1,050
0
500
7,810
2,631
124
2,207
5,503
28,646
0
L
Artemis
STBx
Artemis
8,346
4,891
0
1,201
9,104
3,760
250
2,753
6,138
0
17,309
W
Achilles
SUSANORASTA
Achilles
5,402
1,289
325
2,182
9,001
9,670
64
2,820
6,009
0
11,269
W
10,851
1,623
0
6,050
14,981
9,403
0
6,357
8,236
0
34,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
19,810
117
Minions Killed
85
5
Camps Cleared
5
606,858
Distance Traveled
535,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,152
715
62
6
2
186,711
2
L
Bacchus
6,541
654
11
1
1
198,812
2
L
Poseidon
6,419
642
55
6
4
166,149
2
L
Artemis
6,850
685
19
2
0
170,588
2
W
Achilles
7,263
726
14
1
1
206,473
0
W
Tyr
8,616
862
41
4
2
213,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role