Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Lonnal
Merlin
Level 148
God Stats
5W - 0L
1,656 SR
Queue Stats
241W - 199L
1,606 Elo+
Party 2
Atlas
Atlas
davyhartje
Atlas
Level 80
God Stats
1W - 1L
1,597 SR
Queue Stats
6W - 14L
1,190 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,432 Elo+

VS

Team Averages
Level 108
1,435 SR
1,403 Elo+
Ares
Ares
DOJ745
Ares
Level 30
God Stats
0W - 2L
1,535 SR
Queue Stats
1W - 2L
1,320 Elo+
Solo
Cupid
Cupid
Danyxj
Cupid
Level 160
God Stats
0W - 1L
1,270 SR
Queue Stats
108W - 141L
1,445 Elo+
Party 1
Ymir
Ymir
NESTORTT99
Ymir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 0 / 7
8,041
804
10,722
3,395
1,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
Lonnal
Merlin
13
7 / 0 / 3
8,383
838
11,236
6,755
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
12
1 / 0 / 10
8,204
820
5,830
4,045
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DOJ745
Ares
9
0 / 3 / 0
6,632
663
2,718
11,142
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
Danyxj
Cupid
10
0 / 3 / 0
6,210
621
4,448
9,902
5,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
6,528
653
3,624
10,930
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
7
6.5
L
Ares
DOJ745
Ares
0
3
0
0
L
Cupid
Danyxj
Cupid
0
3
0
0
W
Merlin
Lonnal
Merlin
7
0
3
8.5
L
0
5
0
0
W
Atlas
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
10,790
14,195
Taken
31,974
7,437
Mitigated
22,855
3,471
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,722
4,036
0
1,216
3,395
1,356
572
1,818
1,459
0
34,454
L
Ares
DOJ745
Ares
2,718
193
456
1,052
11,142
10,204
0
5,449
5,693
8,653
0
L
Cupid
Danyxj
Cupid
4,448
1,747
410
1,606
9,902
5,011
0
6,611
3,291
0
19,253
W
Merlin
Lonnal
Merlin
11,236
741
0
1,204
6,755
2,387
435
2,992
3,643
34,512
0
L
3,624
318
0
485
10,930
7,640
0
5,111
5,819
20,637
0
W
Atlas
5,830
1,712
0
1,051
4,045
3,694
339
1,689
2,286
18,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
19,370
123
Minions Killed
124
7
Camps Cleared
3
615,247
Distance Traveled
495,029
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,041
804
55
6
3
223,681
3
L
Ares
6,632
663
19
2
1
187,174
4
L
Cupid
6,210
621
47
5
2
158,638
3
W
Merlin
8,383
838
43
4
4
196,122
4
L
Ymir
6,528
653
58
6
0
149,217
0
W
Atlas
8,204
820
25
3
0
195,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role