Player Matchup

Vulcan
Vulcan
Ctrl_Nothing
Vulcan
Level 57
God Stats
7W - 2L
1,690 SR
Queue Stats
57W - 74L
1,274 Elo+
Party 1
Set
Set
HavanaAdi
Set
Level 81
God Stats
8W - 4L
1,638 SR
Queue Stats
125W - 130L
1,298 Elo+
Solo
King Arthur
King Arthur
KRYPT0NITE KING
King Arthur
Level 104
God Stats
11W - 22L
1,287 SR
Queue Stats
489W - 589L
1,275 Elo+
Solo
Bacchus
Bacchus
MSG_haroldotto
Bacchus
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 69L
1,286 Elo+
Party 1
Medusa
Medusa
milanisti07
Medusa
Level 146
God Stats
38W - 44L
1,421 SR
Queue Stats
399W - 409L
1,417 Elo+
Solo
Team Averages
Level 83
1,507 SR
1,310 Elo+

VS

Team Averages
Level 44
1,457 SR
1,369 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RE_ZeroSky
Nu Wa
Level 43
God Stats
0W - 1L
1,413 SR
Queue Stats
58W - 74L
1,453 Elo+
Solo
Thanatos
Thanatos
X_xD4RKSHIDEx_X
Thanatos
Level 26
God Stats
22W - 15L
1,487 SR
Queue Stats
97W - 136L
1,309 Elo+
Party 3
Fenrir
Fenrir
ban-takayoko226
Fenrir
Level 80
God Stats
6W - 6L
1,411 SR
Queue Stats
260W - 347L
1,371 Elo+
Party 3
Ymir
Ymir
dodedi11
Ymir
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
48W - 72L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 0 / 2
8,881
522
6,527
6,420
2,247
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 4
9,095
535
5,044
13,965
7,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
KRYPT0NITE KING
King Arthur
14
2 / 4 / 1
9,049
532
10,854
17,728
20,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 0 / 8
8,804
518
4,617
8,784
7,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
9 / 0 / 1
10,317
607
9,836
8,215
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 3 / 0
5,599
329
2,203
4,349
1,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
15
0 / 2 / 0
8,535
502
8,037
9,972
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
1 / 4 / 0
7,979
469
3,754
15,849
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 1
9,370
551
10,245
16,976
9,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
0 / 3 / 0
5,990
352
1,019
8,307
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
6
6
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Vulcan
2
0
2
3
W
2
2
4
2
W
King Arthur
KRYPT0NITE KING
King Arthur
2
4
1
0.63
W
1
0
8
5
L
Nu Wa
0
2
0
0
L
Thanatos
1
4
0
0.25
L
5
4
1
1.38
L
Ymir
0
3
0
0
W
Medusa
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
25,258
55,112
Taken
55,453
41,780
Mitigated
27,348
11,550
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,203
1,632
54
650
4,349
1,150
48
1,207
3,142
0
17,531
W
Vulcan
6,527
1,088
0
748
6,420
2,247
540
3,596
2,824
68,102
0
W
5,044
2,502
0
1,961
13,965
7,814
0
1,566
12,399
0
82,246
W
King Arthur
KRYPT0NITE KING
King Arthur
10,854
1,767
0
1,395
17,728
20,285
540
865
16,863
0
62,523
W
4,617
444
2,893
2,164
8,784
7,626
519
1,819
6,965
24,899
0
L
Nu Wa
8,037
1,454
0
2,462
9,972
4,479
0
6,814
3,158
71,177
0
L
Thanatos
3,754
188
0
11,562
15,849
8,075
0
1,826
14,023
0
68,237
L
10,245
3,569
0
6,680
16,976
9,088
0
176
16,800
0
63,225
L
Ymir
1,019
86
0
296
8,307
4,556
0
1,121
7,186
12,942
0
W
Medusa
9,836
5,417
0
2,389
8,215
3,808
967
1,373
6,842
0
93,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
37,473
512
Minions Killed
394
0
Camps Cleared
0
1,600,765
Distance Traveled
1,273,955
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,599
329
29
2
0
126,450
0
W
Vulcan
8,881
522
111
7
0
313,594
1
W
Set
9,095
535
119
7
0
378,249
0
W
King Arthur
9,049
532
98
6
0
270,390
1
W
Bacchus
8,804
518
48
3
0
342,094
0
L
Nu Wa
8,535
502
122
7
0
298,821
5
L
Thanatos
7,979
469
112
7
0
360,400
0
L
Fenrir
9,370
551
107
6
0
268,606
1
L
Ymir
5,990
352
24
1
0
219,678
0
W
Medusa
10,317
607
136
8
0
296,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role