Player Matchup

Hel
Hel
Bronze III
FridGeWaTers
Hel
Bronze III
Level 160
God Stats
20W - 30L
1,435 SR
Queue Stats
1,114W - 1,344L
-17 MMR
Solo
Arachne
Arachne
Gold V
Itzhazard410
Arachne
Gold V
Level 128
God Stats
3W - 3L
1,697 SR
Queue Stats
361W - 368L
1,394 MMR
Solo
Ah Puch
Ah Puch
Silver II
OYaaaaGoooo
Ah Puch
Silver II
Level 159
God Stats
6W - 3L
1,703 SR
Queue Stats
112W - 118L
1,012 MMR
Solo
Skadi
Skadi
Silver III
b10bighit
Skadi
Silver III
Level 126
God Stats
0W - 2L
1,430 SR
Queue Stats
35W - 50L
956 MMR
Solo
Hun Batz
Hun Batz
Silver II
saad15333
Hun Batz
Silver II
Level 126
God Stats
0W - 4L
1,497 SR
Queue Stats
172W - 202L
899 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,552 SR
849 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,495 SR
850 MMR
Kuzenbo
Kuzenbo
Silver IV
ASSASINx505
Kuzenbo
Silver IV
Level 100
God Stats
1W - 2L
1,290 SR
Queue Stats
239W - 245L
703 MMR
Solo
Neith
Neith
Bronze I
DanniOvalle
Neith
Bronze I
Level 127
God Stats
21W - 18L
1,521 SR
Queue Stats
358W - 372L
439 MMR
Solo
Hades
Hades
Gold V
ValidBoxq
Hades
Gold V
Level 108
God Stats
11W - 8L
1,513 SR
Queue Stats
165W - 172L
1,424 MMR
Solo
Anubis
Anubis
Bronze I
WesternQuestion
Anubis
Bronze I
Level 118
God Stats
1W - 0L
1,648 SR
Queue Stats
10W - 24L
719 MMR
Solo
Ravana
Ravana
Silver III
beigbibvweg
Ravana
Silver III
Level 129
God Stats
4W - 4L
1,501 SR
Queue Stats
89W - 95L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 1
11,447
395
4,304
16,762
10,972
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Itzhazard410
Arachne
17
0 / 9 / 2
11,036
381
11,456
31,508
26,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
OYaaaaGoooo
Ah Puch
20
5 / 6 / 3
14,272
492
26,486
25,571
12,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
b10bighit
Skadi
19
1 / 10 / 1
12,651
436
15,445
27,039
9,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
saad15333
Hun Batz
20
4 / 9 / 3
15,007
517
17,405
36,432
17,673
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
KaliBacchusHeraCabrakanCharybdis

VS

Bans
TsukuyomiShivaYmirCliodhnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASSASINx505
Kuzenbo
20
6 / 3 / 11
15,501
535
12,272
28,805
49,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 3 / 5
17,802
614
27,303
26,741
13,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
ValidBoxq
Hades
20
8 / 1 / 13
17,521
604
27,565
25,849
32,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 4 / 7
17,072
589
16,235
19,969
11,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
20
11 / 1 / 3
18,320
632
23,396
26,356
16,653
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
11
Kills
40
41
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ASSASINx505
Kuzenbo
6
3
11
3.83
W
11
3
5
4.5
L
1
7
1
0.21
L
Arachne
Itzhazard410
Arachne
0
9
2
0.11
L
Ah Puch
OYaaaaGoooo
Ah Puch
5
6
3
1.08
W
Hades
ValidBoxq
Hades
8
1
13
14.5
W
4
4
7
1.88
L
Skadi
b10bighit
Skadi
1
10
1
0.15
W
Ravana
11
1
3
12.5
L
Hun Batz
saad15333
Hun Batz
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,096
Damage
106,771
137,312
Taken
127,720
76,865
Mitigated
123,399
33,522
Healing
58,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ASSASINx505
Kuzenbo
12,272
5,296
0
6,298
28,805
49,222
2,040
7,472
21,333
54,797
0
W
27,303
12,377
0
11,511
26,741
13,563
7,551
5,003
20,896
0
165,019
L
4,304
600
1,179
1,460
16,762
10,972
38
7,717
9,045
58,253
0
L
Arachne
Itzhazard410
Arachne
11,456
7,672
0
5,929
31,508
26,038
0
15,873
15,635
0
69,302
L
Ah Puch
OYaaaaGoooo
Ah Puch
26,486
609
0
5,961
25,571
12,219
930
12,558
13,013
129,173
0
W
Hades
ValidBoxq
Hades
27,565
1,051
926
16,904
25,849
32,248
3,878
4,441
21,408
144,547
0
W
16,235
432
0
10,245
19,969
11,713
5,882
10,311
9,658
156,643
0
L
Skadi
b10bighit
Skadi
15,445
6,422
0
3,610
27,039
9,963
1,408
7,466
19,573
0
106,529
W
Ravana
23,396
13,416
0
12,732
26,356
16,653
0
6,006
20,341
0
217,903
L
Hun Batz
saad15333
Hun Batz
17,405
3,692
0
15,383
36,432
17,673
0
12,458
23,974
0
168,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,413
Gold Earned
86,216
762
Minions Killed
1,003
0
Camps Cleared
0
2,397,596
Distance Traveled
2,575,269
42
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,501
535
52
2
0
532,602
6
W
Neith
17,802
614
247
9
0
499,673
6
L
Hel
11,447
395
100
3
0
416,177
24
L
Arachne
11,036
381
117
4
0
520,825
1
L
Ah Puch
14,272
492
184
6
0
481,811
4
W
Hades
17,521
604
251
9
0
506,095
3
W
Anubis
17,072
589
245
8
0
475,175
0
L
Skadi
12,651
436
157
5
0
442,019
13
W
Ravana
18,320
632
208
7
0
561,724
2
L
Hun Batz
15,007
517
204
7
0
536,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role