Player Matchup

Cerberus
Cerberus
ERZINAER
Cerberus
Level 73
God Stats
2W - 4L
1,428 SR
Queue Stats
108W - 131L
1,334 Elo+
Party 1
Hachiman
Hachiman
Harfeldwin
Hachiman
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 59
God Stats
46W - 58L
1,433 SR
Queue Stats
86W - 114L
1,331 Elo+
Party 1
Ratatoskr
Ratatoskr
asaf991
Ratatoskr
Level 68
God Stats
29W - 30L
1,453 SR
Queue Stats
311W - 309L
1,472 Elo+
Party 2
Bellona
Bellona
cookie5557
Bellona
Level 64
God Stats
30W - 16L
1,677 SR
Queue Stats
248W - 252L
1,436 Elo+
Party 2
Team Averages
Level 76
1,498 SR
1,415 Elo+

VS

Team Averages
Level 115
1,483 SR
1,441 Elo+
Olorun
Olorun
ChaircatMeow
Olorun
Level 149
God Stats
9W - 8L
1,422 SR
Queue Stats
537W - 591L
1,504 Elo+
Solo
Lancelot
Lancelot
Kushy21
Lancelot
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 185L
1,539 Elo+
Solo
Ymir
Ymir
lSancakBeyl
Ymir
Level 88
God Stats
11W - 9L
1,527 SR
Queue Stats
563W - 668L
1,381 Elo+
Solo
Guan Yu
Guan Yu
nabka
Guan Yu
Level 104
God Stats
12W - 19L
1,199 SR
Queue Stats
516W - 571L
1,364 Elo+
Solo
Fenrir
Fenrir
y1ppeek1y4y
Fenrir
Level 87
God Stats
8W - 2L
1,769 SR
Queue Stats
227W - 249L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ERZINAER
Cerberus
11
1 / 1 / 4
7,613
476
5,124
13,689
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Harfeldwin
Hachiman
13
4 / 2 / 2
7,700
481
12,530
8,919
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
10
0 / 9 / 1
6,428
402
6,761
13,637
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
asaf991
Ratatoskr
12
2 / 7 / 5
7,354
460
5,456
14,984
6,239
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
cookie5557
Bellona
13
1 / 6 / 0
8,065
504
7,287
15,007
16,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 4 / 2
7,991
499
6,272
9,814
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Kushy21
Lancelot
15
4 / 0 / 5
9,633
602
11,680
12,941
9,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
14 / 1 / 3
10,325
645
16,549
14,488
7,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
nabka
Guan Yu
13
1 / 2 / 9
7,697
481
3,741
16,543
15,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
6 / 1 / 8
9,009
563
8,200
13,936
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
25
25
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
4
2
0.25
L
Cerberus
ERZINAER
Cerberus
1
1
4
3
L
Hachiman
Harfeldwin
Hachiman
4
2
2
2.5
W
Lancelot
Kushy21
Lancelot
4
0
5
6.5
L
Nu Wa
0
9
1
0.06
L
Ratatoskr
asaf991
Ratatoskr
2
7
5
0.64
L
Bellona
cookie5557
Bellona
1
6
0
0.17
W
14
1
3
15.5
W
Guan Yu
nabka
Guan Yu
1
2
9
2.75
W
Fenrir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
46,442
66,236
Taken
67,722
44,955
Mitigated
43,379
17,177
Healing
30,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,272
4,037
127
2,336
9,814
3,713
2,510
2,034
7,780
61,768
0
L
Cerberus
ERZINAER
Cerberus
5,124
403
33
5,441
13,689
12,525
0
6,558
7,131
26,509
0
L
Hachiman
Harfeldwin
Hachiman
12,530
6,683
0
2,618
8,919
3,964
126
1,454
7,465
0
82,319
W
Lancelot
Kushy21
Lancelot
11,680
2,066
0
6,568
12,941
9,326
546
456
12,485
0
73,356
L
Nu Wa
6,761
1,187
0
1,010
13,637
6,072
694
10,290
3,347
34,524
0
L
Ratatoskr
asaf991
Ratatoskr
5,456
1,652
0
4,768
14,984
6,239
0
4,490
10,494
0
47,319
L
Bellona
cookie5557
Bellona
7,287
1,925
0
3,307
15,007
16,155
280
29
14,978
0
55,841
W
16,549
4,498
0
6,325
14,488
7,822
0
4,647
9,841
72,206
0
W
Guan Yu
nabka
Guan Yu
3,741
637
2,616
5,340
16,543
15,835
0
2,679
13,864
0
24,953
W
Fenrir
8,200
1,971
0
7,342
13,936
6,683
1,153
2,069
11,867
0
62,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
44,655
427
Minions Killed
484
0
Camps Cleared
0
1,488,701
Distance Traveled
1,598,033
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,991
499
114
7
0
262,853
2
L
Cerberus
7,613
476
78
5
0
332,583
2
L
Hachiman
7,700
481
112
7
0
282,100
1
W
Lancelot
9,633
602
136
9
0
403,318
2
L
Nu Wa
6,428
402
47
3
0
262,366
0
L
Ratatoskr
7,354
460
74
5
0
317,489
0
L
Bellona
8,065
504
116
7
0
294,163
2
W
Ymir
10,325
645
100
6
0
281,527
0
W
Guan Yu
7,697
481
34
2
0
310,890
5
W
Fenrir
9,009
563
100
6
0
339,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role