Player Matchup

Medusa
Medusa
Artemis6283
Medusa
Level 124
God Stats
1W - 0L
1,415 SR
Queue Stats
13W - 19L
1,324 Elo+
Solo
Geb
Geb
Bastibaden11
Geb
Level 89
God Stats
4W - 3L
1,327 SR
Queue Stats
359W - 375L
1,282 Elo+
Solo
Agni
Agni
TurtleMan4884
Agni
Level 45
God Stats
5W - 6L
1,440 SR
Queue Stats
182W - 244L
1,367 Elo+
Solo
King Arthur
King Arthur
Yujiro_hanma_017
King Arthur
Level 67
God Stats
1W - 0L
1,392 SR
Queue Stats
58W - 81L
1,503 Elo+
Party 1
Shiva
Shiva
mohmisfer0
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,388 Elo+
Party 1
Team Averages
Level 69
1,415 SR
1,373 Elo+

VS

Team Averages
Level 44
1,466 SR
1,323 Elo+
Anubis
Anubis
Ganikas
Anubis
Level 121
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 2L
1,455 Elo+
Solo
Nemesis
Nemesis
MMOODDXX
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Shiva
Shiva
ktahak
Shiva
Level 29
God Stats
2W - 2L
1,542 SR
Queue Stats
92W - 120L
1,305 Elo+
Solo
King Arthur
King Arthur
mirorion
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sirlygo
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 4 / 18
14,070
612
19,786
23,051
12,113
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 16
14,148
615
20,094
28,165
39,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
10 / 5 / 16
15,478
673
31,205
22,949
11,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Yujiro_hanma_017
King Arthur
20
5 / 6 / 18
14,031
610
25,986
38,626
47,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shiva
20
4 / 5 / 17
13,264
577
19,142
36,907
38,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ganikas
Anubis
20
13 / 6 / 6
17,079
743
67,105
30,185
21,733
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MMOODDXX
Nemesis
10
1 / 2 / 4
9,882
430
3,127
9,126
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ktahak
Shiva
20
2 / 5 / 11
12,508
544
17,289
31,553
42,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
mirorion
King Arthur
17
1 / 11 / 11
11,491
500
15,671
36,454
49,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
sirlygo
Danzaburou
20
5 / 5 / 11
13,953
607
16,151
22,724
13,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
65
29
Kills
22
23
Deaths
29
85
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
4
18
3.25
W
6
3
16
4.67
L
Anubis
Ganikas
Anubis
13
6
6
2.67
L
Nemesis
MMOODDXX
Nemesis
1
2
4
1.5
W
10
5
16
3.6
W
King Arthur
Yujiro_hanma_017
King Arthur
5
6
18
2.33
L
Shiva
ktahak
Shiva
2
5
11
1.5
L
King Arthur
mirorion
King Arthur
1
11
11
0.59
W
Shiva
4
5
17
2.5
L
Danzaburou
sirlygo
Danzaburou
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,213
Damage
119,343
149,698
Taken
130,042
149,286
Mitigated
131,412
47,170
Healing
34,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,786
12,669
2,935
5,068
23,051
12,113
5,232
11,074
11,977
0
50,829
W
20,094
1,118
2,951
5,027
28,165
39,239
673
11,821
16,344
37,792
0
L
Anubis
Ganikas
Anubis
67,105
3,848
2,715
11,037
30,185
21,733
337
11,107
18,672
114,453
0
L
Nemesis
MMOODDXX
Nemesis
3,127
284
1,484
2,544
9,126
4,332
0
2,245
6,761
0
4,403
W
31,205
3,643
1,571
5,831
22,949
11,363
3,072
9,851
13,098
58,488
0
W
King Arthur
Yujiro_hanma_017
King Arthur
25,986
2,398
5,319
6,227
38,626
47,616
188
19,045
19,581
0
44,211
L
Shiva
ktahak
Shiva
17,289
607
1,772
4,105
31,553
42,456
0
12,101
18,690
0
37,869
L
King Arthur
mirorion
King Arthur
15,671
2,156
1,736
1,946
36,454
49,062
140
13,697
21,981
0
27,937
W
Shiva
19,142
3,557
6,200
6,041
36,907
38,955
1,124
15,314
21,593
0
32,347
L
Danzaburou
sirlygo
Danzaburou
16,151
3,253
1,882
5,328
22,724
13,829
438
9,635
12,639
0
37,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,991
Gold Earned
64,913
239
Minions Killed
190
0
Camps Cleared
0
1,993,188
Distance Traveled
1,606,792
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,070
612
76
3
0
355,216
0
W
Geb
14,148
615
24
1
0
439,992
0
L
Anubis
17,079
743
97
4
0
353,103
1
L
Nemesis
9,882
430
2
0
0
116,161
2
W
Agni
15,478
673
81
4
0
369,059
1
W
King Arthur
14,031
610
37
2
0
429,705
0
L
Shiva
12,508
544
29
1
0
418,947
0
L
King Arthur
11,491
500
8
0
0
339,377
2
W
Shiva
13,264
577
21
1
0
399,216
0
L
Danzaburou
13,953
607
54
2
0
379,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role